Player Matchup

Medusa
Medusa
EuraDeplporable
Medusa
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 35L
1,437 Elo+
Party 3
Nu Wa
Nu Wa
IlISIMPIlI
Nu Wa
Level 82
God Stats
25W - 14L
1,643 SR
Queue Stats
50W - 41L
1,553 Elo+
Party 1
Fenrir
Fenrir
Kanokon8658
Fenrir
Level 129
God Stats
12W - 11L
1,598 SR
Queue Stats
137W - 130L
1,511 Elo+
Party 1
Gilgamesh
Gilgamesh
NotNewB
Gilgamesh
Level 65
God Stats
2W - 2L
1,367 SR
Queue Stats
195W - 198L
1,441 Elo+
Party 1
Ares
Ares
likmybawz
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,744 Elo+
Party 3
Team Averages
Level 72
1,522 SR
1,537 Elo+

VS

Team Averages
Level 106
1,561 SR
1,569 Elo+
Anubis
Anubis
JZarr921
Anubis
Level 63
God Stats
3W - 2L
1,499 SR
Queue Stats
91W - 76L
1,514 Elo+
Party 2
Bakasura
Bakasura
James McGilI
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 13L
1,686 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Rickillua
Morgan Le Fay
Level 155
God Stats
32W - 31L
1,536 SR
Queue Stats
339W - 308L
1,515 Elo+
Solo
Mercury
Mercury
comic0
Mercury
Level 168
God Stats
8W - 1L
1,768 SR
Queue Stats
52W - 31L
1,601 Elo+
Solo
Anhur
Anhur
shadowwalker439
Anhur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 162L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
9,798
516
13,454
18,967
7,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
15
0 / 7 / 3
8,658
456
10,628
13,430
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
18
9 / 7 / 1
10,981
578
9,804
19,644
11,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
NotNewB
Gilgamesh
13
0 / 7 / 4
8,066
425
10,698
18,329
14,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
13
3 / 2 / 6
9,203
484
10,078
16,120
18,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JZarr921
Anubis
15
5 / 5 / 9
10,125
533
10,614
14,222
7,640
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
James McGilI
Bakasura
18
5 / 1 / 4
11,776
620
12,544
20,454
10,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Rickillua
Morgan Le Fay
15
2 / 1 / 9
9,551
503
7,517
12,323
12,179
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
comic0
Mercury
19
14 / 3 / 5
12,447
655
19,575
14,461
6,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
3 / 5 / 3
9,392
494
10,939
17,317
7,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
15
Kills
29
29
Deaths
15
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
Nu Wa
0
7
3
0.21
W
Anubis
JZarr921
Anubis
5
5
9
1.9
W
Bakasura
James McGilI
Bakasura
5
1
4
7
L
Fenrir
9
7
1
1.36
L
Gilgamesh
NotNewB
Gilgamesh
0
7
4
0.29
W
Morgan Le Fay
Rickillua
Morgan Le Fay
2
1
9
6.5
W
Mercury
comic0
Mercury
14
3
5
5.5
L
Ares
3
2
6
3
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,662
Damage
61,189
86,490
Taken
78,777
56,412
Mitigated
44,042
17,390
Healing
24,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,454
6,471
0
5,931
18,967
7,545
0
3,263
15,494
0
76,656
L
Nu Wa
10,628
783
0
1,069
13,430
4,215
0
3,344
9,665
66,788
0
W
Anubis
JZarr921
Anubis
10,614
527
0
5,022
14,222
7,640
250
4,270
9,634
65,553
0
W
Bakasura
James McGilI
Bakasura
12,544
7,198
0
11,473
20,454
10,463
1,380
2,765
17,245
0
78,064
L
Fenrir
9,804
2,454
0
5,822
19,644
11,761
0
4,087
14,824
0
71,834
L
Gilgamesh
NotNewB
Gilgamesh
10,698
2,230
0
2,135
18,329
14,612
0
3,020
13,717
0
50,114
W
Morgan Le Fay
Rickillua
Morgan Le Fay
7,517
755
0
2,376
12,323
12,179
135
5,139
6,900
36,475
0
W
Mercury
comic0
Mercury
19,575
12,475
0
1,235
14,461
6,506
322
3,680
10,623
0
120,302
L
Ares
10,078
72
0
2,433
16,120
18,279
324
4,515
11,605
29,418
0
W
10,939
6,113
0
4,436
17,317
7,254
1,302
4,489
12,674
0
65,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
53,291
452
Minions Killed
558
0
Camps Cleared
0
1,776,950
Distance Traveled
1,907,511
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,798
516
118
6
0
345,916
5
L
Nu Wa
8,658
456
130
7
0
325,499
0
W
Anubis
10,125
533
92
5
0
309,711
5
W
Bakasura
11,776
620
175
9
0
441,427
2
L
Fenrir
10,981
578
103
5
0
396,824
2
L
Gilgamesh
8,066
425
64
3
0
359,015
0
W
Morgan Le Fay
9,551
503
49
3
0
380,460
0
W
Mercury
12,447
655
145
8
0
436,469
0
L
Ares
9,203
484
37
2
0
349,696
0
W
Anhur
9,392
494
97
5
0
339,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role