Player Matchup

Sol
Sol
Grimmjaw728
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sootsire
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,196 Elo+
Party 2
Loki
Loki
Strinmon
Loki
Level 3
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
King Arthur
King Arthur
Tekrrie
King Arthur
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,365 Elo+
Party 2
Bacchus
Bacchus
kalciumatic
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,429 Elo+
Party 2
Team Averages
Level 54
1,462 SR
1,336 Elo+

VS

Team Averages
Level 99
1,620 SR
1,528 Elo+
Ah Puch
Ah Puch
AstroTenshi
Ah Puch
Level 85
God Stats
3W - 0L
1,850 SR
Queue Stats
27W - 29L
1,781 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
B-Ri503
Ah Muzen Cab
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 45L
1,490 Elo+
Solo
Aphrodite
Aphrodite
CoxInhibitor
Aphrodite
Level 87
God Stats
115W - 82L
1,621 SR
Queue Stats
347W - 330L
1,454 Elo+
Solo
Susano
Susano
E N R G II Z
Susano
Level 142
God Stats
1W - 5L
1,500 SR
Queue Stats
38W - 44L
1,447 Elo+
Solo
Mulan
Mulan
kheckart
Mulan
Level 92
God Stats
13W - 7L
1,628 SR
Queue Stats
87W - 80L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
6,026
274
0
0
0
Cu Chulainn
Sootsire
Cu Chulainn
16
4 / 9 / 2
10,043
457
17,140
28,474
14,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
16
4 / 12 / 1
10,405
473
8,739
18,491
8,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Tekrrie
King Arthur
12
0 / 11 / 1
8,092
368
10,776
23,813
21,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
kalciumatic
Bacchus
12
0 / 11 / 0
7,965
362
3,075
22,285
23,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AstroTenshi
Ah Puch
18
9 / 4 / 10
12,328
560
20,561
21,199
9,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
B-Ri503
Ah Muzen Cab
19
10 / 2 / 5
12,678
576
15,844
15,000
6,977
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
CoxInhibitor
Aphrodite
17
6 / 2 / 16
12,109
550
11,583
18,044
12,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Susano
19
8 / 0 / 13
12,265
558
15,328
17,763
14,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mulan
kheckart
Mulan
17
10 / 0 / 3
12,160
553
10,708
18,514
23,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
8
Kills
43
43
Deaths
8
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AstroTenshi
Ah Puch
9
4
10
3.5
W
Ah Muzen Cab
B-Ri503
Ah Muzen Cab
10
2
5
6.25
W
Aphrodite
CoxInhibitor
Aphrodite
6
2
16
7
W
Susano
8
0
13
14.5
L
0
0
0
0
L
Cu Chulainn
Sootsire
Cu Chulainn
4
9
2
0.56
L
Loki
4
12
1
0.38
L
King Arthur
Tekrrie
King Arthur
0
11
1
0.05
L
Bacchus
kalciumatic
Bacchus
0
11
0
0
W
Mulan
kheckart
Mulan
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,730
Damage
74,024
93,063
Taken
90,520
67,457
Mitigated
67,626
7,279
Healing
33,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AstroTenshi
Ah Puch
20,561
2,702
0
6,938
21,199
9,836
2,515
507
20,636
99,479
0
W
Ah Muzen Cab
B-Ri503
Ah Muzen Cab
15,844
10,025
0
2,169
15,000
6,977
3,872
1,029
13,971
0
112,316
W
Aphrodite
CoxInhibitor
Aphrodite
11,583
1,761
7,898
11,877
18,044
12,614
930
1,299
16,610
52,875
0
W
Susano
15,328
3,017
0
1,232
17,763
14,287
1,361
562
16,949
0
96,006
L
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
Sootsire
Cu Chulainn
17,140
3,718
0
5,259
28,474
14,146
0
11,025
16,730
0
73,214
L
Loki
8,739
2,304
0
584
18,491
8,138
0
7,954
10,187
0
46,077
L
King Arthur
Tekrrie
King Arthur
10,776
1,488
0
810
23,813
21,825
0
7,044
16,586
0
52,723
L
Bacchus
kalciumatic
Bacchus
3,075
538
0
626
22,285
23,348
0
5,134
16,970
21,905
0
W
Mulan
kheckart
Mulan
10,708
2,266
0
3,227
18,514
23,912
844
1,050
17,032
67
77,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,531
Gold Earned
61,540
279
Minions Killed
587
0
Camps Cleared
0
1,371,129
Distance Traveled
1,995,102
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,328
560
129
6
0
390,455
0
W
Ah Muzen Cab
12,678
576
151
7
0
377,591
0
W
Aphrodite
12,109
550
70
3
0
381,212
0
W
Susano
12,265
558
117
5
0
473,247
0
L
Sol
6,026
274
0
0
0
0
0
L
Cu Chulainn
10,043
457
100
5
0
379,028
4
L
Loki
10,405
473
77
4
0
301,254
0
L
King Arthur
8,092
368
71
3
0
319,921
0
L
Bacchus
7,965
362
31
1
0
370,926
0
W
Mulan
12,160
553
120
5
0
372,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role