Player Matchup

Ne Zha
Ne Zha
El_Machucas
Ne Zha
Level 150
God Stats
21W - 29L
1,463 SR
Queue Stats
265W - 258L
1,509 Elo+
Solo
Ares
Ares
Pearl70
Ares
Level 154
God Stats
2W - 2L
1,622 SR
Queue Stats
40W - 36L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
THNLoledud
Morgan Le Fay
Level 36
God Stats
12W - 8L
1,413 SR
Queue Stats
42W - 32L
1,515 Elo+
Party 1
Team Averages
Level 113
1,499 SR
1,514 Elo+

VS

Team Averages
Level 59
1,523 SR
1,530 Elo+
Sun Wukong
Sun Wukong
PapaSmurf69x
Sun Wukong
Level 46
God Stats
5W - 6L
1,501 SR
Queue Stats
262W - 215L
1,601 Elo+
Party 2
Chronos
Chronos
QueenElli03
Chronos
Level 43
God Stats
2W - 2L
1,572 SR
Queue Stats
136W - 164L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
TheOgSmiffyboi
Kuzenbo
Level 88
God Stats
5W - 7L
1,497 SR
Queue Stats
346W - 280L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
2 / 4 / 4
12,866
715
11,432
19,187
16,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ares
Pearl70
Ares
16
4 / 0 / 5
12,833
713
15,443
16,412
25,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
THNLoledud
Morgan Le Fay
15
3 / 3 / 4
12,513
695
24,959
14,815
8,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
PapaSmurf69x
Sun Wukong
15
2 / 1 / 4
12,464
692
15,173
26,374
27,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
QueenElli03
Chronos
12
1 / 6 / 4
11,480
638
4,630
11,277
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 2 / 4
12,452
692
17,410
21,778
35,005
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
18
9
Kills
6
7
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
2
4
4
1
L
Sun Wukong
PapaSmurf69x
Sun Wukong
2
1
4
4
W
Ares
Pearl70
Ares
4
0
5
6.5
L
Chronos
QueenElli03
Chronos
1
6
4
0.5
W
Morgan Le Fay
THNLoledud
Morgan Le Fay
3
3
4
1.67
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,834
Damage
37,213
50,414
Taken
59,429
50,214
Mitigated
67,301
6,113
Healing
15,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,432
3,479
300
3,784
19,187
16,229
324
7,734
11,408
0
69,531
L
Sun Wukong
PapaSmurf69x
Sun Wukong
15,173
978
0
11,283
26,374
27,915
0
17,394
8,896
807
65,728
W
Ares
Pearl70
Ares
15,443
182
0
0
16,412
25,568
0
5,262
11,090
28,787
0
L
Chronos
QueenElli03
Chronos
4,630
1,408
0
593
11,277
4,381
0
8,461
2,816
37,831
0
W
Morgan Le Fay
THNLoledud
Morgan Le Fay
24,959
1,323
80
1,949
14,815
8,417
359
8,837
5,978
78,594
0
L
17,410
5,786
0
3,957
21,778
35,005
26
15,004
6,702
39,367
1,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
36,396
222
Minions Killed
186
0
Camps Cleared
0
1,025,406
Distance Traveled
939,620
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,866
715
92
5
0
317,854
0
L
Sun Wukong
12,464
692
73
4
0
363,235
0
W
Ares
12,833
713
27
2
0
372,318
0
L
Chronos
11,480
638
74
4
0
219,446
1
W
Morgan Le Fay
12,513
695
103
6
0
335,234
0
L
Kuzenbo
12,452
692
39
2
0
356,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role