Player Matchup

Hera
Hera
Succ_Shifu
Hera
Level 61
God Stats
2W - 5L
1,311 SR
Queue Stats
71W - 65L
1,413 Elo+
Party 1
Vamana
Vamana
Succants
Vamana
Level 81
God Stats
10W - 15L
1,427 SR
Queue Stats
337W - 318L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
bigngaadam
Danzaburou
Level 69
God Stats
47W - 32L
1,565 SR
Queue Stats
153W - 155L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
elchucho343
Jormungandr
Level 7
God Stats
0W - 4L
1,173 SR
Queue Stats
5W - 8L
1,183 Elo+
Party 1
Bakasura
Bakasura
evangelipardo
Bakasura
Level 27
God Stats
31W - 38L
1,419 SR
Queue Stats
34W - 42L
1,343 Elo+
Party 1
Team Averages
Level 49
1,379 SR
1,349 Elo+

VS

Team Averages
Level 136
1,636 SR
1,483 Elo+
Hades
Hades
ArticSnowFox93
Hades
Level 146
God Stats
67W - 49L
1,565 SR
Queue Stats
424W - 413L
1,399 Elo+
Solo
Set
Set
HolyCupCake1
Set
Level 129
God Stats
3W - 1L
1,670 SR
Queue Stats
149W - 136L
1,558 Elo+
Party 2
Neith
Neith
XTARN1SHEDX
Neith
Level 179
God Stats
6W - 5L
1,581 SR
Queue Stats
801W - 804L
1,511 Elo+
Solo
Athena
Athena
manny pacio
Athena
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,354 Elo+
Solo
Horus
Horus
purpl3kid
Horus
Level 123
God Stats
3W - 0L
1,864 SR
Queue Stats
30W - 17L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,612
453
7,294
8,140
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Succants
Vamana
16
3 / 1 / 1
10,352
545
14,963
16,105
15,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
bigngaadam
Danzaburou
16
1 / 3 / 2
9,141
481
12,128
15,616
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
elchucho343
Jormungandr
14
1 / 2 / 2
9,043
476
3,725
11,768
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
evangelipardo
Bakasura
15
3 / 3 / 2
9,461
498
7,449
15,355
6,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 4
8,915
469
10,166
15,712
8,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 4 / 0
9,609
506
8,056
19,391
9,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 1 / 4
8,855
466
12,192
13,136
6,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
14
1 / 2 / 2
8,586
452
7,584
16,714
21,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Horus
purpl3kid
Horus
14
1 / 0 / 3
8,518
448
2,387
9,266
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
11
12
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
5
4
0
1.25
L
1
3
1
0.5
L
Vamana
Succants
Vamana
3
1
1
3.5
W
3
1
4
5
L
Danzaburou
bigngaadam
Danzaburou
1
3
2
0.67
L
Jormungandr
elchucho343
Jormungandr
1
2
2
1
L
Bakasura
evangelipardo
Bakasura
3
3
2
1.33
W
Athena
1
2
2
1
W
Horus
purpl3kid
Horus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,559
Damage
40,385
66,984
Taken
74,219
43,239
Mitigated
56,168
18,755
Healing
23,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,166
68
40
6,742
15,712
8,895
0
2,374
12,827
81,261
0
W
8,056
3,276
0
4,338
19,391
9,811
0
2,919
15,848
0
98,403
L
7,294
2,790
0
1,540
8,140
3,082
240
3,191
4,949
57,243
0
L
Vamana
Succants
Vamana
14,963
8,416
44
4,782
16,105
15,356
1,062
5,451
10,117
0
86,684
W
12,192
2,960
0
4,127
13,136
6,962
546
2,717
10,385
0
72,798
L
Danzaburou
bigngaadam
Danzaburou
12,128
5,117
221
6,714
15,616
7,230
1,035
3,879
11,707
0
90,555
L
Jormungandr
elchucho343
Jormungandr
3,725
1,298
0
1,040
11,768
10,675
198
521
11,195
28,492
0
L
Bakasura
evangelipardo
Bakasura
7,449
4,913
109
4,305
15,355
6,896
661
3,889
11,378
0
33,132
W
Athena
7,584
1,638
0
1,017
16,714
21,249
0
1,104
14,860
49,876
282
W
Horus
purpl3kid
Horus
2,387
1,137
2,231
4,572
9,266
9,251
92
1,723
7,187
0
30,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,609
Gold Earned
44,483
480
Minions Killed
477
0
Camps Cleared
0
1,879,254
Distance Traveled
1,760,579
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,915
469
101
5
0
304,737
1
W
Set
9,609
506
126
7
0
377,463
0
L
Hera
8,612
453
109
6
0
349,080
0
L
Vamana
10,352
545
124
7
0
410,677
0
W
Neith
8,855
466
133
7
0
285,203
4
L
Danzaburou
9,141
481
127
7
0
340,236
2
L
Jormungandr
9,043
476
44
2
0
344,024
0
L
Bakasura
9,461
498
76
4
0
435,237
0
W
Athena
8,586
452
79
4
0
402,612
0
W
Horus
8,518
448
38
2
0
390,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role