Player Matchup

Jormungandr
Jormungandr
Gold V
BMIR21
Jormungandr
Gold V
Level 60
God Stats
0W - 1L
1,521 SR
Queue Stats
28W - 31L
1,289 MMR
Party 1
Kali
Kali
Platinum I
IFenrisI
Kali
Platinum I
Level 127
God Stats
0W - 1L
1,871 SR
Queue Stats
40W - 34L
1,903 MMR
Party 1
Olorun
Olorun
Platinum V
Nacatamalon
Olorun
Platinum V
Level 124
God Stats
0W - 1L
1,282 SR
Queue Stats
32W - 27L
1,705 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 104
1,558 SR
1,632 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 87
1,498 SR
1,605 MMR
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
bedusa
Baron Samedi
Platinum III
Level 102
God Stats
1W - 3L
1,531 SR
Queue Stats
58W - 61L
1,655 MMR
Party 2
Maui
Maui
Platinum III
berlang
Maui
Platinum III
Level 77
God Stats
13W - 6L
1,462 SR
Queue Stats
46W - 44L
1,660 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BMIR21
Jormungandr
15
2 / 3 / 2
10,810
721
11,993
20,691
17,896
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
13
0 / 5 / 4
10,286
686
12,203
17,090
7,347
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
13
3 / 7 / 2
10,936
729
13,575
17,927
7,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
VulcanKuzenboMartichorasBacchusThoth

VS

Bans
ScyllaHou YiSobekCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 3 / 9
12,167
811
21,144
16,351
7,934
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
bedusa
Baron Samedi
15
7 / 2 / 6
12,481
832
14,942
15,120
14,111
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Maui
berlang
Maui
16
4 / 0 / 11
12,258
817
10,308
16,215
18,331
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
15
15
Deaths
5
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
9
2.83
L
Jormungandr
BMIR21
Jormungandr
2
3
2
1
L
Kali
0
5
4
0.4
L
Olorun
3
7
2
0.57
W
Baron Samedi
bedusa
Baron Samedi
7
2
6
5
W
Maui
berlang
Maui
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,771
Damage
46,394
55,708
Taken
47,686
32,409
Mitigated
40,376
9,149
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
21,144
15,297
0
5,002
16,351
7,934
2,594
7,969
8,330
0
69,970
L
Jormungandr
BMIR21
Jormungandr
11,993
1,541
0
2,594
20,691
17,896
0
8,181
12,434
48,531
826
L
Kali
12,203
5,506
0
2,277
17,090
7,347
0
7,011
10,079
0
44,597
L
Olorun
13,575
6,740
300
3,978
17,927
7,166
0
10,202
7,725
38,093
0
W
Baron Samedi
bedusa
Baron Samedi
14,942
1,419
3,153
6,259
15,120
14,111
465
8,172
6,948
53,029
268
W
Maui
berlang
Maui
10,308
1,149
0
4,523
16,215
18,331
0
9,082
7,025
25,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,032
Gold Earned
36,906
148
Minions Killed
165
0
Camps Cleared
0
858,173
Distance Traveled
832,682
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,167
811
101
7
0
259,442
2
L
Jormungandr
10,810
721
44
3
0
299,174
3
L
Kali
10,286
686
48
3
0
297,976
2
L
Olorun
10,936
729
56
4
0
261,023
1
W
Baron Samedi
12,481
832
46
3
0
265,290
0
W
Maui
12,258
817
18
1
0
307,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role