Player Matchup

Ymir
Ymir
King x Slexer
Ymir
Level 84
God Stats
8W - 3L
1,756 SR
Queue Stats
32W - 35L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
MrT_Dog
Danzaburou
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 2
Poseidon
Poseidon
SPARTANELITE327
Poseidon
Level 145
God Stats
3W - 0L
1,956 SR
Queue Stats
129W - 125L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
WyattMohr
Baron Samedi
Level 39
God Stats
3W - 3L
1,517 SR
Queue Stats
3W - 3L
1,444 Elo+
Party 2
Horus
Horus
xRaptorxX
Horus
Level 105
God Stats
13W - 5L
1,617 SR
Queue Stats
75W - 66L
1,518 Elo+
Party 1
Team Averages
Level 84
1,669 SR
1,467 Elo+

VS

Team Averages
Level 118
1,429 SR
1,475 Elo+
Artemis
Artemis
Kiing_Caso
Artemis
Level 62
God Stats
3W - 3L
1,814 SR
Queue Stats
21W - 30L
1,426 Elo+
Solo
Geb
Geb
Nerditron
Geb
Level 126
God Stats
1W - 6L
1,268 SR
Queue Stats
163W - 130L
1,545 Elo+
Solo
Thor
Thor
SuperSayin4Juni
Thor
Level 109
God Stats
1W - 7L
1,304 SR
Queue Stats
136W - 130L
1,485 Elo+
Solo
Guan Yu
Guan Yu
beanjuice88
Guan Yu
Level 136
God Stats
7W - 16L
1,319 SR
Queue Stats
533W - 518L
1,447 Elo+
Solo
Ah Puch
Ah Puch
xThySoulReaper
Ah Puch
Level 155
God Stats
2W - 1L
1,438 SR
Queue Stats
114W - 117L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 12
10,712
630
9,539
15,196
16,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MrT_Dog
Danzaburou
14
1 / 1 / 11
9,070
534
8,379
9,613
3,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
19
15 / 2 / 5
11,848
697
19,959
13,289
6,207
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
WyattMohr
Baron Samedi
14
0 / 4 / 3
9,092
535
3,104
9,625
4,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
xRaptorxX
Horus
17
4 / 0 / 6
10,575
622
9,920
12,320
12,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kiing_Caso
Artemis
9
0 / 9 / 1
7,032
414
5,085
16,035
6,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 3 / 0
7,662
451
4,466
12,115
8,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 10 / 1
7,323
431
4,824
18,478
6,898
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
beanjuice88
Guan Yu
14
2 / 5 / 0
8,459
498
7,225
18,555
17,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 2 / 3
8,234
484
13,417
9,126
4,201
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
29
Kills
6
7
Deaths
29
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
Kiing_Caso
Artemis
0
9
1
0.06
W
9
0
12
15
W
Danzaburou
MrT_Dog
Danzaburou
1
1
11
6.5
L
1
3
0
0.33
W
Poseidon
15
2
5
8.75
L
1
10
1
0.15
W
Baron Samedi
WyattMohr
Baron Samedi
0
4
3
0.38
L
Guan Yu
beanjuice88
Guan Yu
2
5
0
0.4
W
Horus
xRaptorxX
Horus
4
0
6
7
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,901
Damage
35,017
60,043
Taken
74,309
43,480
Mitigated
43,674
21,076
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Kiing_Caso
Artemis
5,085
2,897
0
1,204
16,035
6,165
0
6,468
9,567
0
27,495
W
9,539
2,163
2,445
3,396
15,196
16,012
434
4,019
10,774
33,041
0
W
Danzaburou
MrT_Dog
Danzaburou
8,379
4,633
0
1,574
9,613
3,907
2,955
4,498
4,849
0
47,672
L
4,466
76
1,481
2,598
12,115
8,541
0
3,887
8,174
30,462
0
W
Poseidon
19,959
4,695
0
5,227
13,289
6,207
2,211
2,487
10,647
119,033
11,964
L
4,824
1,377
0
1,927
18,478
6,898
0
9,204
9,046
0
41,550
W
Baron Samedi
WyattMohr
Baron Samedi
3,104
396
0
2,862
9,625
4,411
1,243
4,455
4,743
62,769
0
L
Guan Yu
beanjuice88
Guan Yu
7,225
810
641
2,318
18,555
17,869
0
7,042
10,734
0
48,803
W
Horus
xRaptorxX
Horus
9,920
4,316
590
4,982
12,320
12,943
364
1,223
10,972
348
70,802
L
13,417
645
0
2,091
9,126
4,201
0
5,609
3,517
60,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,297
Gold Earned
38,710
531
Minions Killed
312
0
Camps Cleared
0
1,550,989
Distance Traveled
1,496,684
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,032
414
39
2
0
240,655
0
W
Ymir
10,712
630
42
2
0
306,337
0
W
Danzaburou
9,070
534
85
5
0
275,062
0
L
Geb
7,662
451
33
2
0
340,183
3
W
Poseidon
11,848
697
177
10
0
392,213
0
L
Thor
7,323
431
74
4
0
321,684
0
W
Baron Samedi
9,092
535
115
7
0
273,986
0
L
Guan Yu
8,459
498
67
4
0
267,346
0
W
Horus
10,575
622
112
7
0
303,391
0
L
Ah Puch
8,234
484
99
6
0
326,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role