Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Antwone3497
Ao Kuang
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
11W - 9L
1,652 Elo+
Solo
Ishtar
Ishtar
Belichick fil A
Ishtar
Level 127
God Stats
33W - 24L
1,500 SR
Queue Stats
231W - 231L
1,457 Elo+
Solo
Vulcan
Vulcan
T3XASOUTLAW
Vulcan
Level 165
God Stats
10W - 9L
1,686 SR
Queue Stats
406W - 367L
1,466 Elo+
Solo
Team Averages
Level 119
1,537 SR
1,515 Elo+

VS

Team Averages
Level 118
1,481 SR
1,418 Elo+
Kuzenbo
Kuzenbo
BadSlang
Kuzenbo
Level 93
God Stats
4W - 6L
1,509 SR
Queue Stats
150W - 155L
1,481 Elo+
Solo
Olorun
Olorun
Champside
Olorun
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,417 Elo+
Solo
Hercules
Hercules
Glosky
Hercules
Level 120
God Stats
3W - 3L
1,372 SR
Queue Stats
126W - 132L
1,456 Elo+
Solo
Bakasura
Bakasura
RANDOM__Vd
Bakasura
Level 156
God Stats
4W - 4L
1,487 SR
Queue Stats
356W - 354L
1,451 Elo+
Solo
Kukulkan
Kukulkan
xXKueca18Xx
Kukulkan
Level 65
God Stats
8W - 6L
1,537 SR
Queue Stats
18W - 31L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 0 / 0
7,108
711
4,447
8,294
4,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
 
Achilles
10
0 / 0 / 0
6,086
609
1,698
3,123
1,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
Antwone3497
Ao Kuang
13
2 / 1 / 1
7,271
727
6,138
6,168
3,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
0 / 0 / 0
7,465
747
4,464
5,164
2,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
14
1 / 0 / 0
7,568
757
12,491
4,378
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BadSlang
Kuzenbo
12
0 / 1 / 0
7,081
708
3,135
8,941
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Champside
Olorun
14
0 / 1 / 0
7,189
719
4,751
7,514
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
Glosky
Hercules
12
0 / 0 / 0
6,712
671
5,015
9,809
8,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bakasura
RANDOM__Vd
Bakasura
15
0 / 0 / 0
7,576
758
2,784
7,451
5,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
xXKueca18Xx
Kukulkan
13
0 / 1 / 0
6,944
694
3,488
4,683
1,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
3
Kills
0
1
Deaths
3
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Achilles
 
Achilles
0
0
0
0
L
Ao Kuang
Antwone3497
Ao Kuang
2
1
1
2.5
W
Kuzenbo
BadSlang
Kuzenbo
0
1
0
0
L
0
0
0
0
W
Olorun
Champside
Olorun
0
1
0
0
W
Hercules
Glosky
Hercules
0
0
0
0
W
Bakasura
RANDOM__Vd
Bakasura
0
0
0
0
L
Vulcan
1
0
0
1
W
Kukulkan
xXKueca18Xx
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,238
Damage
19,173
27,127
Taken
38,398
13,384
Mitigated
27,212
7,452
Healing
14,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,447
717
0
2,394
8,294
4,832
0
1,974
6,103
0
28,921
L
Achilles
 
Achilles
1,698
439
0
764
3,123
1,459
0
1,219
1,693
0
4,282
L
Ao Kuang
Antwone3497
Ao Kuang
6,138
846
0
922
6,168
3,058
0
3,340
2,784
16,713
0
W
Kuzenbo
BadSlang
Kuzenbo
3,135
1,772
0
3,147
8,941
9,482
96
3,688
4,940
10,243
0
L
4,464
3,185
0
2,401
5,164
2,198
240
2,920
2,163
0
27,719
W
Olorun
Champside
Olorun
4,751
2,028
100
2,245
7,514
2,532
1,761
3,503
2,612
29,502
3,646
W
Hercules
Glosky
Hercules
5,015
1,554
0
3,169
9,809
8,458
0
4,669
4,830
0
17,560
W
Bakasura
RANDOM__Vd
Bakasura
2,784
2,197
0
5,170
7,451
5,099
294
2,068
5,220
0
24,011
L
Vulcan
12,491
2,613
0
971
4,378
1,837
0
1,612
2,535
40,622
0
W
Kukulkan
xXKueca18Xx
Kukulkan
3,488
61
0
793
4,683
1,641
269
3,442
955
21,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,498
Gold Earned
35,502
226
Minions Killed
230
0
Camps Cleared
0
919,099
Distance Traveled
1,110,203
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,108
711
58
6
0
228,335
0
L
Achilles
6,086
609
7
1
0
87,129
0
L
Ao Kuang
7,271
727
24
2
0
164,719
0
W
Kuzenbo
7,081
708
16
2
0
224,001
5
L
Ishtar
7,465
747
63
6
0
200,086
0
W
Olorun
7,189
719
57
6
0
187,631
2
W
Hercules
6,712
671
29
3
0
230,983
0
W
Bakasura
7,576
758
75
8
0
240,016
2
L
Vulcan
7,568
757
74
7
0
238,830
0
W
Kukulkan
6,944
694
53
5
0
227,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role