Player Matchup

Ao Kuang
Ao Kuang
Gold V
Conraw_
Ao Kuang
Gold V
Level 145
God Stats
13W - 9L
1,635 SR
Queue Stats
398W - 404L
1,403 MMR
Solo
Nu Wa
Nu Wa
Silver I
Cupcake7v7
Nu Wa
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,550 MMR
Solo
Xbalanque
Xbalanque
Gold IV
DaniElCabalLoco
Xbalanque
Gold IV
Level 130
God Stats
1W - 1L
1,799 SR
Queue Stats
89W - 94L
1,280 MMR
Party 1
Mercury
Mercury
Silver III
luck45
Mercury
Silver III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,334 MMR
Solo
Terra
Terra
Silver II
mininolunaDpluto
Terra
Silver II
Level 156
God Stats
0W - 3L
1,271 SR
Queue Stats
94W - 103L
1,144 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,541 SR
1,342 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,585 SR
1,373 MMR
Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
DangoTV
Mulan
Gold V
Level 145
God Stats
62W - 58L
1,501 SR
Queue Stats
597W - 598L
1,179 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
FelipeANl
Zhong Kui
Platinum V
Level 127
God Stats
9W - 8L
1,605 SR
Queue Stats
190W - 196L
1,502 MMR
Solo
Serqet
Serqet
Gold IV
NeithSuporte
Serqet
Gold IV
Level 119
God Stats
3W - 1L
1,820 SR
Queue Stats
118W - 120L
1,186 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Conraw_
Ao Kuang
9
1 / 3 / 0
5,736
521
3,182
11,805
5,119
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
10
1 / 2 / 0
5,707
519
1,619
5,930
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
DaniElCabalLoco
Xbalanque
10
0 / 3 / 2
5,401
491
4,170
7,751
2,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
luck45
Mercury
9
1 / 1 / 1
5,519
502
1,750
7,799
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 2
5,271
479
2,620
9,296
6,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Sun WukongGebThorMartichorasShiva

VS

Bans
Morgan Le FayThanatosRavanaFreyaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 1 / 1
6,655
605
7,085
5,611
2,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
 
Vulcan
12
0 / 0 / 3
6,638
603
5,102
2,315
852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
DangoTV
Mulan
11
3 / 1 / 3
6,452
587
5,693
8,584
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
FelipeANl
Zhong Kui
12
2 / 1 / 0
7,174
652
8,102
6,090
4,754
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Serqet
12
2 / 0 / 1
6,833
621
3,969
8,989
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
11
11
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
1
1
4.5
W
Vulcan
 
Vulcan
0
0
3
1.5
L
Ao Kuang
Conraw_
Ao Kuang
1
3
0
0.33
L
Nu Wa
1
2
0
0.5
W
Mulan
DangoTV
Mulan
3
1
3
4.5
L
Xbalanque
DaniElCabalLoco
Xbalanque
0
3
2
0.33
W
Zhong Kui
FelipeANl
Zhong Kui
2
1
0
2
W
Serqet
2
0
1
2.5
L
Mercury
luck45
Mercury
1
1
1
1.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,341
Damage
29,951
42,581
Taken
31,589
18,933
Mitigated
18,172
13,129
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,085
3,847
0
1,743
5,611
2,364
857
1,003
4,608
0
44,933
W
Vulcan
 
Vulcan
5,102
2,154
0
392
2,315
852
142
475
1,840
53,025
0
L
Ao Kuang
Conraw_
Ao Kuang
3,182
463
0
2,963
11,805
5,119
0
7,129
4,435
33,432
0
L
Nu Wa
1,619
456
0
1,120
5,930
1,925
66
2,245
3,473
38,486
0
W
Mulan
DangoTV
Mulan
5,693
874
0
2,457
8,584
6,717
0
2,812
5,684
0
27,639
L
Xbalanque
DaniElCabalLoco
Xbalanque
4,170
1,654
0
2,306
7,751
2,778
0
0
7,751
0
31,468
W
Zhong Kui
FelipeANl
Zhong Kui
8,102
1,444
0
4,357
6,090
4,754
310
2,327
3,763
59,614
0
W
Serqet
3,969
1,447
0
5,894
8,989
3,485
0
972
8,017
0
61,192
L
Mercury
luck45
Mercury
1,750
608
0
3,291
7,799
2,496
0
1,672
5,780
0
30,610
L
2,620
342
30
3,419
9,296
6,615
0
1,885
7,177
15,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,634
Gold Earned
33,752
294
Minions Killed
384
0
Camps Cleared
0
1,154,357
Distance Traveled
1,177,284
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,655
605
61
6
0
202,744
2
W
Vulcan
6,638
603
105
10
0
232,511
4
L
Ao Kuang
5,736
521
62
6
0
215,651
0
L
Nu Wa
5,707
519
82
7
0
225,901
1
W
Mulan
6,452
587
37
3
0
237,219
1
L
Xbalanque
5,401
491
57
5
0
197,872
0
W
Zhong Kui
7,174
652
81
7
0
202,718
6
W
Serqet
6,833
621
100
9
0
302,092
0
L
Mercury
5,519
502
62
6
0
272,270
2
L
Terra
5,271
479
31
3
0
242,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role