Player Matchup

Baron Samedi
Baron Samedi
Linnkz__
Baron Samedi
Level 149
God Stats
7W - 3L
1,647 SR
Queue Stats
581W - 574L
1,564 Elo+
Solo
Anubis
Anubis
ZombieBearShark
Anubis
Level 108
God Stats
0W - 1L
1,565 SR
Queue Stats
22W - 35L
1,361 Elo+
Solo
Xbalanque
Xbalanque
descabeludo5ever
Xbalanque
Level 129
God Stats
5W - 7L
1,382 SR
Queue Stats
681W - 717L
1,520 Elo+
Solo
Serqet
Serqet
noahtron321
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
xxxdonkeyxxx
Artemis
Level 210
God Stats
18W - 10L
1,684 SR
Queue Stats
774W - 764L
1,553 Elo+
Solo
Team Averages
Level 122
1,555 SR
1,500 Elo+

VS

Team Averages
Level 146
1,502 SR
1,474 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigNovaKane
Izanami
Level 147
God Stats
3W - 3L
1,303 SR
Queue Stats
398W - 420L
1,425 Elo+
Solo
Janus
Janus
Crimtide83
Janus
Level 140
God Stats
2W - 3L
1,709 SR
Queue Stats
333W - 313L
1,560 Elo+
Solo
Charon
Charon
TheKingofBats
Charon
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
153W - 160L
1,464 Elo+
Solo
Artio
Artio
swyven
Artio
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 77L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Linnkz__
Baron Samedi
16
5 / 5 / 4
8,661
866
9,654
13,868
6,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 3 / 5
9,091
909
9,586
11,422
5,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
15
1 / 5 / 5
7,707
771
9,165
10,608
4,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
8
0 / 1 / 1
6,247
625
544
2,416
2,262
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
xxxdonkeyxxx
Artemis
15
0 / 3 / 7
7,917
792
16,432
9,278
3,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
5 / 4 / 9
9,624
962
13,002
12,729
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
BigNovaKane
Izanami
17
6 / 2 / 6
9,352
935
5,967
11,102
5,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
16
3 / 1 / 7
9,278
928
13,833
7,149
3,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 2 / 11
9,164
916
10,744
9,819
7,530
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
swyven
Artio
15
0 / 3 / 9
9,010
901
1,473
13,012
12,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
10
Kills
17
17
Deaths
12
22
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
5
4
9
2.38
W
Izanami
BigNovaKane
Izanami
6
2
6
4.5
W
Janus
3
1
7
6.5
L
Baron Samedi
Linnkz__
Baron Samedi
5
5
4
1.4
W
3
2
11
4.25
L
4
3
5
2.17
L
Xbalanque
1
5
5
0.7
L
Serqet
0
1
1
0.5
W
Artio
swyven
Artio
0
3
9
1.5
L
Artemis
xxxdonkeyxxx
Artemis
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,381
Damage
45,019
47,592
Taken
53,811
23,119
Mitigated
38,080
16,435
Healing
20,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
13,002
1,180
2,239
2,659
12,729
9,756
258
5,836
6,802
2,256
20,040
W
Izanami
BigNovaKane
Izanami
5,967
3,328
1,021
1,742
11,102
5,210
2,291
3,468
7,422
0
19,296
W
Janus
13,833
95
2,521
1,352
7,149
3,069
980
1,675
5,450
35,266
0
L
Baron Samedi
Linnkz__
Baron Samedi
9,654
128
3,763
5,211
13,868
6,688
0
7,758
5,731
18,561
0
W
10,744
318
1,782
1,650
9,819
7,530
789
4,355
5,344
20,125
0
L
9,586
339
420
3,733
11,422
5,935
0
7,238
3,715
26,410
0
L
Xbalanque
9,165
2,827
807
1,034
10,608
4,334
0
5,542
4,759
0
16,066
L
Serqet
544
94
0
324
2,416
2,262
0
1,916
490
0
986
W
Artio
swyven
Artio
1,473
0
2,976
2,963
13,012
12,515
100
4,230
8,714
4,806
0
L
Artemis
xxxdonkeyxxx
Artemis
16,432
2,903
287
856
9,278
3,900
0
5,133
3,920
0
29,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,623
Gold Earned
46,428
109
Minions Killed
147
0
Camps Cleared
0
809,078
Distance Traveled
992,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,624
962
27
3
0
189,558
0
W
Izanami
9,352
935
28
3
0
192,185
0
W
Janus
9,278
928
69
7
0
215,073
0
L
Baron Samedi
8,661
866
27
3
0
168,997
0
W
Charon
9,164
916
15
2
0
195,423
0
L
Anubis
9,091
909
35
4
0
192,455
0
L
Xbalanque
7,707
771
16
2
0
191,384
0
L
Serqet
6,247
625
1
0
0
67,172
0
W
Artio
9,010
901
8
1
0
200,749
0
L
Artemis
7,917
792
30
3
0
189,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role