Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 293
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Azemption
Thor
Level 146
God Stats
2W - 2L
1,196 SR
Queue Stats
213W - 221L
1,511 Elo+
Party 2
Bacchus
Bacchus
Dank xx Nugs
Bacchus
Level 157
God Stats
5W - 4L
1,472 SR
Queue Stats
183W - 194L
1,591 Elo+
Solo
Camazotz
Camazotz
Whoevrr
Camazotz
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,505 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
joshua170722
Ah Muzen Cab
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 87L
1,367 Elo+
Solo
Team Averages
Level 157
1,434 SR
1,495 Elo+

VS

Team Averages
Level 119
1,503 SR
1,573 Elo+
Mercury
Mercury
Aeraecura
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
543W - 553L
1,548 Elo+
Solo
Hun Batz
Hun Batz
Blon_787
Hun Batz
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
404W - 394L
1,494 Elo+
Solo
Thoth
Thoth
CheckTheSettings
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,810 Elo+
Party 1
Vulcan
Vulcan
Sober_Death
Vulcan
Level 149
God Stats
9W - 3L
1,492 SR
Queue Stats
330W - 327L
1,594 Elo+
Party 1
Chaac
Chaac
ZEUS355
Chaac
Level 172
God Stats
2W - 1L
1,525 SR
Queue Stats
209W - 209L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 3 / 7
9,882
824
9,812
10,832
9,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Thor
16
7 / 3 / 12
9,915
826
12,801
9,967
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
Dank xx Nugs
Bacchus
15
4 / 6 / 10
9,655
805
11,389
18,219
28,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Camazotz
Whoevrr
Camazotz
16
3 / 1 / 14
9,081
757
6,901
10,977
5,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Muzen Cab
joshua170722
Ah Muzen Cab
17
3 / 2 / 14
9,329
777
10,822
10,115
4,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aeraecura
Mercury
14
2 / 7 / 7
8,429
702
6,822
10,764
4,136
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Blon_787
Hun Batz
17
6 / 4 / 5
9,592
799
8,075
10,931
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 6 / 2
8,084
674
3,583
9,210
3,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
17
4 / 2 / 6
9,547
796
18,540
7,504
3,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
ZEUS355
Chaac
15
1 / 4 / 9
9,228
769
10,702
17,280
18,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
23
Kills
14
15
Deaths
23
57
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
3
7
3.17
L
Mercury
Aeraecura
Mercury
2
7
7
0.79
W
Thor
7
3
12
4.33
L
Hun Batz
Blon_787
Hun Batz
6
4
5
2.13
L
1
6
2
0.33
W
Bacchus
Dank xx Nugs
Bacchus
4
6
10
1.5
L
Vulcan
4
2
6
3.5
W
Camazotz
Whoevrr
Camazotz
3
1
14
10
L
Chaac
ZEUS355
Chaac
1
4
9
1.38
W
Ah Muzen Cab
joshua170722
Ah Muzen Cab
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,725
Damage
47,722
60,110
Taken
55,689
52,828
Mitigated
33,606
19,817
Healing
12,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
9,812
2,037
481
2,507
10,832
9,940
1,731
3,739
7,093
27,023
1,883
L
Mercury
Aeraecura
Mercury
6,822
3,264
290
532
10,764
4,136
373
3,628
6,816
0
10,321
W
Thor
12,801
357
2,102
2,310
9,967
4,824
217
2,993
6,974
0
19,673
L
Hun Batz
Blon_787
Hun Batz
8,075
707
687
1,370
10,931
4,789
638
3,448
7,280
0
21,532
L
3,583
518
0
274
9,210
3,257
0
2,914
6,296
9,270
0
W
Bacchus
Dank xx Nugs
Bacchus
11,389
1,070
673
2,064
18,219
28,566
0
7,872
10,026
17,367
718
L
Vulcan
18,540
7,771
1,360
1,554
7,504
3,343
522
2,828
4,584
41,178
0
W
Camazotz
Whoevrr
Camazotz
6,901
756
1,742
5,269
10,977
5,190
556
4,672
6,305
0
15,109
L
Chaac
ZEUS355
Chaac
10,702
743
385
6,161
17,280
18,081
163
7,149
9,180
1,876
13,213
W
Ah Muzen Cab
joshua170722
Ah Muzen Cab
10,822
3,905
758
1,911
10,115
4,308
2,150
4,473
5,614
0
28,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,862
Gold Earned
44,880
123
Minions Killed
130
0
Camps Cleared
0
1,023,279
Distance Traveled
1,127,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,882
824
54
5
0
147,083
0
L
Mercury
8,429
702
14
1
0
215,309
0
W
Thor
9,915
826
11
1
0
234,237
0
L
Hun Batz
9,592
799
28
2
0
212,962
0
L
Thoth
8,084
674
21
2
0
194,449
0
W
Bacchus
9,655
805
9
1
0
193,399
0
L
Vulcan
9,547
796
56
5
0
269,302
0
W
Camazotz
9,081
757
11
1
0
259,006
0
L
Chaac
9,228
769
11
1
0
235,001
0
W
Ah Muzen Cab
9,329
777
38
3
0
189,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role