Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AsierTePeta
Achilles
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 41L
1,502 Elo+
Party 1
Loki
Loki
Hurza4008
Loki
Level 97
God Stats
8W - 6L
1,703 SR
Queue Stats
275W - 265L
1,495 Elo+
Party 1
Skadi
Skadi
albampg
Skadi
Level 25
God Stats
1W - 11L
1,303 SR
Queue Stats
15W - 27L
1,250 Elo+
Party 1
Kuzenbo
Kuzenbo
jorgealfonso_4
Kuzenbo
Level 108
God Stats
17W - 26L
1,442 SR
Queue Stats
65W - 79L
1,487 Elo+
Party 1
Team Averages
Level 84
1,489 SR
1,447 Elo+

VS

Team Averages
Level 105
1,444 SR
1,495 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Martichoras
Martichoras
 
Martichoras
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Dasiulec
Nox
Level 63
God Stats
1W - 3L
1,228 SR
Queue Stats
128W - 107L
1,517 Elo+
Solo
Tiamat
Tiamat
Dawerd_Dyhm
Tiamat
Level 124
God Stats
29W - 33L
1,424 SR
Queue Stats
70W - 83L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
youtubeman867
Gilgamesh
Level 138
God Stats
5W - 5L
1,568 SR
Queue Stats
124W - 125L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
5 / 3 / 0
6,934
770
4,816
7,049
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
AsierTePeta
Achilles
9
2 / 3 / 0
5,691
632
3,788
9,905
6,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Loki
4
0 / 0 / 0
3,712
412
0
2,311
512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
albampg
Skadi
7
0 / 3 / 0
4,223
469
2,231
4,882
1,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 3 / 0
4,646
516
2,653
8,785
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
4 / 0 / 2
6,026
670
3,679
5,191
4,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Martichoras
 
Martichoras
9
2 / 0 / 3
5,500
611
5,419
4,101
1,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 0
5,840
649
2,279
6,436
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
10
1 / 2 / 2
6,119
680
3,750
5,912
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
youtubeman867
Gilgamesh
11
4 / 1 / 0
6,428
714
2,257
7,944
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
7
Kills
12
12
Deaths
7
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
3
0
1.67
W
Jormungandr
 
Jormungandr
4
0
2
5
W
Martichoras
 
Martichoras
2
0
3
3.5
L
Achilles
AsierTePeta
Achilles
2
3
0
0.67
W
1
4
0
0.25
W
Tiamat
1
2
2
1
L
Loki
0
0
0
0
L
Skadi
albampg
Skadi
0
3
0
0
L
0
3
0
0
W
Gilgamesh
youtubeman867
Gilgamesh
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,488
Damage
17,384
32,932
Taken
29,584
18,138
Mitigated
15,252
7,046
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
4,816
591
0
1,982
7,049
2,859
0
2,279
4,770
54,117
0
W
Jormungandr
 
Jormungandr
3,679
1,394
0
708
5,191
4,088
0
570
4,591
20,825
0
W
Martichoras
 
Martichoras
5,419
2,095
0
1,817
4,101
1,621
561
1,953
2,093
0
38,604
L
Achilles
AsierTePeta
Achilles
3,788
1,080
0
1,630
9,905
6,571
0
3,366
6,155
0
33,263
W
2,279
728
0
1,120
6,436
2,700
0
4,472
1,964
33,382
0
W
Tiamat
3,750
545
0
1,728
5,912
3,384
538
8
5,904
33,554
0
L
Loki
0
0
0
1,087
2,311
512
0
0
2,311
0
10,343
L
Skadi
albampg
Skadi
2,231
462
0
250
4,882
1,494
0
1,354
3,510
0
25,035
L
2,653
1,212
0
2,097
8,785
6,702
0
2,307
6,478
16,105
0
W
Gilgamesh
youtubeman867
Gilgamesh
2,257
805
0
1,458
7,944
3,459
0
549
7,395
0
35,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,206
Gold Earned
29,913
249
Minions Killed
311
0
Camps Cleared
0
769,747
Distance Traveled
892,826
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,934
770
88
10
0
173,798
0
W
Jormungandr
6,026
670
37
4
0
183,321
0
W
Martichoras
5,500
611
68
8
0
145,077
0
L
Achilles
5,691
632
74
8
0
167,554
0
W
Nox
5,840
649
76
8
0
176,457
0
W
Tiamat
6,119
680
71
8
0
173,335
0
L
Loki
3,712
412
18
2
0
53,152
0
L
Skadi
4,223
469
42
5
0
184,909
0
L
Kuzenbo
4,646
516
27
3
0
190,334
3
W
Gilgamesh
6,428
714
59
7
0
214,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role