Player Matchup

Cernunnos
Cernunnos
Silver I
Bail1
Cernunnos
Silver I
Level 68
God Stats
6W - 1L
1,675 SR
Queue Stats
36W - 37L
1,580 MMR
Party 2
Scylla
Scylla
Silver IV
Syphonneur
Scylla
Silver IV
Level 66
God Stats
0W - 1L
1,765 SR
Queue Stats
41W - 41L
1,121 MMR
Party 2
Sobek
Sobek
Gold V
guicharisma
Sobek
Gold V
Level 158
God Stats
5W - 4L
1,609 SR
Queue Stats
295W - 322L
1,287 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,683 SR
1,329 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 57
1,460 SR
1,168 MMR
Vulcan
Vulcan
Silver III
Freamz
Vulcan
Silver III
Level 65
God Stats
2W - 4L
1,486 SR
Queue Stats
48W - 87L
1,010 MMR
Party 1
Hou Yi
Hou Yi
Gold V
GrimmZyFTW
Hou Yi
Gold V
Level 63
God Stats
6W - 14L
1,335 SR
Queue Stats
44W - 65L
1,434 MMR
Party 1
Guan Yu
Guan Yu
Silver II
peppah
Guan Yu
Silver II
Level 43
God Stats
3W - 3L
1,559 SR
Queue Stats
51W - 83L
1,059 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bail1
Cernunnos
17
2 / 4 / 1
14,335
683
16,358
17,994
8,342
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
Syphonneur
Scylla
15
1 / 6 / 2
13,559
646
10,722
16,612
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
0 / 0 / 3
12,960
617
6,853
20,446
26,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
KuzenboBacchusBaba YagaChang'eMartichoras

VS

Bans
AwilixDiscordiaBaron SamediThothPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Freamz
Vulcan
19
2 / 1 / 7
15,597
743
26,060
12,860
5,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
GrimmZyFTW
Hou Yi
19
8 / 1 / 1
16,094
766
18,925
12,876
5,936
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
peppah
Guan Yu
17
0 / 1 / 8
13,881
661
5,185
22,070
30,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
10
10
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Bail1
Cernunnos
2
4
1
0.63
W
Vulcan
Freamz
Vulcan
2
1
7
5.5
W
Hou Yi
GrimmZyFTW
Hou Yi
8
1
1
8.5
L
Scylla
Syphonneur
Scylla
1
6
2
0.33
L
0
0
3
1.5
W
Guan Yu
peppah
Guan Yu
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,933
Damage
50,170
55,052
Taken
47,806
41,940
Mitigated
41,751
10,585
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Bail1
Cernunnos
16,358
5,576
0
6,273
17,994
8,342
0
7,888
10,106
0
86,980
W
Vulcan
Freamz
Vulcan
26,060
5,408
0
1,266
12,860
5,616
463
6,575
6,285
113,070
0
W
Hou Yi
GrimmZyFTW
Hou Yi
18,925
11,171
0
3,033
12,876
5,936
1,973
3,260
9,616
0
73,896
L
Scylla
Syphonneur
Scylla
10,722
477
0
250
16,612
6,616
0
7,959
8,653
50,647
0
L
6,853
139
0
4,062
20,446
26,982
0
10,594
9,374
31,917
886
W
Guan Yu
peppah
Guan Yu
5,185
471
5,747
7,535
22,070
30,199
463
7,860
14,210
0
29,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,854
Gold Earned
45,572
235
Minions Killed
249
0
Camps Cleared
0
1,081,399
Distance Traveled
1,254,025
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
14,335
683
127
6
0
330,861
0
W
Vulcan
15,597
743
137
7
0
450,546
0
W
Hou Yi
16,094
766
80
4
0
387,447
5
L
Scylla
13,559
646
85
4
0
350,134
2
L
Sobek
12,960
617
23
1
0
400,404
0
W
Guan Yu
13,881
661
32
2
0
416,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role