Player Matchup

Vulcan
Vulcan
Shenae
Vulcan
Level 120
God Stats
3W - 2L
1,625 SR
Queue Stats
405W - 407L
1,532 Elo+
Party 1
Fafnir
Fafnir
Tehomuuli
Fafnir
Level 108
God Stats
2W - 2L
1,433 SR
Queue Stats
192W - 193L
1,509 Elo+
Party 1
Thanatos
Thanatos
rendlargent
Thanatos
Level 128
God Stats
3W - 2L
1,663 SR
Queue Stats
206W - 199L
1,484 Elo+
Solo
Merlin
Merlin
staszka24
Merlin
Level 68
God Stats
10W - 10L
1,236 SR
Queue Stats
543W - 549L
1,527 Elo+
Solo
Olorun
Olorun
želva123
Olorun
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 105L
1,647 Elo+
Solo
Team Averages
Level 101
1,491 SR
1,540 Elo+

VS

Team Averages
Level 98
1,517 SR
1,395 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Kotatsu2012
Jing Wei
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 139L
1,355 Elo+
Party 2
Odin
Odin
LachmalLaut_
Odin
Level 96
God Stats
0W - 3L
1,287 SR
Queue Stats
199W - 230L
1,450 Elo+
Solo
Charon
Charon
NecRomanceYT
Charon
Level 128
God Stats
2W - 1L
1,797 SR
Queue Stats
93W - 127L
1,309 Elo+
Party 2
Artio
Artio
Redjayblue
Artio
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 57L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Shenae
Vulcan
15
6 / 2 / 16
9,341
934
15,353
7,447
3,262
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
Tehomuuli
Fafnir
12
0 / 4 / 22
8,173
817
4,376
10,718
13,295
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
rendlargent
Thanatos
18
18 / 1 / 12
10,923
1,092
17,547
12,609
6,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
staszka24
Merlin
16
3 / 1 / 21
9,071
907
7,918
7,172
3,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
želva123
Olorun
16
8 / 1 / 20
9,534
953
15,239
10,136
5,144
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 8 / 3
7,618
762
10,284
15,684
17,333
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Kotatsu2012
Jing Wei
14
0 / 8 / 4
7,545
755
8,287
13,430
5,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 8 / 2
7,564
756
3,274
13,858
12,374
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
17
4 / 3 / 4
9,700
970
12,028
9,188
4,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
13
0 / 8 / 3
7,191
719
1,815
15,065
13,669
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
35
Kills
8
9
Deaths
35
91
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
8
3
0.56
L
Jing Wei
Kotatsu2012
Jing Wei
0
8
4
0.25
L
1
8
2
0.25
L
Charon
4
3
4
2
L
Artio
0
8
3
0.19
W
Vulcan
Shenae
Vulcan
6
2
16
7
W
Fafnir
Tehomuuli
Fafnir
0
4
22
2.75
W
Thanatos
rendlargent
Thanatos
18
1
12
24
W
Merlin
staszka24
Merlin
3
1
21
13.5
W
Olorun
želva123
Olorun
8
1
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,433
Damage
35,688
48,082
Taken
67,225
31,272
Mitigated
52,969
29,856
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,284
513
109
811
15,684
17,333
0
9,445
6,185
16,438
0
L
Jing Wei
Kotatsu2012
Jing Wei
8,287
5,125
301
1,490
13,430
5,173
0
8,788
4,636
0
21,223
L
3,274
799
20
261
13,858
12,374
12
8,563
5,283
0
9,437
L
Charon
12,028
825
801
2,025
9,188
4,420
0
5,028
4,160
31,409
0
L
Artio
1,815
632
0
1,016
15,065
13,669
0
10,769
4,047
5,985
0
W
Vulcan
Shenae
Vulcan
15,353
7,764
914
1,138
7,447
3,262
1,234
3,745
3,627
26,041
0
W
Fafnir
Tehomuuli
Fafnir
4,376
1,182
672
1,208
10,718
13,295
523
5,291
5,421
7,726
0
W
Thanatos
rendlargent
Thanatos
17,547
2,974
1,404
9,339
12,609
6,350
411
5,767
6,558
0
24,104
W
Merlin
staszka24
Merlin
7,918
692
2,061
2,647
7,172
3,221
556
3,565
3,519
19,995
0
W
Olorun
želva123
Olorun
15,239
8,767
5,339
5,134
10,136
5,144
1,797
5,633
4,475
29,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
39,618
123
Minions Killed
111
0
Camps Cleared
0
995,237
Distance Traveled
977,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,618
762
18
2
0
196,100
0
L
Jing Wei
7,545
755
39
4
0
195,824
0
L
Odin
7,564
756
15
2
0
176,062
0
L
Charon
9,700
970
33
3
0
212,220
0
L
Artio
7,191
719
6
1
0
197,094
0
W
Vulcan
9,341
934
41
4
0
190,703
0
W
Fafnir
8,173
817
10
1
0
187,512
0
W
Thanatos
10,923
1,092
19
2
0
212,621
0
W
Merlin
9,071
907
29
3
0
219,708
0
W
Olorun
9,534
953
24
2
0
184,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role