Player Matchup

Thor
Thor
Anithegreat7193
Thor
Level 79
God Stats
3W - 7L
1,365 SR
Queue Stats
218W - 201L
1,454 Elo+
Solo
Tyr
Tyr
Clout Rep
Tyr
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
380W - 344L
1,487 Elo+
Solo
Yemoja
Yemoja
Ragsaviorz55
Yemoja
Level 105
God Stats
1W - 2L
1,288 SR
Queue Stats
73W - 67L
1,538 Elo+
Solo
Anhur
Anhur
VeryRare333
Anhur
Level 89
God Stats
6W - 5L
1,795 SR
Queue Stats
21W - 22L
1,670 Elo+
Solo
Persephone
Persephone
zAsterion
Persephone
Level 148
God Stats
18W - 13L
1,631 SR
Queue Stats
192W - 227L
1,410 Elo+
Solo
Team Averages
Level 106
1,516 SR
1,512 Elo+

VS

Team Averages
Level 104
1,587 SR
1,513 Elo+
Ah Puch
Ah Puch
CantBabyRage
Ah Puch
Level 52
God Stats
14W - 7L
1,722 SR
Queue Stats
92W - 90L
1,539 Elo+
Solo
Nemesis
Nemesis
RocknRollEv
Nemesis
Level 99
God Stats
1W - 1L
1,684 SR
Queue Stats
256W - 223L
1,542 Elo+
Solo
Geb
Geb
SoliduSnK
Geb
Level 108
God Stats
7W - 5L
1,656 SR
Queue Stats
146W - 138L
1,518 Elo+
Solo
Chronos
Chronos
lmlagginFRI
Chronos
Level 141
God Stats
2W - 3L
1,395 SR
Queue Stats
130W - 122L
1,479 Elo+
Solo
Mercury
Mercury
zlNF4M0US_B
Mercury
Level 118
God Stats
2W - 6L
1,476 SR
Queue Stats
528W - 526L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
4,613
513
2,508
4,978
1,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 0
4,996
555
2,629
6,632
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
8
0 / 1 / 0
4,870
541
1,294
5,004
2,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

8
0 / 0 / 0
4,621
513
5,889
4,856
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
zAsterion
Persephone
10
3 / 0 / 0
6,236
693
3,710
3,033
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CantBabyRage
Ah Puch
7
0 / 2 / 0
4,253
473
2,601
4,099
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
RocknRollEv
Nemesis
8
0 / 0 / 1
4,373
486
3,278
5,081
1,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 1
4,922
547
2,135
5,342
2,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
lmlagginFRI
Chronos
10
1 / 1 / 1
5,887
654
3,360
5,353
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
zlNF4M0US_B
Mercury
9
2 / 1 / 1
5,125
569
1,432
6,713
1,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
4
Kills
3
3
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Ah Puch
CantBabyRage
Ah Puch
0
2
0
0
W
0
1
0
0
W
Yemoja
0
1
0
0
L
Nemesis
RocknRollEv
Nemesis
0
0
1
0.5
L
0
0
1
0.5
W
0
0
0
0
L
Chronos
lmlagginFRI
Chronos
1
1
1
1.5
W
Persephone
zAsterion
Persephone
3
0
0
3
L
Mercury
zlNF4M0US_B
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,030
Damage
12,806
24,503
Taken
26,588
10,599
Mitigated
9,201
9,682
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,508
545
0
460
4,978
1,635
0
1,097
3,783
0
21,218
L
Ah Puch
CantBabyRage
Ah Puch
2,601
0
0
1,634
4,099
1,384
0
1,883
2,078
20,169
0
W
2,629
738
0
2,695
6,632
4,394
0
2,999
3,633
0
28,596
W
Yemoja
1,294
583
2,350
1,391
5,004
2,127
0
1,121
3,883
10,227
0
L
Nemesis
RocknRollEv
Nemesis
3,278
310
0
1,406
5,081
1,226
0
388
4,693
0
25,440
L
2,135
404
1,198
1,702
5,342
2,620
0
815
4,527
15,545
0
W
5,889
4,401
0
1,503
4,856
1,522
0
918
3,938
0
35,612
L
Chronos
lmlagginFRI
Chronos
3,360
1,315
65
2,507
5,353
1,985
0
685
4,622
37,203
0
W
Persephone
zAsterion
Persephone
3,710
233
0
1,283
3,033
921
0
1,667
1,170
33,807
0
L
Mercury
zlNF4M0US_B
Mercury
1,432
623
0
1,000
6,713
1,986
0
941
5,664
0
24,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,336
Gold Earned
24,560
244
Minions Killed
234
0
Camps Cleared
0
855,460
Distance Traveled
838,113
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,613
513
37
4
0
202,021
2
L
Ah Puch
4,253
473
48
5
0
127,386
0
W
Tyr
4,996
555
60
7
0
187,628
0
W
Yemoja
4,870
541
11
1
0
142,397
1
L
Nemesis
4,373
486
44
5
0
186,656
0
L
Geb
4,922
547
19
2
0
176,042
0
W
Anhur
4,621
513
58
6
0
150,691
0
L
Chronos
5,887
654
81
9
0
142,579
0
W
Persephone
6,236
693
78
9
0
172,723
0
L
Mercury
5,125
569
42
5
0
205,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role