Player Matchup

Ares
Ares
HBhachu
Ares
Level 113
God Stats
10W - 6L
1,864 SR
Queue Stats
185W - 187L
1,462 Elo+
Solo
Loki
Loki
Pjoter78
Loki
Level 14
God Stats
0W - 4L
1,256 SR
Queue Stats
0W - 4L
1,302 Elo+
Party 3
Kukulkan
Kukulkan
XxXShadowReaper
Kukulkan
Level 99
God Stats
3W - 4L
1,461 SR
Queue Stats
154W - 148L
1,414 Elo+
Party 4
Mulan
Mulan
lvFlaty
Mulan
Level 31
God Stats
0W - 6L
1,256 SR
Queue Stats
3W - 11L
1,168 Elo+
Party 3
Skadi
Skadi
oomfaan623
Skadi
Level 84
God Stats
0W - 2L
1,223 SR
Queue Stats
4W - 9L
1,348 Elo+
Party 4
Team Averages
Level 68
1,412 SR
1,339 Elo+

VS

Team Averages
Level 92
1,598 SR
1,487 Elo+
Baron Samedi
Baron Samedi
Sukiis
Baron Samedi
Level 107
God Stats
33W - 18L
1,635 SR
Queue Stats
88W - 79L
1,506 Elo+
Party 2
Nemesis
Nemesis
einStain777
Nemesis
Level 101
God Stats
38W - 18L
1,738 SR
Queue Stats
370W - 334L
1,506 Elo+
Party 1
Bellona
Bellona
headh
Bellona
Level 65
God Stats
11W - 8L
1,742 SR
Queue Stats
34W - 33L
1,480 Elo+
Party 1
Chaac
Chaac
smythly
Chaac
Level 101
God Stats
23W - 13L
1,631 SR
Queue Stats
107W - 104L
1,483 Elo+
Party 2
Ra
Ra
superdins
Ra
Level 88
God Stats
7W - 12L
1,242 SR
Queue Stats
68W - 72L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
HBhachu
Ares
10
0 / 3 / 1
6,277
448
4,626
14,085
11,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
9
0 / 1 / 1
6,088
435
359
5,688
1,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
14
1 / 1 / 1
8,105
579
7,185
6,414
2,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
lvFlaty
Mulan
12
2 / 5 / 0
6,728
481
8,658
15,415
10,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
12
1 / 6 / 0
6,985
499
4,616
12,272
5,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Sukiis
Baron Samedi
12
3 / 0 / 5
7,915
565
10,172
6,741
6,462
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
einStain777
Nemesis
15
7 / 3 / 0
9,115
651
7,289
16,914
7,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
headh
Bellona
14
3 / 1 / 3
8,870
634
9,719
15,232
15,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
smythly
Chaac
12
3 / 1 / 6
7,908
565
7,103
10,742
9,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 0 / 1
7,614
544
2,167
6,156
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
16
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
HBhachu
Ares
0
3
1
0.17
L
Loki
0
1
1
0.5
W
Baron Samedi
Sukiis
Baron Samedi
3
0
5
5.5
L
Kukulkan
1
1
1
1.5
W
Nemesis
einStain777
Nemesis
7
3
0
2.33
W
Bellona
headh
Bellona
3
1
3
4.5
L
Mulan
lvFlaty
Mulan
2
5
0
0.4
L
Skadi
1
6
0
0.17
W
Chaac
smythly
Chaac
3
1
6
6
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
36,450
53,874
Taken
55,785
31,241
Mitigated
41,780
9,439
Healing
23,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
HBhachu
Ares
4,626
427
0
2,409
14,085
11,201
0
5,534
8,457
27,626
0
L
Loki
359
58
0
2,716
5,688
1,652
0
168
5,520
0
27,025
W
Baron Samedi
Sukiis
Baron Samedi
10,172
1,222
1,170
3,722
6,741
6,462
659
1,579
5,162
30,263
0
L
Kukulkan
7,185
593
0
546
6,414
2,434
76
652
5,575
73,889
0
W
Nemesis
einStain777
Nemesis
7,289
3,564
0
8,141
16,914
7,828
80
2,814
14,100
0
72,655
W
Bellona
headh
Bellona
9,719
2,573
0
4,421
15,232
15,521
0
1,122
13,968
0
64,505
L
Mulan
lvFlaty
Mulan
8,658
1,535
0
2,316
15,415
10,909
0
126
15,289
0
40,395
L
Skadi
4,616
1,467
0
1,452
12,272
5,045
0
5,827
6,445
0
40,342
W
Chaac
smythly
Chaac
7,103
660
0
3,191
10,742
9,675
305
2,435
8,307
0
43,154
W
2,167
103
564
2,540
6,156
2,294
642
3,861
2,295
56,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,183
Gold Earned
41,422
328
Minions Killed
417
0
Camps Cleared
0
1,299,117
Distance Traveled
1,377,533
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,277
448
22
2
0
273,996
0
L
Loki
6,088
435
54
4
0
269,851
0
W
Baron Samedi
7,915
565
44
3
0
254,546
3
L
Kukulkan
8,105
579
130
9
0
273,114
0
W
Nemesis
9,115
651
106
8
0
293,211
0
W
Bellona
8,870
634
98
7
0
278,594
0
L
Mulan
6,728
481
57
4
0
221,310
0
L
Skadi
6,985
499
65
5
0
260,846
0
W
Chaac
7,908
565
60
4
0
261,268
0
W
Ra
7,614
544
109
8
0
289,914
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role