Player Matchup

Horus
Horus
Anima95x
Horus
Level 136
God Stats
3W - 2L
1,584 SR
Queue Stats
112W - 107L
1,420 Elo+
Party 2
Arachne
Arachne
MellonSama
Arachne
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,592 Elo+
Party 1
Athena
Athena
SeekishMakinesi
Athena
Level 23
God Stats
2W - 2L
1,589 SR
Queue Stats
3W - 6L
1,317 Elo+
Party 1
Olorun
Olorun
kopuk00
Olorun
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,433 Elo+
Party 1
Scylla
Scylla
koraidoo
Scylla
Level 128
God Stats
8W - 8L
1,283 SR
Queue Stats
194W - 185L
1,448 Elo+
Party 2
Team Averages
Level 81
1,491 SR
1,442 Elo+

VS

Team Averages
Level 54
1,414 SR
1,399 Elo+
Sol
Sol
FrancescoLuigi
Sol
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,462 Elo+
Solo
Bastet
Bastet
Kaneki_vodka
Bastet
Level 46
God Stats
4W - 4L
1,622 SR
Queue Stats
165W - 180L
1,397 Elo+
Party 3
Ymir
Ymir
Mcqueen_STB
Ymir
Level 2
God Stats
1W - 1L
1,292 SR
Queue Stats
2W - 8L
1,242 Elo+
Party 3
Freya
Freya
Rockroo
Freya
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 93L
1,451 Elo+
Solo
Rama
Rama
Virusnya
Rama
Level 86
God Stats
10W - 7L
1,154 SR
Queue Stats
195W - 163L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Anima95x
Horus
15
1 / 3 / 6
8,863
466
5,960
14,484
12,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
MellonSama
Arachne
15
7 / 6 / 2
9,520
501
13,430
18,216
7,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 0 / 0
4,125
217
0
0
0
Olorun
kopuk00
Olorun
16
6 / 6 / 4
9,939
523
14,156
17,061
7,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
koraidoo
Scylla
16
4 / 5 / 2
10,234
539
15,371
14,712
5,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 8
11,061
582
10,007
16,653
5,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
18
6 / 1 / 5
11,150
587
13,405
15,359
6,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
0 / 5 / 8
9,613
506
2,267
16,971
14,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Rockroo
Freya
16
4 / 6 / 3
10,409
548
8,827
15,972
7,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
18
7 / 3 / 1
12,199
642
15,082
19,843
7,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
18
Kills
20
20
Deaths
19
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
Anima95x
Horus
1
3
6
1.33
W
3
4
8
1.75
W
Bastet
6
1
5
8.5
W
0
5
8
0.8
L
Arachne
MellonSama
Arachne
7
6
2
1.33
W
Freya
Rockroo
Freya
4
6
3
0.92
L
0
0
0
0
W
Rama
7
3
1
2.5
L
Olorun
kopuk00
Olorun
6
6
4
1.33
L
Scylla
koraidoo
Scylla
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,917
Damage
49,588
64,473
Taken
84,798
33,297
Mitigated
41,647
11,393
Healing
29,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Anima95x
Horus
5,960
2,508
120
3,477
14,484
12,068
0
871
13,613
0
36,188
W
10,007
3,136
0
7,072
16,653
5,208
3,395
8,519
8,134
76,425
0
W
Bastet
13,405
4,934
0
6,577
15,359
6,368
370
3,701
11,606
0
100,805
W
2,267
1,040
0
1,077
16,971
14,693
226
5,792
11,179
22,141
0
L
Arachne
MellonSama
Arachne
13,430
9,784
0
2,251
18,216
7,925
0
4,662
13,554
0
62,798
W
Freya
Rockroo
Freya
8,827
3,001
0
5,580
15,972
7,533
242
4,640
11,276
80,461
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Rama
15,082
13,485
0
9,040
19,843
7,845
3,329
5,883
13,960
0
98,028
L
Olorun
kopuk00
Olorun
14,156
7,578
237
3,886
17,061
7,972
0
9,872
7,189
50,672
4,482
L
Scylla
koraidoo
Scylla
15,371
982
0
1,422
14,712
5,332
216
5,703
9,009
93,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,681
Gold Earned
54,432
367
Minions Killed
577
0
Camps Cleared
0
1,437,044
Distance Traveled
1,733,305
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,863
466
40
2
0
343,790
3
W
Sol
11,061
582
152
8
0
321,988
0
W
Bastet
11,150
587
114
6
0
432,441
0
W
Ymir
9,613
506
36
2
0
371,393
0
L
Arachne
9,520
501
88
5
0
422,321
2
W
Freya
10,409
548
109
6
0
333,741
0
L
Athena
4,125
217
0
0
0
0
0
W
Rama
12,199
642
166
9
0
273,742
0
L
Olorun
9,939
523
83
4
0
329,473
2
L
Scylla
10,234
539
156
8
0
341,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role