Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
PerpetualxShadow
Loki
Level 128
God Stats
6W - 2L
1,622 SR
Queue Stats
104W - 195L
1,364 Elo+
Party 1
Nike
Nike
WhyNotHero
Nike
Level 147
God Stats
9W - 6L
1,451 SR
Queue Stats
194W - 277L
1,374 Elo+
Party 1
Hachiman
Hachiman
WhyNotIso
Hachiman
Level 138
God Stats
9W - 17L
1,458 SR
Queue Stats
201W - 252L
1,372 Elo+
Party 1
Poseidon
Poseidon
WhyNotJate
Poseidon
Level 81
God Stats
8W - 10L
1,525 SR
Queue Stats
114W - 190L
1,371 Elo+
Party 1
Team Averages
Level 124
1,511 SR
1,396 Elo+

VS

Team Averages
Level 131
1,508 SR
1,528 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ALPHATEAM4602
Amaterasu
Level 127
God Stats
0W - 3L
1,233 SR
Queue Stats
300W - 297L
1,476 Elo+
Solo
Athena
Athena
AngleOfDeath639
Athena
Level 80
God Stats
6W - 6L
1,489 SR
Queue Stats
119W - 116L
1,501 Elo+
Solo
Bellona
Bellona
BROZAY57
Bellona
Level 214
God Stats
10W - 17L
1,423 SR
Queue Stats
620W - 563L
1,578 Elo+
Party 2
Ah Puch
Ah Puch
illydotcom
Ah Puch
Level 147
God Stats
16W - 12L
1,897 SR
Queue Stats
338W - 307L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
0 / 4 / 3
7,064
442
6,142
14,801
13,142
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 2
9,058
566
5,485
12,341
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 2 / 2
9,074
567
12,046
18,680
15,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
WhyNotIso
Hachiman
13
3 / 3 / 2
8,423
526
12,790
14,033
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
WhyNotJate
Poseidon
13
1 / 1 / 0
7,843
490
4,480
8,760
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
3 / 6 / 1
8,770
548
10,469
14,414
5,290
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
ALPHATEAM4602
Amaterasu
10
1 / 5 / 1
6,934
433
6,252
13,741
7,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 0 / 6
8,256
516
7,458
13,759
14,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
BROZAY57
Bellona
16
7 / 1 / 3
9,336
584
12,180
12,182
8,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
illydotcom
Ah Puch
14
1 / 1 / 7
8,068
504
14,317
8,542
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
12
Kills
14
14
Deaths
13
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
4
3
0.38
L
Izanami
 
Izanami
3
6
1
0.58
L
Amaterasu
ALPHATEAM4602
Amaterasu
1
5
1
0.3
L
2
0
6
5
L
Bellona
BROZAY57
Bellona
7
1
3
8.5
W
3
4
2
1
W
5
2
2
3
W
Hachiman
WhyNotIso
Hachiman
3
3
2
1.33
W
Poseidon
WhyNotJate
Poseidon
1
1
0
1
L
Ah Puch
illydotcom
Ah Puch
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,943
Damage
50,676
68,615
Taken
62,638
41,982
Mitigated
39,257
15,760
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,142
2,009
0
1,331
14,801
13,142
0
6,834
7,775
44,353
0
L
Izanami
 
Izanami
10,469
6,820
0
3,617
14,414
5,290
920
2,868
11,546
0
78,688
L
Amaterasu
ALPHATEAM4602
Amaterasu
6,252
2,260
0
4,012
13,741
7,746
0
728
13,013
0
38,719
L
7,458
1,964
179
3,958
13,759
14,006
0
3,949
9,747
20,670
571
L
Bellona
BROZAY57
Bellona
12,180
4,493
0
1,275
12,182
8,679
0
1,813
10,028
0
85,180
W
5,485
1,754
0
4,006
12,341
4,723
0
2,419
9,585
0
55,502
W
12,046
1,847
0
3,043
18,680
15,320
153
5,753
12,698
0
68,415
W
Hachiman
WhyNotIso
Hachiman
12,790
7,306
0
6,050
14,033
5,507
842
2,016
12,001
0
68,348
W
Poseidon
WhyNotJate
Poseidon
4,480
191
0
1,330
8,760
3,290
0
3,279
5,247
59,704
0
L
Ah Puch
illydotcom
Ah Puch
14,317
623
0
2,036
8,542
3,536
0
1,423
7,119
72,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,462
Gold Earned
41,364
486
Minions Killed
452
0
Camps Cleared
0
1,629,757
Distance Traveled
1,649,518
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,064
442
75
5
0
303,413
2
L
Izanami
8,770
548
139
9
0
287,810
0
L
Amaterasu
6,934
433
53
3
0
260,137
5
L
Athena
8,256
516
30
2
0
352,965
0
L
Bellona
9,336
584
111
7
0
408,305
2
W
Loki
9,058
566
90
6
0
383,167
1
W
Nike
9,074
567
111
7
0
310,235
0
W
Hachiman
8,423
526
98
6
0
289,717
3
W
Poseidon
7,843
490
112
7
0
343,225
2
L
Ah Puch
8,068
504
119
7
0
340,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role