Player Matchup

Nemesis
Nemesis
GhettoGopnik
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 86L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
Lahijadeltorra
Kuzenbo
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 73L
1,301 Elo+
Solo
Tiamat
Tiamat
Last Creator489
Tiamat
Level 128
God Stats
1W - 2L
1,340 SR
Queue Stats
456W - 455L
1,538 Elo+
Solo
Rama
Rama
XGhostBeanX
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 62L
1,436 Elo+
Solo
Achilles
Achilles
bluestorm666
Achilles
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,519 Elo+
Solo
Team Averages
Level 94
1,468 SR
1,452 Elo+

VS

Team Averages
Level 85
1,501 SR
1,394 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FronterGameHD
Thoth
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 88L
1,454 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KumbhaCallum
Kumbhakarna
Level 141
God Stats
2W - 0L
1,504 SR
Queue Stats
11W - 12L
1,424 Elo+
Solo
Bacchus
Bacchus
Manuvele
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,211 Elo+
Party 1
Pele
Pele
SOULKILLER857
Pele
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 68L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GhettoGopnik
Nemesis
10
1 / 0 / 0
5,011
1,002
3,360
3,290
2,164
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

10
0 / 3 / 0
4,788
958
2,357
6,135
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 0
4,614
923
3,532
4,766
2,524
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

6
0 / 2 / 0
4,403
881
1,359
2,789
986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
bluestorm666
Achilles
9
0 / 4 / 0
4,671
934
4,139
7,316
7,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 8
6,122
1,224
5,325
3,045
1,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
3 / 1 / 8
6,355
1,271
5,938
2,768
1,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
KumbhaCallum
Kumbhakarna
11
1 / 0 / 9
6,542
1,308
1,631
8,138
6,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
Manuvele
Bacchus
10
2 / 0 / 9
6,574
1,315
2,933
5,636
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 0 / 7
6,217
1,243
6,372
4,856
2,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
11
11
Deaths
1
0
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
8
6
W
3
1
8
7
L
Nemesis
GhettoGopnik
Nemesis
1
0
0
1
W
Kumbhakarna
KumbhaCallum
Kumbhakarna
1
0
9
5.5
L
0
3
0
0
L
0
2
0
0
W
Bacchus
Manuvele
Bacchus
2
0
9
6.5
W
3
0
7
6.5
L
0
2
0
0
L
Achilles
bluestorm666
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,747
Damage
22,199
24,296
Taken
24,443
19,876
Mitigated
17,404
5,157
Healing
9,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,325
2,139
568
675
3,045
1,739
1,919
591
2,410
0
11,198
W
5,938
426
1,128
93
2,768
1,287
1,339
501
2,267
12,482
0
L
Nemesis
GhettoGopnik
Nemesis
3,360
195
204
1,106
3,290
2,164
0
820
2,470
0
5,831
W
Kumbhakarna
KumbhaCallum
Kumbhakarna
1,631
174
1,355
2,100
8,138
6,411
325
2,225
5,511
5,850
0
L
2,357
553
449
300
6,135
6,586
0
2,273
3,862
4,106
0
L
3,532
479
466
1,427
4,766
2,524
0
3,149
1,617
7,794
0
W
Bacchus
Manuvele
Bacchus
2,933
546
363
1,708
5,636
5,650
673
1,502
3,846
6,430
0
W
6,372
1,331
246
939
4,856
2,317
492
1,238
3,335
0
14,133
L
1,359
1,052
10
227
2,789
986
0
1,677
1,112
0
2,711
L
Achilles
bluestorm666
Achilles
4,139
1,039
268
700
7,316
7,616
0
2,588
4,728
0
7,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,487
Gold Earned
31,810
26
Minions Killed
66
0
Camps Cleared
0
441,543
Distance Traveled
533,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,122
1,224
21
4
0
109,370
0
W
Thoth
6,355
1,271
8
2
0
106,140
0
L
Nemesis
5,011
1,002
3
1
0
119,772
0
W
Kumbhakarna
6,542
1,308
8
2
0
95,533
0
L
Kuzenbo
4,788
958
3
1
0
91,019
0
L
Tiamat
4,614
923
10
2
0
104,346
0
W
Bacchus
6,574
1,315
8
2
0
117,620
0
W
Pele
6,217
1,243
21
4
0
104,805
0
L
Rama
4,403
881
3
1
0
43,028
0
L
Achilles
4,671
934
7
1
0
83,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role