Player Matchup

Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bassbracobra
Geb
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
JusaWhiteDad
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 89L
1,366 Elo+
Solo
Apollo
Apollo
SololaneTBH
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,305 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,434 Elo+

VS

Team Averages
Level 88
1,530 SR
1,453 Elo+
Ix Chel
Ix Chel
OakLyons
Ix Chel
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,477 Elo+
Solo
Ne Zha
Ne Zha
RabbitG32
Ne Zha
Level 98
God Stats
19W - 17L
1,542 SR
Queue Stats
461W - 448L
1,520 Elo+
Solo
Vulcan
Vulcan
ThreadyAnemone4
Vulcan
Level 89
God Stats
6W - 5L
1,520 SR
Queue Stats
472W - 468L
1,482 Elo+
Solo
Izanami
Izanami
ToughPurse52
Izanami
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 40L
1,336 Elo+
Solo
Ullr
Ullr
Venomveins
Ullr
Level 105
God Stats
2W - 3L
1,589 SR
Queue Stats
50W - 51L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 5 / 13
8,825
735
10,696
18,875
20,492
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
 
Artio
1
0 / 0 / 0
2,984
249
0
0
0
14
0 / 5 / 12
8,718
727
4,707
15,677
14,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
16
4 / 7 / 5
9,243
770
8,643
12,771
6,297
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
18
12 / 6 / 5
10,803
900
17,784
17,860
9,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
OakLyons
Ix Chel
14
0 / 4 / 10
8,778
732
5,781
8,787
4,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
RabbitG32
Ne Zha
19
13 / 2 / 9
11,741
978
14,618
14,665
8,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 3 / 9
12,348
1,029
24,154
8,154
4,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
ToughPurse52
Izanami
14
0 / 7 / 14
8,917
743
4,183
10,985
4,331
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 6 / 16
8,943
745
7,489
12,941
6,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
81
20
Kills
23
23
Deaths
22
35
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
5
13
2.1
L
Artio
 
Artio
0
0
0
0
L
0
5
12
1.2
L
Raijin
4
7
5
0.93
W
Ix Chel
OakLyons
Ix Chel
0
4
10
1.25
W
Ne Zha
RabbitG32
Ne Zha
13
2
9
8.75
L
Apollo
12
6
5
2.42
W
9
3
9
4.5
W
Izanami
ToughPurse52
Izanami
0
7
14
1
W
1
6
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,830
Damage
56,225
65,183
Taken
55,532
50,035
Mitigated
27,218
13,028
Healing
13,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
10,696
546
352
3,862
18,875
20,492
0
5,766
13,109
16,769
1,133
L
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
L
4,707
116
1,390
1,045
15,677
14,209
0
10,040
5,637
8,223
0
L
Raijin
8,643
491
806
243
12,771
6,297
0
4,336
8,403
28,891
0
W
Ix Chel
OakLyons
Ix Chel
5,781
698
676
1,678
8,787
4,048
1,220
4,401
4,386
14,767
0
W
Ne Zha
RabbitG32
Ne Zha
14,618
2,554
798
6,091
14,665
8,361
1,069
6,320
8,261
0
25,560
L
Apollo
17,784
7,899
519
4,811
17,860
9,037
0
9,777
8,035
0
39,694
W
24,154
10,304
575
984
8,154
4,412
1,397
2,318
5,836
50,839
0
W
Izanami
ToughPurse52
Izanami
4,183
1,819
975
263
10,985
4,331
1,714
4,904
5,993
0
14,856
W
7,489
2,039
509
652
12,941
6,066
2,216
4,780
8,077
0
15,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,573
Gold Earned
50,727
108
Minions Killed
137
0
Camps Cleared
0
819,354
Distance Traveled
1,093,825
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,825
735
7
1
0
218,260
0
L
Artio
2,984
249
0
0
0
0
0
L
Geb
8,718
727
9
1
0
245,260
1
L
Raijin
9,243
770
42
4
0
162,799
0
W
Ix Chel
8,778
732
22
2
0
210,651
0
W
Ne Zha
11,741
978
17
1
0
226,542
0
L
Apollo
10,803
900
50
4
0
193,035
0
W
Vulcan
12,348
1,029
62
5
0
244,163
0
W
Izanami
8,917
743
20
2
0
205,421
0
W
Ullr
8,943
745
16
1
0
207,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role