Player Matchup

Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
 
Charon
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Malikorn
Discordia
Level 82
God Stats
3W - 6L
1,485 SR
Queue Stats
182W - 223L
1,424 Elo+
Party 2
Martichoras
Martichoras
mirosso
Martichoras
Level 108
God Stats
3W - 1L
1,519 SR
Queue Stats
82W - 72L
1,446 Elo+
Solo
Scylla
Scylla
pupusya
Scylla
Level 39
God Stats
3W - 0L
1,500 SR
Queue Stats
193W - 227L
1,425 Elo+
Party 2
Team Averages
Level 63
1,501 SR
1,459 Elo+

VS

Team Averages
Level 90
1,426 SR
1,419 Elo+
Discordia
Discordia
Black_Asta99
Discordia
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,428 Elo+
Party 3
Lancelot
Lancelot
MPC_Plays
Lancelot
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,410 Elo+
Party 3
Tiamat
Tiamat
ViolettFox
Tiamat
Level 69
God Stats
0W - 2L
1,264 SR
Queue Stats
208W - 268L
1,426 Elo+
Solo
Raijin
Raijin
sirdar7ha
Raijin
Level 126
God Stats
2W - 8L
1,367 SR
Queue Stats
1,158W - 1,128L
1,411 Elo+
Solo
Chernobog
Chernobog
xX-matthy66-Xx
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 2 / 9
9,865
897
13,218
8,322
3,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
 
Charon
14
3 / 2 / 11
9,247
841
4,052
10,782
10,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Malikorn
Discordia
15
2 / 1 / 10
8,686
790
7,217
7,381
3,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Martichoras
mirosso
Martichoras
18
9 / 1 / 5
10,511
956
16,958
10,129
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
pupusya
Scylla
15
3 / 4 / 9
8,757
796
6,636
8,737
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Black_Asta99
Discordia
14
1 / 4 / 5
8,199
745
8,908
7,644
2,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
MPC_Plays
Lancelot
13
3 / 5 / 2
8,181
744
5,888
13,164
11,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
ViolettFox
Tiamat
11
0 / 6 / 1
6,932
630
3,679
9,333
3,665
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
sirdar7ha
Raijin
14
1 / 6 / 2
7,692
699
8,580
12,388
4,523
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
xX-matthy66-Xx
Chernobog
18
5 / 2 / 2
9,190
835
9,716
8,827
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
23
Kills
10
10
Deaths
23
44
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
9
5.25
W
Charon
 
Charon
3
2
11
4.25
L
Discordia
Black_Asta99
Discordia
1
4
5
0.88
L
Lancelot
MPC_Plays
Lancelot
3
5
2
0.8
W
Discordia
Malikorn
Discordia
2
1
10
7
L
Tiamat
ViolettFox
Tiamat
0
6
1
0.08
W
Martichoras
mirosso
Martichoras
9
1
5
11.5
W
Scylla
pupusya
Scylla
3
4
9
1.88
L
Raijin
sirdar7ha
Raijin
1
6
2
0.33
L
Chernobog
xX-matthy66-Xx
Chernobog
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,081
Damage
36,771
45,351
Taken
51,356
26,862
Mitigated
26,374
16,513
Healing
11,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,218
374
4,139
2,281
8,322
3,867
408
4,302
4,020
28,051
0
W
Charon
 
Charon
4,052
360
0
1,342
10,782
10,901
150
4,936
5,846
7,744
0
L
Discordia
Black_Asta99
Discordia
8,908
191
203
1,447
7,644
2,612
320
5,061
2,583
21,754
0
L
Lancelot
MPC_Plays
Lancelot
5,888
684
994
1,144
13,164
11,512
150
7,164
6,000
0
10,435
W
Discordia
Malikorn
Discordia
7,217
406
442
672
7,381
3,155
86
2,435
4,946
19,219
0
L
Tiamat
ViolettFox
Tiamat
3,679
273
443
1,280
9,333
3,665
0
6,962
2,371
9,815
0
W
Martichoras
mirosso
Martichoras
16,958
4,262
1,605
3,225
10,129
5,406
1,818
5,475
4,654
0
34,570
W
Scylla
pupusya
Scylla
6,636
347
1,836
971
8,737
3,533
172
4,307
4,430
15,271
0
L
Raijin
sirdar7ha
Raijin
8,580
472
627
2,657
12,388
4,523
0
6,780
5,608
19,343
0
L
Chernobog
xX-matthy66-Xx
Chernobog
9,716
5,034
291
2,277
8,827
4,062
0
4,980
3,671
0
24,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,066
Gold Earned
40,194
143
Minions Killed
115
0
Camps Cleared
0
1,120,614
Distance Traveled
979,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,865
897
45
4
0
219,980
0
W
Charon
9,247
841
7
1
0
191,324
0
L
Discordia
8,199
745
21
2
0
172,113
0
L
Lancelot
8,181
744
9
1
0
241,450
0
W
Discordia
8,686
790
23
2
0
254,345
0
L
Tiamat
6,932
630
10
1
0
148,187
0
W
Martichoras
10,511
956
43
4
0
211,385
0
W
Scylla
8,757
796
25
2
0
243,580
0
L
Raijin
7,692
699
30
3
0
201,690
0
L
Chernobog
9,190
835
45
4
0
215,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role