Player Matchup

Cthulhu
Cthulhu
Alduccio_007
Cthulhu
Level 47
God Stats
7W - 2L
1,563 SR
Queue Stats
83W - 91L
1,398 Elo+
Party 1
Serqet
Serqet
Krazcematick
Serqet
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,289 Elo+
Solo
Tyr
Tyr
Redbyll
Tyr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 74L
1,507 Elo+
Solo
Janus
Janus
alwill
Janus
Level 108
God Stats
9W - 12L
1,250 SR
Queue Stats
195W - 207L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
zayd159
Danzaburou
Level 96
God Stats
8W - 7L
1,502 SR
Queue Stats
40W - 35L
1,486 Elo+
Solo
Team Averages
Level 70
1,463 SR
1,421 Elo+

VS

Team Averages
Level 123
1,543 SR
1,450 Elo+
Mercury
Mercury
LUKEIMYOURDADDY
Mercury
Level 129
God Stats
16W - 11L
1,537 SR
Queue Stats
109W - 100L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Legion1412
Morgan Le Fay
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,463 Elo+
Solo
Skadi
Skadi
Liebchen
Skadi
Level 148
God Stats
1W - 0L
1,464 SR
Queue Stats
25W - 40L
1,267 Elo+
Solo
Charon
Charon
RavenJacob
Charon
Level 144
God Stats
2W - 1L
1,517 SR
Queue Stats
132W - 124L
1,477 Elo+
Solo
Kukulkan
Kukulkan
ShadyRexy
Kukulkan
Level 81
God Stats
2W - 0L
1,699 SR
Queue Stats
67W - 65L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alduccio_007
Cthulhu
11
0 / 7 / 4
8,567
428
8,807
27,855
21,079
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Serqet
14
5 / 10 / 1
9,607
480
9,649
20,880
8,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Tyr
11
0 / 3 / 0
7,859
393
3,004
11,768
7,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
alwill
Janus
16
4 / 5 / 1
10,473
524
15,553
15,741
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
zayd159
Danzaburou
13
0 / 5 / 2
8,420
421
8,039
18,961
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 8
13,300
665
14,480
15,444
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Legion1412
Morgan Le Fay
18
4 / 0 / 2
11,693
585
11,307
9,201
9,235
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Liebchen
Skadi
15
6 / 2 / 5
10,430
522
13,306
15,767
5,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
RavenJacob
Charon
14
2 / 1 / 13
9,771
489
8,099
12,918
13,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
ShadyRexy
Kukulkan
16
10 / 5 / 6
10,929
546
27,968
14,458
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
30
30
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alduccio_007
Cthulhu
0
7
4
0.29
L
Serqet
5
10
1
0.55
W
8
1
8
12
W
Morgan Le Fay
Legion1412
Morgan Le Fay
4
0
2
5
W
Skadi
Liebchen
Skadi
6
2
5
4.25
W
Charon
RavenJacob
Charon
2
1
13
8.5
L
Tyr
0
3
0
0
W
Kukulkan
ShadyRexy
Kukulkan
10
5
6
2.6
L
Janus
alwill
Janus
4
5
1
0.9
L
Danzaburou
zayd159
Danzaburou
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,052
Damage
75,160
95,205
Taken
67,788
51,252
Mitigated
40,525
20,358
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alduccio_007
Cthulhu
8,807
267
2,430
6,392
27,855
21,079
0
12,231
15,568
27,167
0
L
Serqet
9,649
3,217
0
543
20,880
8,884
0
8,510
12,370
0
66,422
W
14,480
7,769
0
1,780
15,444
6,893
4,678
3,999
11,079
0
149,330
W
Morgan Le Fay
Legion1412
Morgan Le Fay
11,307
787
0
1,793
9,201
9,235
162
534
8,451
81,833
0
W
Skadi
Liebchen
Skadi
13,306
5,769
179
5,319
15,767
5,912
841
5,113
10,268
0
64,540
W
Charon
RavenJacob
Charon
8,099
2,010
0
988
12,918
13,065
431
5,340
7,386
30,760
0
L
Tyr
3,004
616
0
1,271
11,768
7,679
0
8,317
3,387
0
34,832
W
Kukulkan
ShadyRexy
Kukulkan
27,968
5,418
0
3,444
14,458
5,420
325
8,807
4,927
74,454
0
L
Janus
alwill
Janus
15,553
343
0
2,896
15,741
6,446
0
11,570
4,171
85,956
0
L
Danzaburou
zayd159
Danzaburou
8,039
2,771
0
6,826
18,961
7,164
244
6,854
11,863
0
67,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,926
Gold Earned
56,123
414
Minions Killed
555
0
Camps Cleared
0
1,820,132
Distance Traveled
2,093,338
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,567
428
25
1
0
408,173
0
L
Serqet
9,607
480
90
5
0
389,891
0
W
Mercury
13,300
665
203
10
0
598,851
7
W
Morgan Le Fay
11,693
585
115
6
0
366,008
0
W
Skadi
10,430
522
92
5
0
358,476
8
W
Charon
9,771
489
37
2
0
381,810
0
L
Tyr
7,859
393
56
3
0
253,809
0
W
Kukulkan
10,929
546
108
5
0
388,193
0
L
Janus
10,473
524
147
7
0
415,115
0
L
Danzaburou
8,420
421
96
5
0
353,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role