Player Matchup

Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Diamond IV
BląckSoul
Ravana
Diamond IV
Level 175
God Stats
5W - 3L
1,560 SR
Queue Stats
134W - 105L
2,070 MMR
Party 2
Merlin
Merlin
Platinum I
MetaHaters
Merlin
Platinum I
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 28L
2,025 MMR
Party 1
Rama
Rama
Platinum I
NiñoPie
Rama
Platinum I
Level 95
God Stats
6W - 1L
2,017 SR
Queue Stats
186W - 173L
2,024 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum I
PolskiBeretAgain
Kumbhakarna
Platinum I
Level 102
God Stats
3W - 3L
1,596 SR
Queue Stats
288W - 274L
2,025 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,635 SR
1,929 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 131
1,619 SR
1,827 MMR
Ix Chel
Ix Chel
Platinum I
 
Ix Chel
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond IV
Korrelaatio
Martichoras
Diamond IV
Level 180
God Stats
29W - 26L
1,676 SR
Queue Stats
549W - 547L
1,975 MMR
Solo
Kali
Kali
Diamond V
Woulf3
Kali
Diamond V
Level 81
God Stats
42W - 25L
1,673 SR
Queue Stats
131W - 121L
2,066 MMR
Solo
King Arthur
King Arthur
Diamond III
xXNaGiiXx
King Arthur
Diamond III
Level 169
God Stats
21W - 15L
1,745 SR
Queue Stats
221W - 209L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 1 / 0
5,259
526
1,980
8,130
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
BląckSoul
Ravana
10
1 / 3 / 0
5,174
517
5,580
10,979
4,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
MetaHaters
Merlin
11
0 / 4 / 0
5,722
572
2,209
5,766
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
8
0 / 6 / 0
4,916
492
2,425
9,217
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
PolskiBeretAgain
Kumbhakarna
5
0 / 0 / 0
4,280
428
328
4,710
1,603
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Sun WukongAo KuangKuzenbo

VS

Bans
FreyaThorHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 0 / 1
6,535
654
2,243
3,331
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
 
Tyr
10
2 / 0 / 4
6,123
612
3,967
6,099
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Martichoras
Korrelaatio
Martichoras
13
4 / 0 / 1
7,402
740
5,058
3,720
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
Woulf3
Kali
11
2 / 0 / 2
6,173
617
3,600
7,256
2,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xXNaGiiXx
King Arthur
12
3 / 1 / 1
7,395
740
10,846
10,791
10,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
14
14
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
W
Ix Chel
 
Ix Chel
3
0
1
3.5
W
Tyr
 
Tyr
2
0
4
4
L
Ravana
BląckSoul
Ravana
1
3
0
0.33
W
Martichoras
Korrelaatio
Martichoras
4
0
1
4.5
L
Merlin
MetaHaters
Merlin
0
4
0
0
L
Rama
0
6
0
0
L
Kumbhakarna
PolskiBeretAgain
Kumbhakarna
0
0
0
0
W
Kali
Woulf3
Kali
2
0
2
3
W
King Arthur
xXNaGiiXx
King Arthur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,522
Damage
25,714
38,802
Taken
31,197
14,602
Mitigated
19,854
13,592
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
1,980
281
0
5,932
8,130
3,095
0
642
7,416
0
37,723
W
Ix Chel
 
Ix Chel
2,243
218
392
1,028
3,331
1,069
0
1,143
2,188
46,476
0
W
Tyr
 
Tyr
3,967
367
0
4,236
6,099
4,121
0
527
5,572
0
24,336
L
Ravana
BląckSoul
Ravana
5,580
1,343
0
3,374
10,979
4,879
0
637
10,342
0
35,704
W
Martichoras
Korrelaatio
Martichoras
5,058
2,210
0
2,082
3,720
1,972
325
349
3,371
0
65,420
L
Merlin
MetaHaters
Merlin
2,209
281
0
850
5,766
2,135
0
1,717
4,049
44,673
0
L
Rama
2,425
2,225
0
1,329
9,217
2,890
0
0
9,217
0
34,059
L
Kumbhakarna
PolskiBeretAgain
Kumbhakarna
328
56
579
1,528
4,710
1,603
0
17
4,693
5,554
0
W
Kali
Woulf3
Kali
3,600
1,413
0
2,102
7,256
2,585
0
609
6,647
0
47,876
W
King Arthur
xXNaGiiXx
King Arthur
10,846
1,824
0
3,300
10,791
10,107
0
0
10,791
1,835
63,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
33,628
283
Minions Killed
418
0
Camps Cleared
0
925,655
Distance Traveled
1,112,146
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,259
526
64
6
0
248,207
0
W
Ix Chel
6,535
654
101
10
0
218,173
2
W
Tyr
6,123
612
31
3
0
229,000
0
L
Ravana
5,174
517
56
6
0
221,545
2
W
Martichoras
7,402
740
100
10
0
191,958
4
L
Merlin
5,722
572
100
10
0
194,801
1
L
Rama
4,916
492
62
6
0
170,705
0
L
Kumbhakarna
4,280
428
1
0
0
90,397
0
W
Kali
6,173
617
77
8
0
253,172
2
W
King Arthur
7,395
740
109
11
0
219,843
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role