Player Matchup

Pele
Pele
Big Lardo
Pele
Level 90
God Stats
59W - 61L
1,444 SR
Queue Stats
392W - 422L
1,350 Elo+
Party 2
Surtr
Surtr
DatMyRecruit
Surtr
Level 103
God Stats
18W - 23L
1,581 SR
Queue Stats
238W - 213L
1,471 Elo+
Solo
Apollo
Apollo
LEAFS-NATIONS
Apollo
Level 157
God Stats
14W - 20L
1,438 SR
Queue Stats
156W - 157L
1,440 Elo+
Solo
Janus
Janus
claSickx
Janus
Level 48
God Stats
5W - 11L
1,332 SR
Queue Stats
58W - 92L
1,394 Elo+
Party 2
Bacchus
Bacchus
leonnhardo
Bacchus
Level 86
God Stats
5W - 1L
1,482 SR
Queue Stats
145W - 144L
1,325 Elo+
Solo
Team Averages
Level 97
1,455 SR
1,396 Elo+

VS

Team Averages
Level 62
1,515 SR
1,352 Elo+
Rama
Rama
 
Rama
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AB-DaGoat1
Thanatos
Level 39
God Stats
18W - 24L
1,433 SR
Queue Stats
21W - 41L
1,293 Elo+
Party 1
Fenrir
Fenrir
Wanted-22-
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,257 Elo+
Party 1
Hades
Hades
brikkedup99
Hades
Level 59
God Stats
6W - 5L
1,638 SR
Queue Stats
196W - 227L
1,378 Elo+
Solo
Poseidon
Poseidon
chziin11
Poseidon
Level 47
God Stats
1W - 1L
1,501 SR
Queue Stats
38W - 75L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 3 / 6
7,578
541
6,124
11,953
4,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
14 / 2 / 4
9,555
683
13,554
13,693
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 1
7,309
522
5,180
9,097
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
claSickx
Janus
14
5 / 2 / 4
8,106
579
7,728
7,565
2,716
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
leonnhardo
Bacchus
10
1 / 2 / 4
6,327
452
4,637
7,836
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
2 / 3 / 5
7,354
525
7,412
12,117
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
AB-DaGoat1
Thanatos
9
2 / 7 / 2
6,451
461
4,943
11,089
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Wanted-22-
Fenrir
11
2 / 10 / 0
7,132
509
5,244
13,677
6,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 5 / 3
6,469
462
4,375
10,685
7,360
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
chziin11
Poseidon
13
2 / 3 / 1
7,815
558
5,900
7,870
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
27
Kills
9
11
Deaths
28
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
5
1.5
L
Thanatos
AB-DaGoat1
Thanatos
2
7
2
0.43
W
Pele
5
3
6
2.67
W
14
2
4
8
W
2
2
1
1.25
L
Fenrir
Wanted-22-
Fenrir
2
10
0
0.2
L
1
5
3
0.5
L
Poseidon
chziin11
Poseidon
2
3
1
0.83
W
Janus
claSickx
Janus
5
2
4
3.5
W
Bacchus
leonnhardo
Bacchus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,223
Damage
27,874
50,144
Taken
55,438
24,066
Mitigated
25,008
11,892
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,412
5,566
0
4,961
12,117
4,657
0
2,487
9,620
0
45,090
L
Thanatos
AB-DaGoat1
Thanatos
4,943
351
0
3,259
11,089
3,729
294
3,975
7,114
0
29,456
W
Pele
6,124
1,308
0
2,732
11,953
4,265
0
3,220
8,733
0
42,308
W
13,554
6,843
0
5,069
13,693
7,008
396
1,853
11,840
729
62,124
W
5,180
2,979
116
2,717
9,097
4,167
909
1,333
7,764
0
58,977
L
Fenrir
Wanted-22-
Fenrir
5,244
2,000
0
1,117
13,677
6,926
766
714
12,963
0
35,547
L
4,375
99
175
2,164
10,685
7,360
0
3,034
7,651
29,130
0
L
Poseidon
chziin11
Poseidon
5,900
570
0
750
7,870
2,336
547
2,607
5,263
55,287
0
W
Janus
claSickx
Janus
7,728
809
0
250
7,565
2,716
0
2,470
5,095
61,967
0
W
Bacchus
leonnhardo
Bacchus
4,637
417
182
826
7,836
5,910
64
1,469
6,367
22,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,875
Gold Earned
35,221
358
Minions Killed
328
0
Camps Cleared
0
1,407,123
Distance Traveled
1,273,221
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,354
525
76
5
0
214,488
0
L
Thanatos
6,451
461
42
3
0
262,337
0
W
Pele
7,578
541
50
4
0
325,312
0
W
Surtr
9,555
683
91
7
0
250,765
0
W
Apollo
7,309
522
92
7
0
222,727
8
L
Fenrir
7,132
509
59
4
0
269,770
0
L
Hades
6,469
462
53
4
0
251,288
0
L
Poseidon
7,815
558
98
7
0
275,338
0
W
Janus
8,106
579
93
7
0
298,574
0
W
Bacchus
6,327
452
32
2
0
309,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role