Player Matchup

Set
Set
FulcrumElite
Set
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
341W - 337L
1,387 Elo+
Solo
He Bo
He Bo
HerrWednesday
He Bo
Level 157
God Stats
2W - 8L
1,150 SR
Queue Stats
279W - 327L
1,493 Elo+
Solo
Ix Chel
Ix Chel
TwztdFairy
Ix Chel
Level 46
God Stats
5W - 7L
1,211 SR
Queue Stats
401W - 474L
1,330 Elo+
Solo
Nox
Nox
dopeeeyyy
Nox
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
252W - 255L
1,460 Elo+
Solo
Athena
Athena
lJaREDl5310
Athena
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 141L
1,376 Elo+
Solo
Team Averages
Level 79
1,372 SR
1,409 Elo+

VS

Team Averages
Level 108
1,412 SR
1,379 Elo+
Ao Kuang
Ao Kuang
Jonathan21CR
Ao Kuang
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,266 Elo+
Solo
Ullr
Ullr
KevinDoAmapa
Ullr
Level 102
God Stats
2W - 3L
1,176 SR
Queue Stats
173W - 189L
1,382 Elo+
Solo
Zhong Kui
Zhong Kui
ScandaLDayi
Zhong Kui
Level 63
God Stats
4W - 1L
1,500 SR
Queue Stats
193W - 184L
1,406 Elo+
Solo
Vulcan
Vulcan
VIVIDxMEXICAN
Vulcan
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 211L
1,405 Elo+
Solo
Ix Chel
Ix Chel
jasperfetch
Ix Chel
Level 146
God Stats
3W - 3L
1,386 SR
Queue Stats
277W - 271L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 9
9,226
659
13,687
17,829
10,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 1
8,788
628
12,371
7,156
3,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ix Chel
TwztdFairy
Ix Chel
17
3 / 8 / 5
9,136
653
8,961
15,120
7,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 7
9,216
658
12,818
15,423
7,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
16
1 / 6 / 6
9,189
656
5,634
21,908
20,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jonathan21CR
Ao Kuang
18
8 / 3 / 9
11,761
840
11,020
12,578
7,716
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
6 / 3 / 10
10,767
769
11,547
12,540
5,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
ScandaLDayi
Zhong Kui
18
2 / 3 / 15
10,722
766
12,688
20,446
17,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 3 / 8
12,205
872
23,931
9,982
4,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
jasperfetch
Ix Chel
19
1 / 2 / 16
10,776
770
11,063
12,472
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
13
Kills
27
27
Deaths
14
28
Assists
58
Player
Kills
Deaths
Assists
KDA
L
2
5
9
1.3
L
5
2
1
2.75
W
Ao Kuang
Jonathan21CR
Ao Kuang
8
3
9
4.17
W
6
3
10
3.67
W
Zhong Kui
ScandaLDayi
Zhong Kui
2
3
15
3.17
L
Ix Chel
TwztdFairy
Ix Chel
3
8
5
0.69
W
10
3
8
4.67
L
2
6
7
0.92
W
Ix Chel
jasperfetch
Ix Chel
1
2
16
4.5
L
Athena
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,471
Damage
70,249
77,436
Taken
68,018
48,573
Mitigated
41,445
22,144
Healing
26,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,687
2,866
1,629
2,700
17,829
10,436
0
13,758
3,971
0
29,571
L
12,371
454
975
1,429
7,156
3,394
0
5,049
2,027
21,226
0
W
Ao Kuang
Jonathan21CR
Ao Kuang
11,020
2,206
340
3,355
12,578
7,716
2,291
7,607
4,727
20,302
0
W
11,547
4,937
1,830
1,682
12,540
5,703
913
6,065
6,360
0
25,230
W
Zhong Kui
ScandaLDayi
Zhong Kui
12,688
964
307
7,634
20,446
17,743
1,478
11,679
8,178
25,082
0
L
Ix Chel
TwztdFairy
Ix Chel
8,961
467
5,351
1,606
15,120
7,118
0
11,582
3,462
23,643
0
W
23,931
11,948
976
1,758
9,982
4,865
1,372
6,831
3,058
44,832
0
L
12,818
1,116
935
2,283
15,423
7,416
0
12,205
3,030
27,232
0
W
Ix Chel
jasperfetch
Ix Chel
11,063
1,525
2,831
6,080
12,472
5,418
1,332
7,597
4,866
39,134
0
L
Athena
5,634
1,111
2,768
2,468
21,908
20,209
0
15,412
5,758
11,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,555
Gold Earned
56,231
132
Minions Killed
175
0
Camps Cleared
0
1,167,838
Distance Traveled
1,280,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,226
659
37
3
0
268,620
0
L
He Bo
8,788
628
24
2
0
201,524
0
W
Ao Kuang
11,761
840
15
1
0
234,362
0
W
Ullr
10,767
769
22
2
0
217,787
0
W
Zhong Kui
10,722
766
39
3
0
255,819
0
L
Ix Chel
9,136
653
22
2
0
214,358
0
W
Vulcan
12,205
872
56
4
0
282,439
0
L
Nox
9,216
658
41
3
0
222,316
0
W
Ix Chel
10,776
770
43
3
0
289,879
0
L
Athena
9,189
656
8
1
0
261,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role