Player Matchup

He Bo
He Bo
EphemeralFlare
He Bo
Level 147
God Stats
2W - 3L
1,561 SR
Queue Stats
226W - 226L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
King zRezet
Gilgamesh
Level 104
God Stats
1W - 6L
1,436 SR
Queue Stats
21W - 28L
1,375 Elo+
Solo
Awilix
Awilix
RogueMarsh
Awilix
Level 89
God Stats
0W - 3L
1,242 SR
Queue Stats
152W - 147L
1,535 Elo+
Party 1
Team Averages
Level 113
1,413 SR
1,450 Elo+

VS

Team Averages
Level 118
1,433 SR
1,436 Elo+
Surtr
Surtr
CHIPT00THL33
Surtr
Level 104
God Stats
10W - 17L
1,404 SR
Queue Stats
52W - 80L
1,393 Elo+
Party 2
Ra
Ra
FloppyLongboard
Ra
Level 124
God Stats
3W - 4L
1,394 SR
Queue Stats
63W - 80L
1,434 Elo+
Party 2
Cthulhu
Cthulhu
jucaeser2
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 52L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
9,262
712
6,796
5,042
2,424
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
King zRezet
Gilgamesh
10
0 / 2 / 2
8,299
638
6,347
12,190
13,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Awilix
RogueMarsh
Awilix
12
0 / 3 / 2
8,667
667
6,347
9,467
4,827
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 5
8,907
685
2,258
7,646
6,765
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
4 / 1 / 2
10,114
778
6,588
6,941
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
jucaeser2
Cthulhu
14
2 / 0 / 4
9,958
766
11,100
15,333
11,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
6
6
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
2
1
0
2
W
4
1
2
5
L
Gilgamesh
King zRezet
Gilgamesh
0
2
2
0.5
L
Awilix
RogueMarsh
Awilix
0
3
2
0.33
W
Cthulhu
jucaeser2
Cthulhu
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,490
Damage
19,946
26,699
Taken
29,920
20,464
Mitigated
21,288
2,014
Healing
14,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,258
310
247
1,132
7,646
6,765
134
2,869
4,777
354
16,171
L
6,796
719
0
202
5,042
2,424
0
3,488
1,477
39,818
0
W
6,588
201
4,263
2,775
6,941
2,989
382
1,735
5,206
47,467
0
L
Gilgamesh
King zRezet
Gilgamesh
6,347
1,268
0
1,190
12,190
13,213
0
7,940
4,166
0
24,090
L
Awilix
RogueMarsh
Awilix
6,347
3,310
0
622
9,467
4,827
0
6,127
3,340
0
34,504
W
Cthulhu
jucaeser2
Cthulhu
11,100
1,455
132
5,711
15,333
11,534
132
2,591
12,742
40,105
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
28,979
149
Minions Killed
147
0
Camps Cleared
0
797,869
Distance Traveled
763,861
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,907
685
31
2
0
228,768
1
L
He Bo
9,262
712
64
5
0
250,888
2
W
Ra
10,114
778
62
5
0
260,322
1
L
Gilgamesh
8,299
638
25
2
0
262,168
0
L
Awilix
8,667
667
60
5
0
284,813
1
W
Cthulhu
9,958
766
54
4
0
274,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role