Player Matchup

Ix Chel
Ix Chel
DaintyJoey11700
Ix Chel
Level 79
God Stats
2W - 6L
1,416 SR
Queue Stats
33W - 27L
1,545 Elo+
Solo
Awilix
Awilix
FK_OFF_SMITE
Awilix
Level 200
God Stats
4W - 8L
1,441 SR
Queue Stats
394W - 373L
1,505 Elo+
Solo
Surtr
Surtr
HeemMclovin
Surtr
Level 120
God Stats
0W - 2L
1,354 SR
Queue Stats
2W - 3L
1,692 Elo+
Party 3
Xbalanque
Xbalanque
ItsStevooo24
Xbalanque
Level 62
God Stats
3W - 5L
1,493 SR
Queue Stats
25W - 23L
1,481 Elo+
Party 3
Cthulhu
Cthulhu
god3of4war1000
Cthulhu
Level 41
God Stats
2W - 6L
1,717 SR
Queue Stats
349W - 369L
1,404 Elo+
Solo
Team Averages
Level 100
1,484 SR
1,525 Elo+

VS

Team Averages
Level 68
1,492 SR
1,417 Elo+
Nemesis
Nemesis
 
Nemesis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Hake Redd
Artio
Level 29
God Stats
1W - 0L
1,284 SR
Queue Stats
14W - 13L
1,373 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MajinFenrir45
Cu Chulainn
Level 98
God Stats
3W - 1L
1,516 SR
Queue Stats
145W - 142L
1,474 Elo+
Party 1
Aphrodite
Aphrodite
aphroditediva696
Aphrodite
Level 12
God Stats
1W - 2L
1,395 SR
Queue Stats
4W - 4L
1,323 Elo+
Party 2
Cernunnos
Cernunnos
lil unknxwn
Cernunnos
Level 83
God Stats
3W - 1L
1,763 SR
Queue Stats
45W - 37L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
7,833
603
8,730
8,707
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
5 / 5 / 4
7,776
598
5,628
11,902
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 1
6,976
537
4,263
10,945
10,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ItsStevooo24
Xbalanque
10
0 / 3 / 2
5,968
459
4,628
8,430
2,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,313
409
4,925
10,276
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
8 / 3 / 6
8,685
668
11,195
14,207
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
Hake Redd
Artio
11
2 / 0 / 4
6,134
472
2,473
8,573
7,442
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cu Chulainn
MajinFenrir45
Cu Chulainn
12
0 / 1 / 3
7,071
544
6,630
9,519
8,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
14
4 / 4 / 3
8,443
649
5,439
10,111
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
lil unknxwn
Cernunnos
11
3 / 1 / 2
6,289
484
7,815
8,006
2,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
17
17
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
3
6
3.67
L
3
4
2
1
L
Awilix
5
5
4
1.4
W
Artio
Hake Redd
Artio
2
0
4
4
L
0
2
1
0.25
L
Xbalanque
ItsStevooo24
Xbalanque
0
3
2
0.33
W
Cu Chulainn
MajinFenrir45
Cu Chulainn
0
1
3
1.5
W
Aphrodite
4
4
3
1.38
L
0
3
1
0.17
W
Cernunnos
lil unknxwn
Cernunnos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,174
Damage
33,552
50,260
Taken
50,416
28,560
Mitigated
28,092
12,390
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
11,195
6,206
0
1,446
14,207
5,143
11
3,676
10,171
0
65,418
L
8,730
1,877
272
2,006
8,707
3,391
0
3,847
4,860
55,680
0
L
Awilix
5,628
1,897
0
3,340
11,902
4,576
0
1,575
10,327
0
47,627
W
Artio
Hake Redd
Artio
2,473
258
419
2,204
8,573
7,442
0
2,333
5,719
14,207
0
L
4,263
1,726
0
2,903
10,945
10,517
0
322
10,623
208
50,967
L
Xbalanque
ItsStevooo24
Xbalanque
4,628
1,414
0
3,223
8,430
2,847
138
1,112
7,318
0
42,655
W
Cu Chulainn
MajinFenrir45
Cu Chulainn
6,630
1,442
0
2,102
9,519
8,911
0
74
9,445
778
50,625
W
Aphrodite
5,439
0
342
4,728
10,111
3,971
0
4,542
5,346
62,395
0
L
4,925
430
110
536
10,276
7,229
0
1,481
8,795
23,780
0
W
Cernunnos
lil unknxwn
Cernunnos
7,815
4,355
244
3,389
8,006
2,625
0
1,749
5,935
0
44,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,866
Gold Earned
36,622
365
Minions Killed
372
0
Camps Cleared
0
1,163,702
Distance Traveled
1,317,606
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,685
668
82
6
0
287,625
0
L
Ix Chel
7,833
603
117
9
0
243,085
3
L
Awilix
7,776
598
69
5
0
269,335
2
W
Artio
6,134
472
14
1
0
298,371
0
L
Surtr
6,976
537
74
6
0
195,993
0
L
Xbalanque
5,968
459
78
6
0
219,216
0
W
Cu Chulainn
7,071
544
84
6
0
240,800
1
W
Aphrodite
8,443
649
114
9
0
247,829
0
L
Cthulhu
5,313
409
27
2
0
236,073
0
W
Cernunnos
6,289
484
78
6
0
242,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role