Player Matchup

Nox
Nox
 
Nox
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Schoko_Tornado
Anhur
Level 159
God Stats
4W - 9L
1,478 SR
Queue Stats
517W - 518L
1,499 Elo+
Solo
Sobek
Sobek
Zener
Sobek
Level 176
God Stats
4W - 4L
1,822 SR
Queue Stats
292W - 277L
1,482 Elo+
Solo
Jormungandr
Jormungandr
issa84
Jormungandr
Level 141
God Stats
1W - 7L
1,229 SR
Queue Stats
296W - 316L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
opTic_Online-ID1
Zhong Kui
Level 155
God Stats
11W - 9L
1,283 SR
Queue Stats
394W - 395L
1,511 Elo+
Party 2
Team Averages
Level 175
1,462 SR
1,493 Elo+

VS

Team Averages
Level 138
1,418 SR
1,556 Elo+
Izanami
Izanami
Balefully
Izanami
Level 86
God Stats
4W - 3L
1,604 SR
Queue Stats
163W - 154L
1,570 Elo+
Solo
Discordia
Discordia
CONNOR-_-321
Discordia
Level 122
God Stats
2W - 0L
1,621 SR
Queue Stats
70W - 73L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
LegendaryNeil
Heimdallr
Level 139
God Stats
1W - 3L
1,488 SR
Queue Stats
173W - 155L
1,515 Elo+
Solo
Skadi
Skadi
Myszaue
Skadi
Level 201
God Stats
1W - 2L
1,178 SR
Queue Stats
350W - 375L
1,548 Elo+
Solo
Charon
Charon
xSkilleeeZ-v6
Charon
Level 141
God Stats
1W - 0L
1,199 SR
Queue Stats
66W - 70L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
4 / 1 / 8
11,018
848
9,129
7,672
4,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

1
0 / 0 / 0
3,580
275
0
334
106
Sobek
Zener
Sobek
16
2 / 3 / 9
9,909
762
6,250
18,686
19,713
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
issa84
Jormungandr
18
3 / 4 / 7
9,832
756
15,200
23,290
21,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
17
5 / 5 / 9
10,243
788
10,601
15,909
19,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Balefully
Izanami
18
3 / 2 / 10
10,326
794
12,513
8,694
5,012
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
CONNOR-_-321
Discordia
18
5 / 2 / 7
10,699
823
14,834
8,114
4,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
LegendaryNeil
Heimdallr
14
0 / 5 / 9
8,777
675
9,375
11,121
5,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
Myszaue
Skadi
18
3 / 2 / 9
10,499
808
14,636
9,741
5,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 10
10,638
818
7,342
16,043
17,294
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
58
14
Kills
13
13
Deaths
14
33
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
1
8
8
W
Izanami
Balefully
Izanami
3
2
10
4
W
Discordia
CONNOR-_-321
Discordia
5
2
7
4.25
W
Heimdallr
LegendaryNeil
Heimdallr
0
5
9
0.9
W
Skadi
Myszaue
Skadi
3
2
9
3.75
L
0
0
0
0
L
Sobek
Zener
Sobek
2
3
9
2.17
L
Jormungandr
issa84
Jormungandr
3
4
7
1.63
L
Zhong Kui
5
5
9
1.9
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,180
Damage
58,700
65,891
Taken
53,713
65,440
Mitigated
38,198
26,606
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
9,129
247
2,804
1,338
7,672
4,633
710
3,414
4,078
33,304
0
W
Izanami
Balefully
Izanami
12,513
5,029
1,064
765
8,694
5,012
3,070
7,560
880
0
29,181
W
Discordia
CONNOR-_-321
Discordia
14,834
1,013
1,471
1,015
8,114
4,760
1,090
6,596
1,182
36,086
0
W
Heimdallr
LegendaryNeil
Heimdallr
9,375
3,295
1,836
891
11,121
5,789
627
8,295
2,306
0
20,461
W
Skadi
Myszaue
Skadi
14,636
6,712
1,297
1,533
9,741
5,343
2,890
7,238
2,007
0
37,412
L
0
0
0
0
334
106
0
334
0
0
0
L
Sobek
Zener
Sobek
6,250
246
1,379
7,756
18,686
19,713
4
3,858
14,740
12,179
0
L
Jormungandr
issa84
Jormungandr
15,200
1,453
1,530
6,558
23,290
21,851
280
8,576
14,399
25,879
0
L
Zhong Kui
10,601
914
1,274
3,967
15,909
19,137
686
5,829
10,080
24,973
0
W
7,342
1,067
2,947
3,412
16,043
17,294
764
8,992
6,065
13,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
50,939
150
Minions Killed
164
0
Camps Cleared
0
998,702
Distance Traveled
1,223,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,018
848
82
6
0
257,560
0
W
Izanami
10,326
794
37
3
0
228,782
0
W
Discordia
10,699
823
48
4
0
261,286
0
W
Heimdallr
8,777
675
20
2
0
217,097
0
W
Skadi
10,499
808
47
4
0
265,454
0
L
Anhur
3,580
275
0
0
0
249
0
L
Sobek
9,909
762
7
1
0
295,526
0
L
Jormungandr
9,832
756
22
2
0
226,029
0
L
Zhong Kui
10,243
788
39
3
0
219,338
0
W
Charon
10,638
818
12
1
0
251,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role