Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
AmuaGorun
Awilix
Level 47
God Stats
84W - 68L
1,470 SR
Queue Stats
196W - 189L
1,509 Elo+
Solo
Achilles
Achilles
Eprudhoe
Achilles
Level 107
God Stats
2W - 2L
1,493 SR
Queue Stats
366W - 350L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Nuaik
Ah Muzen Cab
Level 141
God Stats
0W - 1L
1,712 SR
Queue Stats
9W - 10L
1,441 Elo+
Party 1
Hera
Hera
Stecca162
Hera
Level 101
God Stats
0W - 4L
1,160 SR
Queue Stats
347W - 367L
1,446 Elo+
Party 3
Team Averages
Level 91
1,467 SR
1,470 Elo+

VS

Team Averages
Level 55
1,510 SR
1,449 Elo+
Charon
Charon
AGIANTJAJA99
Charon
Level 5
God Stats
1W - 2L
1,214 SR
Queue Stats
7W - 5L
1,265 Elo+
Party 2
Kali
Kali
DecadenceCalls
Kali
Level 42
God Stats
3W - 0L
1,908 SR
Queue Stats
26W - 33L
1,499 Elo+
Solo
Izanami
Izanami
FaZe_Patata21
Izanami
Level 57
God Stats
6W - 6L
1,461 SR
Queue Stats
123W - 103L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
ImpyStan
Zhong Kui
Level 84
God Stats
4W - 4L
1,524 SR
Queue Stats
195W - 190L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
mirakwiththesack
Baron Samedi
Level 86
God Stats
8W - 5L
1,443 SR
Queue Stats
69W - 68L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 3 / 1
9,409
553
7,391
14,697
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
AmuaGorun
Awilix
15
4 / 4 / 2
8,736
514
7,254
12,384
4,562
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Eprudhoe
Achilles
11
2 / 3 / 6
7,879
463
9,456
15,793
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Nuaik
Ah Muzen Cab
13
5 / 4 / 3
8,461
498
15,319
15,647
6,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
12
1 / 7 / 2
7,553
444
5,667
11,552
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
4 / 3 / 5
9,128
537
7,681
13,750
13,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
6 / 2 / 5
9,277
546
9,568
19,050
10,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
12
0 / 5 / 5
7,595
447
6,358
14,677
5,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ImpyStan
Zhong Kui
16
3 / 3 / 2
9,958
586
8,704
12,930
12,880
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
mirakwiththesack
Baron Samedi
15
8 / 1 / 5
9,688
570
14,965
8,405
4,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
14
Kills
21
21
Deaths
14
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
1
0.83
W
Charon
4
3
5
2.17
L
Awilix
AmuaGorun
Awilix
4
4
2
1.25
W
6
2
5
4.25
L
Achilles
Eprudhoe
Achilles
2
3
6
1.67
W
Izanami
0
5
5
0.5
W
Zhong Kui
ImpyStan
Zhong Kui
3
3
2
1.33
L
Ah Muzen Cab
Nuaik
Ah Muzen Cab
5
4
3
1.63
L
Hera
1
7
2
0.29
W
Baron Samedi
mirakwiththesack
Baron Samedi
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,087
Damage
47,276
70,073
Taken
68,812
36,436
Mitigated
46,109
16,122
Healing
27,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,391
733
183
6,292
14,697
6,293
314
8,838
5,748
78,377
0
W
Charon
7,681
2,110
0
2,127
13,750
13,204
30
1,408
12,342
20,567
0
L
Awilix
AmuaGorun
Awilix
7,254
3,314
0
1,200
12,384
4,562
228
4,274
8,110
0
58,408
W
9,568
6,013
0
11,018
19,050
10,286
0
1,968
17,082
0
61,209
L
Achilles
Eprudhoe
Achilles
9,456
834
0
4,510
15,793
15,557
0
5,694
10,099
0
22,804
W
Izanami
6,358
4,342
0
3,628
14,677
5,255
917
2,744
11,933
0
61,681
W
Zhong Kui
ImpyStan
Zhong Kui
8,704
1,896
0
4,906
12,930
12,880
478
5,669
7,261
88,229
55
L
Ah Muzen Cab
Nuaik
Ah Muzen Cab
15,319
5,767
0
2,309
15,647
6,162
659
5,576
10,071
0
74,200
L
Hera
5,667
1,203
0
1,628
11,552
3,862
291
7,003
4,549
50,686
0
W
Baron Samedi
mirakwiththesack
Baron Samedi
14,965
902
1,825
3,721
8,405
4,484
114
1,309
7,096
65,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,038
Gold Earned
45,646
437
Minions Killed
477
0
Camps Cleared
0
1,615,791
Distance Traveled
1,606,923
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,409
553
131
8
0
300,714
2
W
Charon
9,128
537
32
2
0
332,400
1
L
Awilix
8,736
514
87
5
0
346,604
0
W
Kali
9,277
546
80
5
0
366,532
2
L
Achilles
7,879
463
17
1
0
342,118
2
W
Izanami
7,595
447
113
7
0
289,098
3
W
Zhong Kui
9,958
586
147
9
0
293,345
5
L
Ah Muzen Cab
8,461
498
104
6
0
312,827
1
L
Hera
7,553
444
98
6
0
313,528
0
W
Baron Samedi
9,688
570
105
6
0
325,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role