Player Matchup

Bacchus
Bacchus
ArneK4
Bacchus
Level 124
God Stats
3W - 1L
1,599 SR
Queue Stats
91W - 72L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DeaDyOff
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,228 Elo+
Party 4
Sun Wukong
Sun Wukong
Lihelm
Sun Wukong
Level 25
God Stats
3W - 2L
1,492 SR
Queue Stats
109W - 101L
1,521 Elo+
Party 1
Ix Chel
Ix Chel
Xuphia
Ix Chel
Level 85
God Stats
1W - 1L
1,519 SR
Queue Stats
85W - 70L
1,454 Elo+
Party 1
Thanatos
Thanatos
kaizuu7
Thanatos
Level 47
God Stats
5W - 6L
1,033 SR
Queue Stats
96W - 99L
1,380 Elo+
Party 4
Team Averages
Level 61
1,429 SR
1,410 Elo+

VS

Team Averages
Level 111
1,570 SR
1,533 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ChetosPower
Artemis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,505 Elo+
Party 3
Ravana
Ravana
Nicolas7979
Ravana
Level 85
God Stats
2W - 2L
1,852 SR
Queue Stats
8W - 4L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArneK4
Bacchus
10
1 / 2 / 6
6,191
516
2,571
8,068
6,119
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
DeaDyOff
Ah Muzen Cab
8
0 / 6 / 3
4,943
412
3,887
10,914
2,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Lihelm
Sun Wukong
10
0 / 3 / 1
5,660
472
2,189
6,730
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Xuphia
Ix Chel
11
3 / 3 / 3
6,614
551
7,748
7,956
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
kaizuu7
Thanatos
12
7 / 4 / 2
7,375
615
7,371
12,492
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 2 / 5
7,652
638
5,711
8,680
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
 
Bastet
10
4 / 2 / 1
6,790
566
2,983
10,084
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
 
Anubis
10
3 / 4 / 4
6,776
565
8,242
8,872
3,978
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ChetosPower
Artemis
12
5 / 2 / 3
7,335
611
7,507
6,313
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
13
3 / 1 / 1
7,607
634
4,621
5,328
3,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
11
Kills
17
18
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
2
5
2.25
L
Bastet
 
Bastet
4
2
1
2.25
L
Anubis
 
Anubis
3
4
4
1.25
W
Bacchus
ArneK4
Bacchus
1
2
6
2
L
Artemis
ChetosPower
Artemis
5
2
3
3.25
W
Ah Muzen Cab
DeaDyOff
Ah Muzen Cab
0
6
3
0.25
W
Sun Wukong
Lihelm
Sun Wukong
0
3
1
0.17
L
Ravana
3
1
1
3.5
W
Ix Chel
Xuphia
Ix Chel
3
3
3
1.5
W
Thanatos
kaizuu7
Thanatos
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,766
Damage
29,064
46,160
Taken
39,277
18,912
Mitigated
15,586
14,675
Healing
14,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,711
907
243
3,285
8,680
2,917
636
4,868
3,806
51,620
0
L
Bastet
 
Bastet
2,983
943
0
4,283
10,084
3,327
0
1,301
8,783
0
32,542
L
Anubis
 
Anubis
8,242
507
0
3,372
8,872
3,978
420
3,089
5,783
53,529
0
W
Bacchus
ArneK4
Bacchus
2,571
450
1,229
2,764
8,068
6,119
0
2,143
5,821
14,565
0
L
Artemis
ChetosPower
Artemis
7,507
3,661
0
1,974
6,313
1,988
208
1,117
5,082
0
38,898
W
Ah Muzen Cab
DeaDyOff
Ah Muzen Cab
3,887
1,553
0
790
10,914
2,810
0
3,146
7,768
0
23,696
W
Sun Wukong
Lihelm
Sun Wukong
2,189
826
0
1,087
6,730
3,096
56
1,004
5,726
0
31,425
L
Ravana
4,621
1,251
0
897
5,328
3,376
457
0
5,328
0
47,803
W
Ix Chel
Xuphia
Ix Chel
7,748
641
282
1,579
7,956
2,566
0
3,957
3,971
42,725
0
W
Thanatos
kaizuu7
Thanatos
7,371
2,998
0
6,944
12,492
4,321
0
3,758
8,666
0
41,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,783
Gold Earned
36,160
234
Minions Killed
396
0
Camps Cleared
0
1,132,073
Distance Traveled
1,095,058
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,652
638
105
9
0
226,624
1
L
Bastet
6,790
566
55
5
0
249,536
4
L
Anubis
6,776
565
82
7
0
200,907
0
W
Bacchus
6,191
516
14
1
0
227,447
8
L
Artemis
7,335
611
62
5
0
217,133
0
W
Ah Muzen Cab
4,943
412
31
3
0
197,271
0
W
Sun Wukong
5,660
472
51
4
0
229,415
0
L
Ravana
7,607
634
92
8
0
200,858
3
W
Ix Chel
6,614
551
70
6
0
227,255
4
W
Thanatos
7,375
615
68
6
0
250,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role