Player Matchup

Ratatoskr
Ratatoskr
CEMA21
Ratatoskr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 5L
1,712 Elo+
Party 1
Ix Chel
Ix Chel
Ezequiel24123z
Ix Chel
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 7L
1,712 Elo+
Party 1
Izanami
Izanami
LoopS03
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,205 Elo+
Party 1
Team Averages
Level 87
1,500 SR
1,543 Elo+

VS

Team Averages
Level 83
1,453 SR
1,513 Elo+
Fenrir
Fenrir
BlueFire34
Fenrir
Level 123
God Stats
2W - 1L
1,485 SR
Queue Stats
15W - 16L
1,540 Elo+
Party 2
Merlin
Merlin
RaveRevolution
Merlin
Level 28
God Stats
0W - 2L
1,332 SR
Queue Stats
10W - 12L
1,484 Elo+
Party 2
Sobek
Sobek
Volksy
Sobek
Level 98
God Stats
1W - 6L
1,543 SR
Queue Stats
77W - 74L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CEMA21
Ratatoskr
12
6 / 1 / 6
8,939
894
6,141
11,486
8,183
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 0 / 6
9,363
936
15,042
6,407
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
LoopS03
Izanami
11
0 / 1 / 9
7,858
786
3,811
3,913
1,540
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlueFire34
Fenrir
9
1 / 6 / 1
7,135
714
3,292
10,649
6,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 2 / 1
7,305
731
6,909
4,852
1,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Volksy
Sobek
8
0 / 4 / 2
6,643
664
3,997
14,302
13,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
2
2
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BlueFire34
Fenrir
1
6
1
0.25
W
Ratatoskr
CEMA21
Ratatoskr
6
1
6
9
W
6
0
6
9
W
Izanami
LoopS03
Izanami
0
1
9
4.5
L
1
2
1
0.75
L
Sobek
Volksy
Sobek
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,994
Damage
14,198
21,806
Taken
29,803
12,158
Mitigated
20,660
5,323
Healing
1,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BlueFire34
Fenrir
3,292
799
0
345
10,649
6,017
0
5,572
5,045
0
17,381
W
Ratatoskr
CEMA21
Ratatoskr
6,141
1,418
0
1,168
11,486
8,183
0
5,538
5,908
0
18,123
W
15,042
2,392
1,669
2,109
6,407
2,435
258
3,201
3,178
50,585
0
W
Izanami
LoopS03
Izanami
3,811
2,816
0
377
3,913
1,540
931
2,386
1,463
0
17,837
L
6,909
464
0
0
4,852
1,631
0
2,037
2,815
27,210
0
L
Sobek
Volksy
Sobek
3,997
431
162
1,295
14,302
13,012
0
7,715
6,531
15,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
21,083
113
Minions Killed
72
0
Camps Cleared
0
555,925
Distance Traveled
535,945
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,135
714
26
3
0
166,622
0
W
Ratatoskr
8,939
894
13
1
0
221,688
0
W
Ix Chel
9,363
936
60
6
0
192,575
2
W
Izanami
7,858
786
40
4
0
141,662
0
L
Merlin
7,305
731
29
3
0
187,107
0
L
Sobek
6,643
664
17
2
0
182,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role