Player Matchup

Charon
Charon
Goat102312
Charon
Level 29
God Stats
11W - 6L
1,720 SR
Queue Stats
86W - 87L
1,444 Elo+
Party 1
Yu Huang
Yu Huang
R4M_hacosta73
Yu Huang
Level 120
God Stats
8W - 15L
1,438 SR
Queue Stats
182W - 159L
1,420 Elo+
Party 1
Mercury
Mercury
Type2Ballabetes
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,183 Elo+
Party 1
Team Averages
Level 59
1,553 SR
1,349 Elo+

VS

Team Averages
Level 73
1,616 SR
1,421 Elo+
Anubis
Anubis
MsBaddieGorgeous
Anubis
Level 121
God Stats
9W - 8L
1,626 SR
Queue Stats
48W - 55L
1,444 Elo+
Party 2
Nox
Nox
PrinceNavee
Nox
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,415 Elo+
Party 2
Chronos
Chronos
Xarcovian
Chronos
Level 29
God Stats
2W - 0L
1,723 SR
Queue Stats
22W - 24L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Goat102312
Charon
16
3 / 1 / 3
12,705
706
10,790
17,339
20,571
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yu Huang
R4M_hacosta73
Yu Huang
13
4 / 3 / 2
12,166
676
8,711
12,468
4,179
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
1 / 7 / 5
12,362
687
6,603
14,570
5,352
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
13,730
763
16,063
11,527
7,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 4 / 2
13,281
738
8,543
11,179
5,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Xarcovian
Chronos
16
1 / 3 / 8
12,860
714
8,078
12,442
5,424
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
8
Kills
10
11
Deaths
8
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charon
Goat102312
Charon
3
1
3
4.5
W
3
1
7
6.5
W
6
4
2
1.75
L
Yu Huang
R4M_hacosta73
Yu Huang
4
3
2
1.67
L
1
7
5
0.5
W
Chronos
Xarcovian
Chronos
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,104
Damage
32,684
44,377
Taken
35,148
30,102
Mitigated
17,650
6,188
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Goat102312
Charon
10,790
1,199
0
2,480
17,339
20,571
0
12,096
4,943
41,890
0
W
16,063
914
0
6,793
11,527
7,056
856
6,201
5,326
87,932
0
W
8,543
251
762
1,275
11,179
5,170
374
7,916
3,252
41,739
0
L
Yu Huang
R4M_hacosta73
Yu Huang
8,711
474
0
3,458
12,468
4,179
0
10,287
2,129
46,905
0
L
6,603
4,187
0
250
14,570
5,352
0
10,403
4,167
0
38,833
W
Chronos
Xarcovian
Chronos
8,078
4,085
0
637
12,442
5,424
1,599
6,089
6,353
43,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,233
Gold Earned
39,871
184
Minions Killed
224
0
Camps Cleared
0
903,346
Distance Traveled
907,744
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
12,705
706
47
3
0
337,785
0
W
Anubis
13,730
763
120
7
0
306,299
0
W
Nox
13,281
738
66
4
0
312,432
6
L
Yu Huang
12,166
676
81
5
0
232,748
0
L
Mercury
12,362
687
56
3
0
332,813
0
W
Chronos
12,860
714
38
2
0
289,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role