Player Matchup

Ix Chel
Ix Chel
GTB38
Ix Chel
Level 92
God Stats
6W - 7L
1,678 SR
Queue Stats
69W - 63L
1,452 Elo+
Party 2
Bacchus
Bacchus
GhettoClique
Bacchus
Level 26
God Stats
7W - 4L
1,597 SR
Queue Stats
81W - 77L
1,590 Elo+
Party 2
Ravana
Ravana
KariCarries
Ravana
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 218L
1,570 Elo+
Party 2
Team Averages
Level 82
1,592 SR
1,538 Elo+

VS

Team Averages
Level 88
1,646 SR
1,555 Elo+
Cthulhu
Cthulhu
Cryptogrif
Cthulhu
Level 4
God Stats
1W - 1L
1,736 SR
Queue Stats
1W - 1L
1,691 Elo+
Party 1
Anubis
Anubis
DesertRomeo
Anubis
Level 108
God Stats
33W - 23L
1,663 SR
Queue Stats
447W - 438L
1,557 Elo+
Solo
Fenrir
Fenrir
Xmitter09
Fenrir
Level 151
God Stats
0W - 1L
1,537 SR
Queue Stats
18W - 23L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GTB38
Ix Chel
12
9 / 1 / 2
9,240
924
13,542
5,732
2,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
GhettoClique
Bacchus
12
2 / 2 / 10
8,157
816
5,561
9,388
9,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ravana
11
3 / 1 / 7
8,223
822
6,673
8,106
2,619
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cryptogrif
Cthulhu
10
1 / 4 / 1
7,363
736
2,915
9,136
9,516
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anubis
10
2 / 6 / 0
7,632
763
5,589
8,543
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Xmitter09
Fenrir
10
0 / 4 / 3
7,135
714
4,310
12,100
8,920
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
3
4
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cryptogrif
Cthulhu
1
4
1
0.38
L
Anubis
2
6
0
0.33
W
Ix Chel
GTB38
Ix Chel
9
1
2
10
W
Bacchus
GhettoClique
Bacchus
2
2
10
3.5
W
Ravana
3
1
7
6.5
L
Fenrir
Xmitter09
Fenrir
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,776
Damage
12,814
23,226
Taken
29,779
14,208
Mitigated
22,241
3,027
Healing
2,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cryptogrif
Cthulhu
2,915
29
74
72
9,136
9,516
0
6,194
2,746
9,745
0
L
Anubis
5,589
54
0
326
8,543
3,805
0
6,427
2,107
27,829
0
W
Ix Chel
GTB38
Ix Chel
13,542
2,821
666
544
5,732
2,388
204
2,896
2,752
43,455
0
W
Bacchus
GhettoClique
Bacchus
5,561
1,035
0
720
9,388
9,201
52
2,418
6,970
14,380
0
W
Ravana
6,673
2,907
0
1,097
8,106
2,619
27
3,606
4,500
0
28,202
L
Fenrir
Xmitter09
Fenrir
4,310
1,170
0
1,627
12,100
8,920
0
6,700
5,360
0
13,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,620
Gold Earned
22,130
110
Minions Killed
71
0
Camps Cleared
0
568,017
Distance Traveled
475,732
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,363
736
19
2
0
161,899
0
L
Anubis
7,632
763
33
3
0
133,813
0
W
Ix Chel
9,240
924
51
5
0
175,020
2
W
Bacchus
8,157
816
9
1
0
189,520
0
W
Ravana
8,223
822
50
5
0
203,477
0
L
Fenrir
7,135
714
19
2
0
180,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role