Player Matchup

Tyr
Tyr
Gold IV
Aveqzy Hades
Tyr
Gold IV
Level 126
God Stats
22W - 33L
1,549 SR
Queue Stats
681W - 704L
1,394 MMR
Solo
Yu Huang
Yu Huang
Gold III
BoKnowsss
Yu Huang
Gold III
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
271W - 266L
1,402 MMR
Solo
Cernunnos
Cernunnos
Gold III
NotoriousBUD82
Cernunnos
Gold III
Level 213
God Stats
4W - 2L
1,676 SR
Queue Stats
691W - 725L
1,391 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
dylrainbow
Ao Kuang
Gold V
Level 136
God Stats
16W - 12L
1,684 SR
Queue Stats
132W - 145L
1,405 MMR
Solo
Yemoja
Yemoja
Gold V
remilson1
Yemoja
Gold V
Level 290
God Stats
46W - 36L
1,547 SR
Queue Stats
781W - 851L
1,400 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 177
1,591 SR
1,398 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,474 SR
1,398 MMR
Geb
Geb
Silver IV
CristianTyr
Geb
Silver IV
Level 128
God Stats
8W - 10L
1,467 SR
Queue Stats
44W - 51L
1,409 MMR
Solo
Ra
Ra
Silver II
GreenDragon1102
Ra
Silver II
Level 145
God Stats
8W - 7L
1,754 SR
Queue Stats
73W - 77L
1,385 MMR
Solo
Heimdallr
Heimdallr
Silver II
I_AMHE3IA_I
Heimdallr
Silver II
Level 133
God Stats
0W - 1L
1,373 SR
Queue Stats
22W - 44L
1,392 MMR
Solo
Guan Yu
Guan Yu
Silver IV
Kingflippyniips
Guan Yu
Silver IV
Level 46
God Stats
0W - 3L
1,276 SR
Queue Stats
15W - 25L
1,397 MMR
Solo
Bakasura
Bakasura
Silver III
LERDGuifull
Bakasura
Silver III
Level 108
God Stats
0W - 2L
1,499 SR
Queue Stats
12W - 16L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,025
627
10,014
14,575
10,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Yu Huang
BoKnowsss
Yu Huang
14
2 / 1 / 6
8,665
542
8,121
8,387
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
NotoriousBUD82
Cernunnos
14
2 / 0 / 2
8,940
559
9,339
9,904
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
dylrainbow
Ao Kuang
16
7 / 1 / 2
9,618
601
10,795
13,653
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
remilson1
Yemoja
13
0 / 0 / 6
8,407
525
2,977
8,443
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Sun WukongArtemisRamaMartichoras

VS

Bans
KaliJanusCthulhuRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,874
430
3,307
10,532
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 2 / 0
8,228
514
7,863
8,151
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
I_AMHE3IA_I
Heimdallr
11
0 / 4 / 0
7,167
448
3,742
11,645
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 0
8,163
510
7,219
15,085
14,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
LERDGuifull
Bakasura
13
0 / 3 / 3
7,690
481
6,485
16,745
6,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
3
3
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Yu Huang
BoKnowsss
Yu Huang
2
1
6
5
L
0
1
0
0
L
1
2
0
0.5
L
Heimdallr
I_AMHE3IA_I
Heimdallr
0
4
0
0
L
2
4
0
0.5
L
Bakasura
LERDGuifull
Bakasura
0
3
3
0.5
W
Cernunnos
NotoriousBUD82
Cernunnos
2
0
2
3
W
Ao Kuang
dylrainbow
Ao Kuang
7
1
2
8
W
Yemoja
remilson1
Yemoja
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,246
Damage
28,616
54,962
Taken
62,158
30,506
Mitigated
38,392
23,547
Healing
15,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,014
1,205
0
8,937
14,575
10,299
0
1,178
13,055
0
79,107
W
Yu Huang
BoKnowsss
Yu Huang
8,121
583
150
1,709
8,387
3,154
312
2,152
5,765
67,126
0
L
3,307
395
0
2,147
10,532
8,975
0
4,926
5,606
19,598
0
L
7,863
679
1,094
3,329
8,151
3,578
0
4,421
3,730
75,912
0
L
Heimdallr
I_AMHE3IA_I
Heimdallr
3,742
873
0
3,412
11,645
4,583
0
2,646
8,999
0
44,909
L
7,219
1,057
144
2,884
15,085
14,336
0
4,570
10,515
0
53,676
L
Bakasura
LERDGuifull
Bakasura
6,485
4,556
0
2,575
16,745
6,920
0
5,356
11,389
0
49,767
W
Cernunnos
NotoriousBUD82
Cernunnos
9,339
3,875
0
4,827
9,904
4,336
192
2,625
6,895
0
73,303
W
Ao Kuang
dylrainbow
Ao Kuang
10,795
1,121
0
2,424
13,653
5,544
0
3,061
9,994
94,924
0
W
Yemoja
remilson1
Yemoja
2,977
492
2,160
3,340
8,443
7,173
204
2,538
5,568
32,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,655
Gold Earned
38,122
539
Minions Killed
424
0
Camps Cleared
0
1,714,093
Distance Traveled
1,743,641
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,025
627
141
9
0
321,018
5
W
Yu Huang
8,665
542
119
7
0
334,407
4
L
Geb
6,874
430
23
1
0
362,389
4
L
Ra
8,228
514
159
10
0
353,296
6
L
Heimdallr
7,167
448
69
4
0
299,359
0
L
Guan Yu
8,163
510
81
5
0
315,685
0
L
Bakasura
7,690
481
92
6
0
412,912
0
W
Cernunnos
8,940
559
115
7
0
355,825
2
W
Ao Kuang
9,618
601
116
7
0
410,054
0
W
Yemoja
8,407
525
48
3
0
292,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role