Player Matchup

Surtr
Surtr
 
Surtr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bonnrrs
Rama
Level 122
God Stats
3W - 3L
1,575 SR
Queue Stats
97W - 83L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
Call Him SteveO
Gilgamesh
Level 226
God Stats
6W - 3L
1,597 SR
Queue Stats
49W - 49L
1,664 Elo+
Solo
Cthulhu
Cthulhu
SmokiestBrady44
Cthulhu
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 19L
1,661 Elo+
Solo
Baba Yaga
Baba Yaga
cesarayado22
Baba Yaga
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,787 Elo+
Solo
Team Averages
Level 129
1,534 SR
1,634 Elo+

VS

Team Averages
Level 140
1,543 SR
1,547 Elo+
Pele
Pele
CarboSuck
Pele
Level 148
God Stats
11W - 14L
1,514 SR
Queue Stats
140W - 158L
1,458 Elo+
Solo
Mulan
Mulan
DIEGOQSS32
Mulan
Level 104
God Stats
13W - 25L
1,460 SR
Queue Stats
108W - 97L
1,557 Elo+
Solo
Ix Chel
Ix Chel
JoshueCR
Ix Chel
Level 156
God Stats
4W - 2L
1,619 SR
Queue Stats
105W - 108L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
MaximumOverdong
Kuzenbo
Level 143
God Stats
10W - 10L
1,591 SR
Queue Stats
251W - 219L
1,534 Elo+
Solo
Artemis
Artemis
RubenDaaGOD
Artemis
Level 149
God Stats
5W - 6L
1,532 SR
Queue Stats
452W - 403L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
2 / 0 / 1
5,724
818
2,661
4,998
2,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
Bonnrrs
Rama
9
2 / 0 / 0
5,128
733
3,325
3,780
1,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Call Him SteveO
Gilgamesh
9
2 / 1 / 4
4,892
699
3,153
6,518
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 1 / 2
4,707
672
3,814
5,951
3,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baba Yaga
cesarayado22
Baba Yaga
9
2 / 2 / 2
5,219
746
4,165
4,564
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
2 / 3 / 0
4,894
699
3,301
8,102
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
7
0 / 2 / 0
4,301
614
2,214
4,602
2,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ix Chel
JoshueCR
Ix Chel
9
0 / 2 / 3
4,811
687
3,087
4,598
1,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 1 / 2
4,565
652
1,989
6,234
5,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
RubenDaaGOD
Artemis
7
1 / 1 / 0
4,284
612
1,246
3,426
1,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
4
4
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
1
2.5
W
Rama
Bonnrrs
Rama
2
0
0
2
W
Gilgamesh
Call Him SteveO
Gilgamesh
2
1
4
4
L
Pele
2
3
0
0.67
L
Mulan
0
2
0
0
L
Ix Chel
JoshueCR
Ix Chel
0
2
3
0.75
L
1
1
2
2
L
Artemis
RubenDaaGOD
Artemis
1
1
0
1
W
1
1
2
2
W
Baba Yaga
cesarayado22
Baba Yaga
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,118
Damage
11,837
25,811
Taken
26,962
11,083
Mitigated
13,649
9,044
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
2,661
1,549
0
1,127
4,998
2,740
0
97
4,602
364
34,157
W
Rama
Bonnrrs
Rama
3,325
2,923
0
2,156
3,780
1,156
16
580
3,200
0
38,823
W
Gilgamesh
Call Him SteveO
Gilgamesh
3,153
968
0
2,644
6,518
2,630
0
1,355
5,073
0
26,362
L
Pele
3,301
448
0
1,055
8,102
2,842
0
2,235
5,867
0
31,304
L
Mulan
2,214
676
0
1,193
4,602
2,370
0
204
4,398
0
24,597
L
Ix Chel
JoshueCR
Ix Chel
3,087
100
781
1,525
4,598
1,567
0
3,238
1,360
31,471
0
L
1,989
746
0
2,312
6,234
5,733
0
1,598
4,636
11,501
0
L
Artemis
RubenDaaGOD
Artemis
1,246
509
0
1,530
3,426
1,137
0
937
2,489
0
24,390
W
3,814
426
122
1,747
5,951
3,008
0
1,181
4,709
20,393
0
W
Baba Yaga
cesarayado22
Baba Yaga
4,165
235
0
1,248
4,564
1,549
0
1,558
2,846
34,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,670
Gold Earned
22,855
288
Minions Killed
245
0
Camps Cleared
0
770,872
Distance Traveled
750,377
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,724
818
78
11
0
164,614
2
W
Rama
5,128
733
77
11
0
145,575
2
W
Gilgamesh
4,892
699
51
7
0
170,594
3
L
Pele
4,894
699
56
8
0
186,347
0
L
Mulan
4,301
614
57
8
0
98,459
0
L
Ix Chel
4,811
687
68
10
0
151,071
1
L
Kuzenbo
4,565
652
11
2
0
173,711
3
L
Artemis
4,284
612
53
8
0
140,789
1
W
Cthulhu
4,707
672
21
3
0
146,789
0
W
Baba Yaga
5,219
746
61
9
0
143,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role