Player Matchup

Horus
Horus
Alexelnene
Horus
Level 122
God Stats
4W - 6L
1,500 SR
Queue Stats
81W - 64L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
Eggielluela
Baron Samedi
Level 107
God Stats
9W - 12L
1,538 SR
Queue Stats
198W - 183L
1,485 Elo+
Party 2
Terra
Terra
Mersayladies
Terra
Level 32
God Stats
6W - 6L
1,832 SR
Queue Stats
43W - 51L
1,560 Elo+
Solo
Kali
Kali
RealWonFish
Kali
Level 86
God Stats
0W - 2L
1,275 SR
Queue Stats
23W - 30L
1,430 Elo+
Solo
Hachiman
Hachiman
TVAResc
Hachiman
Level 62
God Stats
13W - 8L
1,718 SR
Queue Stats
159W - 158L
1,417 Elo+
Solo
Team Averages
Level 82
1,573 SR
1,486 Elo+

VS

Team Averages
Level 76
1,577 SR
1,437 Elo+
Nike
Nike
BBHazards
Nike
Level 120
God Stats
3W - 1L
1,464 SR
Queue Stats
222W - 218L
1,381 Elo+
Party 1
Loki
Loki
Dwarf_Maggot
Loki
Level 68
God Stats
19W - 23L
1,480 SR
Queue Stats
188W - 215L
1,485 Elo+
Solo
Jormungandr
Jormungandr
ItsTheGoldman
Jormungandr
Level 68
God Stats
15W - 8L
1,540 SR
Queue Stats
173W - 156L
1,404 Elo+
Party 1
Hades
Hades
danexo1
Hades
Level 57
God Stats
15W - 2L
1,842 SR
Queue Stats
88W - 73L
1,495 Elo+
Solo
Agni
Agni
fanofpat37
Agni
Level 69
God Stats
4W - 1L
1,558 SR
Queue Stats
101W - 96L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 8 / 1
6,923
433
4,530
17,594
15,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Eggielluela
Baron Samedi
13
1 / 5 / 0
8,045
503
5,447
11,538
5,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 1
7,131
446
628
8,117
6,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 2 / 1
8,481
530
4,196
15,807
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
TVAResc
Hachiman
12
2 / 3 / 1
7,133
446
9,680
15,469
6,024
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 0 / 2
7,967
498
5,877
10,414
9,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
3 / 0 / 4
8,814
551
5,189
9,777
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
ItsTheGoldman
Jormungandr
12
2 / 3 / 2
7,700
481
10,867
11,974
6,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
danexo1
Hades
17
9 / 1 / 5
10,909
682
16,483
13,221
7,089
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 0 / 4
9,419
589
7,089
4,869
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
18
18
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
0
8
1
0.06
W
Nike
0
0
2
1
W
3
0
4
5
L
Baron Samedi
Eggielluela
Baron Samedi
1
5
0
0.2
W
Jormungandr
ItsTheGoldman
Jormungandr
2
3
2
1
L
0
0
1
0.5
L
1
2
1
0.75
L
Hachiman
TVAResc
Hachiman
2
3
1
0.83
W
Hades
danexo1
Hades
9
1
5
11.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,481
Damage
45,505
68,525
Taken
50,255
40,926
Mitigated
28,706
21,087
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,530
1,905
416
1,870
17,594
15,820
0
11,838
5,756
0
36,821
W
Nike
5,877
411
0
2,436
10,414
9,339
260
316
10,098
0
44,722
W
5,189
1,136
0
5,691
9,777
3,763
336
983
8,794
0
69,901
L
Baron Samedi
Eggielluela
Baron Samedi
5,447
477
766
2,270
11,538
5,340
0
8,560
2,978
49,472
0
W
Jormungandr
ItsTheGoldman
Jormungandr
10,867
3,411
183
758
11,974
6,482
21
312
11,662
59,660
0
L
628
128
3,346
2,431
8,117
6,166
0
3,520
4,597
13,823
0
L
4,196
2,129
0
3,845
15,807
7,576
0
5,289
10,518
0
82,567
L
Hachiman
TVAResc
Hachiman
9,680
6,269
0
6,143
15,469
6,024
1,291
5,345
10,124
0
58,590
W
Hades
danexo1
Hades
16,483
1,519
324
9,808
13,221
7,089
629
2,219
10,382
85,447
0
W
7,089
28
0
1,107
4,869
2,033
484
2,308
2,561
67,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
44,809
370
Minions Killed
485
0
Camps Cleared
0
1,580,659
Distance Traveled
1,650,053
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,923
433
43
3
0
274,164
0
W
Nike
7,967
498
54
3
0
317,790
0
W
Loki
8,814
551
93
6
0
348,077
2
L
Baron Samedi
8,045
503
99
6
0
301,518
2
W
Jormungandr
7,700
481
79
5
0
342,358
0
L
Terra
7,131
446
28
2
0
353,699
1
L
Kali
8,481
530
124
8
0
370,558
4
L
Hachiman
7,133
446
76
5
0
280,720
0
W
Hades
10,909
682
137
9
0
316,139
0
W
Agni
9,419
589
122
8
0
325,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role