Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
ArgetRisa
Guan Yu
Level 141
God Stats
29W - 22L
1,500 SR
Queue Stats
234W - 233L
1,451 Elo+
Solo
Janus
Janus
Denny14
Janus
Level 126
God Stats
7W - 10L
1,522 SR
Queue Stats
69W - 65L
1,526 Elo+
Solo
Thor
Thor
Killowe52
Thor
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 58L
1,513 Elo+
Solo
Ix Chel
Ix Chel
VyeValkye
Ix Chel
Level 5
God Stats
1W - 4L
1,336 SR
Queue Stats
1W - 4L
1,332 Elo+
Party 2
Team Averages
Level 115
1,472 SR
1,464 Elo+

VS

Team Averages
Level 110
1,590 SR
1,431 Elo+
Aphrodite
Aphrodite
AmaterasuUwU
Aphrodite
Level 157
God Stats
3W - 7L
1,534 SR
Queue Stats
45W - 45L
1,495 Elo+
Party 1
Thor
Thor
JONLAMB327
Thor
Level 124
God Stats
9W - 3L
1,558 SR
Queue Stats
324W - 322L
1,519 Elo+
Solo
Hades
Hades
PSK Dr Stranger
Hades
Level 146
God Stats
17W - 14L
1,744 SR
Queue Stats
131W - 136L
1,430 Elo+
Solo
Medusa
Medusa
SilverSlugz
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,271 Elo+
Party 1
Surtr
Surtr
SirBuckingtn
Surtr
Level 114
God Stats
4W - 2L
1,615 SR
Queue Stats
15W - 19L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 4 / 2
6,397
533
12,109
13,033
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
ArgetRisa
Guan Yu
6
0 / 4 / 1
5,046
421
1,485
6,194
2,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Denny14
Janus
11
1 / 3 / 2
6,413
534
8,972
7,274
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
12
1 / 2 / 0
6,548
546
2,580
9,250
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
VyeValkye
Ix Chel
9
1 / 2 / 4
6,268
522
3,042
7,276
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AmaterasuUwU
Aphrodite
10
1 / 2 / 4
6,685
557
5,700
10,528
5,610
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 0
9,107
759
4,853
10,854
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

13
3 / 1 / 1
7,776
648
7,724
11,472
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
10
0 / 4 / 4
5,792
483
3,800
9,003
3,759
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 0 / 1
7,788
649
6,999
11,755
5,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
15
15
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
4
2
1.25
W
Aphrodite
AmaterasuUwU
Aphrodite
1
2
4
1.5
L
Guan Yu
ArgetRisa
Guan Yu
0
4
1
0.13
L
Janus
Denny14
Janus
1
3
2
0.67
W
5
1
0
5
L
Thor
1
2
0
0.5
W
3
1
1
3.5
W
Medusa
0
4
4
0.5
W
6
0
1
6.5
L
Ix Chel
VyeValkye
Ix Chel
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,188
Damage
29,076
43,027
Taken
53,612
17,944
Mitigated
28,436
11,887
Healing
19,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,109
5,826
0
4,824
13,033
4,897
1,115
4,155
8,854
46,431
8,975
W
Aphrodite
AmaterasuUwU
Aphrodite
5,700
573
1,941
4,813
10,528
5,610
405
5,696
4,818
26,768
0
L
Guan Yu
ArgetRisa
Guan Yu
1,485
313
0
764
6,194
2,169
0
172
6,022
0
15,667
L
Janus
Denny14
Janus
8,972
880
0
1,000
7,274
2,584
0
5,082
2,192
44,299
0
W
4,853
1,084
0
1,562
10,854
7,971
2,293
57
10,797
0
69,208
L
Thor
2,580
364
0
3,087
9,250
3,430
0
2,496
6,754
0
39,601
W
7,724
166
79
7,304
11,472
5,258
202
6,068
5,040
53,043
0
W
Medusa
3,800
1,224
0
647
9,003
3,759
404
6,490
2,309
0
27,708
W
6,999
3,457
0
2,760
11,755
5,838
255
4,223
7,422
722
58,441
L
Ix Chel
VyeValkye
Ix Chel
3,042
669
944
1,268
7,276
4,864
112
1,945
5,331
15,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,672
Gold Earned
37,148
296
Minions Killed
366
0
Camps Cleared
0
1,045,055
Distance Traveled
1,192,641
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,397
533
92
8
0
214,229
0
W
Aphrodite
6,685
557
29
2
0
224,539
2
L
Guan Yu
5,046
421
25
2
0
118,333
0
L
Janus
6,413
534
86
7
0
242,716
0
W
Thor
9,107
759
108
9
0
182,410
0
L
Thor
6,548
546
79
7
0
238,277
1
W
Hades
7,776
648
89
7
0
239,912
4
W
Medusa
5,792
483
43
4
0
292,070
0
W
Surtr
7,788
649
97
8
0
253,710
0
L
Ix Chel
6,268
522
14
1
0
231,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role