Player Matchup

Geb
Geb
FREEMANKINGZ
Geb
Level 76
God Stats
9W - 1L
1,795 SR
Queue Stats
35W - 21L
1,474 Elo+
Solo
Fenrir
Fenrir
King_Barie24
Fenrir
Level 105
God Stats
12W - 10L
1,724 SR
Queue Stats
109W - 79L
1,554 Elo+
Solo
Izanami
Izanami
Kiurro
Izanami
Level 44
God Stats
6W - 1L
1,641 SR
Queue Stats
136W - 171L
1,354 Elo+
Solo
Sylvanus
Sylvanus
MeSoSquirtles
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 75L
1,538 Elo+
Solo
Nu Wa
Nu Wa
Mercuryhewry
Nu Wa
Level 139
God Stats
7W - 2L
1,650 SR
Queue Stats
269W - 266L
1,434 Elo+
Solo
Team Averages
Level 87
1,662 SR
1,471 Elo+

VS

Team Averages
Level 60
1,398 SR
1,351 Elo+
The Morrigan
The Morrigan
Kulkukant
The Morrigan
Level 96
God Stats
4W - 6L
1,482 SR
Queue Stats
574W - 557L
1,433 Elo+
Party 1
Izanami
Izanami
Lady0fShad0w
Izanami
Level 57
God Stats
63W - 80L
1,421 SR
Queue Stats
118W - 165L
1,369 Elo+
Party 1
Ymir
Ymir
Pryvacii-
Ymir
Level 41
God Stats
16W - 23L
1,292 SR
Queue Stats
370W - 456L
1,275 Elo+
Party 2
King Arthur
King Arthur
S_Flare7
King Arthur
Level 59
God Stats
16W - 22L
1,408 SR
Queue Stats
309W - 380L
1,357 Elo+
Party 2
Thor
Thor
chziin11
Thor
Level 47
God Stats
2W - 10L
1,388 SR
Queue Stats
38W - 75L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
6,186
619
3,110
5,768
3,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
4 / 1 / 2
6,056
606
3,794
7,449
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Kiurro
Izanami
11
8 / 1 / 2
6,641
664
8,598
6,114
2,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MeSoSquirtles
Sylvanus
10
1 / 3 / 1
5,839
584
3,928
8,481
8,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 1
5,741
574
3,706
3,646
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kulkukant
The Morrigan
10
1 / 3 / 0
5,427
543
2,671
4,514
901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Lady0fShad0w
Izanami
8
0 / 7 / 1
4,701
470
3,399
8,342
2,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
1 / 4 / 0
5,418
542
1,541
10,523
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
S_Flare7
King Arthur
12
3 / 2 / 0
6,414
641
6,077
11,572
7,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
1
0 / 0 / 0
1,878
188
0
201
63

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
16
Kills
5
5
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Fenrir
4
1
2
5
W
Izanami
Kiurro
Izanami
8
1
2
9
L
The Morrigan
Kulkukant
The Morrigan
1
3
0
0.33
L
Izanami
Lady0fShad0w
Izanami
0
7
1
0.07
W
Sylvanus
MeSoSquirtles
Sylvanus
1
3
1
0.5
W
2
0
1
2.5
L
Ymir
1
4
0
0.25
L
King Arthur
S_Flare7
King Arthur
3
2
0
1.5
L
Thor
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,136
Damage
13,688
31,458
Taken
35,152
18,248
Mitigated
18,037
7,213
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,110
450
1,461
913
5,768
3,209
0
759
4,953
19,653
0
W
Fenrir
3,794
1,167
0
1,256
7,449
2,900
0
0
7,449
0
45,791
W
Izanami
Kiurro
Izanami
8,598
7,085
0
1,777
6,114
2,111
0
863
5,251
0
43,634
L
The Morrigan
Kulkukant
The Morrigan
2,671
430
0
235
4,514
901
0
2,899
1,489
34,160
1,225
L
Izanami
Lady0fShad0w
Izanami
3,399
2,304
0
612
8,342
2,469
0
1,264
7,078
0
28,882
W
Sylvanus
MeSoSquirtles
Sylvanus
3,928
1,928
0
1,446
8,481
8,840
167
316
8,165
31,796
8,384
W
3,706
1,892
0
360
3,646
1,188
459
1,546
1,910
39,275
0
L
Ymir
1,541
479
0
3,438
10,523
7,262
0
1,980
8,467
17,148
0
L
King Arthur
S_Flare7
King Arthur
6,077
544
0
2,210
11,572
7,342
0
4,017
7,555
877
44,563
L
Thor
0
0
0
0
201
63
0
201
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,463
Gold Earned
23,838
279
Minions Killed
204
0
Camps Cleared
0
960,558
Distance Traveled
697,444
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,186
619
16
2
0
241,834
6
W
Fenrir
6,056
606
80
8
0
222,422
0
W
Izanami
6,641
664
63
6
0
179,928
2
L
The Morrigan
5,427
543
62
6
0
169,844
0
L
Izanami
4,701
470
39
4
0
152,913
0
W
Sylvanus
5,839
584
69
7
0
165,780
0
W
Nu Wa
5,741
574
51
5
0
150,594
2
L
Ymir
5,418
542
31
3
0
177,892
0
L
King Arthur
6,414
641
72
7
0
196,795
0
L
Thor
1,878
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role