Player Matchup

Sobek
Sobek
Brown Jarod
Sobek
Level 47
God Stats
4W - 4L
1,536 SR
Queue Stats
198W - 206L
1,502 Elo+
Party 1
Hercules
Hercules
CombatCondum318
Hercules
Level 143
God Stats
9W - 7L
1,522 SR
Queue Stats
378W - 380L
1,502 Elo+
Party 1
Vulcan
Vulcan
DLAMICA80
Vulcan
Level 115
God Stats
3W - 4L
1,368 SR
Queue Stats
321W - 305L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
Warfaa
Cernunnos
Level 66
God Stats
7W - 1L
1,889 SR
Queue Stats
259W - 233L
1,564 Elo+
Solo
Ix Chel
Ix Chel
xKira96
Ix Chel
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 84L
1,419 Elo+
Solo
Team Averages
Level 90
1,563 SR
1,501 Elo+

VS

Team Averages
Level 101
1,356 SR
1,451 Elo+
Chernobog
Chernobog
Ankhar
Chernobog
Level 126
God Stats
9W - 7L
1,431 SR
Queue Stats
555W - 546L
1,441 Elo+
Solo
Zhong Kui
Zhong Kui
Bodi Rules
Zhong Kui
Level 129
God Stats
2W - 4L
1,479 SR
Queue Stats
190W - 201L
1,534 Elo+
Solo
Kali
Kali
LeonelOliv
Kali
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 171L
1,345 Elo+
Solo
Camazotz
Camazotz
NocCrna
Camazotz
Level 121
God Stats
1W - 4L
1,126 SR
Queue Stats
261W - 255L
1,533 Elo+
Solo
Eset
Eset
mechanicmike90
Eset
Level 106
God Stats
0W - 1L
1,243 SR
Queue Stats
71W - 83L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 22
12,196
813
4,228
23,964
26,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
19
7 / 4 / 15
12,015
801
14,581
28,269
37,759
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
DLAMICA80
Vulcan
20
6 / 3 / 18
12,270
818
20,407
9,907
5,708
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Warfaa
Cernunnos
20
12 / 5 / 14
13,385
892
26,407
16,602
9,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
xKira96
Ix Chel
19
6 / 3 / 18
12,143
810
18,975
11,768
6,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ankhar
Chernobog
16
3 / 9 / 13
10,319
688
18,006
20,152
9,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Zhong Kui
Bodi Rules
Zhong Kui
20
7 / 6 / 5
11,989
799
15,346
21,890
27,361
17
0 / 5 / 9
9,619
641
6,240
13,549
6,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
NocCrna
Camazotz
19
2 / 7 / 12
10,669
711
9,160
19,625
9,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
7 / 8 / 5
11,562
771
12,647
15,746
7,360
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
63
35
Kills
19
22
Deaths
35
87
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Ankhar
Chernobog
3
9
13
1.06
L
Zhong Kui
Bodi Rules
Zhong Kui
7
6
5
1.58
W
4
7
22
2.14
W
Hercules
7
4
15
3.63
W
Vulcan
DLAMICA80
Vulcan
6
3
18
5
L
0
5
9
0.9
L
Camazotz
NocCrna
Camazotz
2
7
12
1.14
W
Cernunnos
Warfaa
Cernunnos
12
5
14
3.8
L
7
8
5
1.19
W
Ix Chel
xKira96
Ix Chel
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,598
Damage
61,399
90,510
Taken
90,962
85,794
Mitigated
60,673
30,931
Healing
23,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Ankhar
Chernobog
18,006
6,975
1,894
2,493
20,152
9,558
556
9,639
10,457
0
31,065
L
Zhong Kui
Bodi Rules
Zhong Kui
15,346
313
1,272
6,735
21,890
27,361
201
10,329
11,329
41,805
0
W
4,228
147
1,528
3,438
23,964
26,756
626
5,183
18,002
7,329
522
W
Hercules
14,581
1,655
1,623
11,507
28,269
37,759
1,440
6,911
21,011
0
20,315
W
Vulcan
DLAMICA80
Vulcan
20,407
6,945
1,988
1,098
9,907
5,708
1,679
4,070
5,725
38,966
0
L
6,240
339
578
1,662
13,549
6,769
0
6,457
6,888
0
16,257
L
Camazotz
NocCrna
Camazotz
9,160
1,471
354
5,164
19,625
9,625
228
7,896
11,330
0
20,788
W
Cernunnos
Warfaa
Cernunnos
26,407
16,337
1,346
2,139
16,602
9,382
1,548
6,744
9,786
0
50,717
L
12,647
829
1,849
1,482
15,746
7,360
495
7,984
7,650
23,804
0
W
Ix Chel
xKira96
Ix Chel
18,975
2,339
4,089
2,175
11,768
6,189
1,863
5,294
6,474
49,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,009
Gold Earned
54,158
174
Minions Killed
158
0
Camps Cleared
0
1,476,656
Distance Traveled
1,322,820
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,319
688
36
2
0
255,571
0
L
Zhong Kui
11,989
799
63
4
0
258,347
0
W
Sobek
12,196
813
3
0
0
291,430
0
W
Hercules
12,015
801
9
1
0
314,752
0
W
Vulcan
12,270
818
38
3
0
326,568
0
L
Kali
9,619
641
20
1
0
273,957
0
L
Camazotz
10,669
711
20
1
0
292,039
0
W
Cernunnos
13,385
892
74
5
0
253,590
0
L
Eset
11,562
771
19
1
0
242,906
0
W
Ix Chel
12,143
810
50
3
0
290,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role