Player Matchup

Atlas
Atlas
Cherinford
Atlas
Level 49
God Stats
5W - 0L
1,876 SR
Queue Stats
32W - 33L
1,420 Elo+
Party 2
Awilix
Awilix
DerGruene1994
Awilix
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 6L
1,357 Elo+
Solo
Chang'e
Chang'e
HaqTheRipper
Chang'e
Level 108
God Stats
36W - 16L
1,684 SR
Queue Stats
256W - 270L
1,431 Elo+
Party 1
Hachiman
Hachiman
TH-Blxrr
Hachiman
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
27W - 38L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
ironclad145
Kukulkan
Level 61
God Stats
1W - 0L
1,288 SR
Queue Stats
32W - 33L
1,421 Elo+
Party 2
Team Averages
Level 59
1,532 SR
1,405 Elo+

VS

Team Averages
Level 86
1,533 SR
1,480 Elo+
Cthulhu
Cthulhu
A-K-S89
Cthulhu
Level 109
God Stats
5W - 13L
1,484 SR
Queue Stats
878W - 892L
1,511 Elo+
Solo
Chaac
Chaac
CafPow33
Chaac
Level 64
God Stats
24W - 27L
1,510 SR
Queue Stats
81W - 87L
1,475 Elo+
Solo
Thanatos
Thanatos
Franchuchute
Thanatos
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,500 Elo+
Solo
Ishtar
Ishtar
OneNuttyGeezer
Ishtar
Level 70
God Stats
8W - 6L
1,573 SR
Queue Stats
167W - 146L
1,465 Elo+
Solo
Ah Puch
Ah Puch
Saggybaggy3
Ah Puch
Level 86
God Stats
8W - 6L
1,600 SR
Queue Stats
487W - 472L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
6
0 / 1 / 1
4,065
508
1,520
5,936
3,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 0 / 0
5,425
678
4,648
5,251
1,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
HaqTheRipper
Chang'e
10
2 / 2 / 0
5,626
703
4,499
6,918
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
TH-Blxrr
Hachiman
6
0 / 1 / 0
3,814
477
1,425
3,872
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
ironclad145
Kukulkan
8
1 / 0 / 1
4,630
579
1,616
2,726
784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A-K-S89
Cthulhu
7
2 / 1 / 0
4,873
609
2,713
4,910
2,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
CafPow33
Chaac
9
2 / 2 / 0
4,898
612
4,580
8,711
6,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Franchuchute
Thanatos
6
0 / 2 / 0
3,907
488
935
5,551
1,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 0 / 2
4,258
532
2,843
4,537
1,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Saggybaggy3
Ah Puch
5
0 / 1 / 0
3,682
460
1,123
2,127
601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
6
Kills
4
4
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A-K-S89
Cthulhu
2
1
0
2
L
Chaac
CafPow33
Chaac
2
2
0
1
W
Atlas
0
1
1
0.5
W
3
0
0
3
L
Thanatos
Franchuchute
Thanatos
0
2
0
0
W
Chang'e
HaqTheRipper
Chang'e
2
2
0
1
L
0
0
2
1
L
Ah Puch
Saggybaggy3
Ah Puch
0
1
0
0
W
Hachiman
TH-Blxrr
Hachiman
0
1
0
0
W
Kukulkan
ironclad145
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
12,194
24,703
Taken
25,836
9,671
Mitigated
12,983
5,374
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A-K-S89
Cthulhu
2,713
91
666
1,484
4,910
2,730
0
1,532
3,298
13,842
0
L
Chaac
CafPow33
Chaac
4,580
432
0
2,640
8,711
6,817
0
4,499
4,212
0
33,775
W
Atlas
1,520
612
0
1,378
5,936
3,553
0
1,217
4,719
6,479
0
W
4,648
1,951
0
310
5,251
1,952
0
426
4,825
0
43,397
L
Thanatos
Franchuchute
Thanatos
935
288
0
2,136
5,551
1,446
0
208
5,343
0
14,446
W
Chang'e
HaqTheRipper
Chang'e
4,499
504
0
3,082
6,918
2,270
72
0
6,918
37,967
0
L
2,843
1,281
0
1,298
4,537
1,389
0
671
3,866
0
26,830
L
Ah Puch
Saggybaggy3
Ah Puch
1,123
0
0
1,032
2,127
601
0
652
1,475
10,755
0
W
Hachiman
TH-Blxrr
Hachiman
1,425
1,066
0
600
3,872
1,112
0
1,308
2,564
0
17,899
W
Kukulkan
ironclad145
Kukulkan
1,616
102
0
4
2,726
784
12
918
1,808
20,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,560
Gold Earned
21,618
235
Minions Killed
151
0
Camps Cleared
0
790,626
Distance Traveled
645,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,873
609
25
3
0
152,095
0
L
Chaac
4,898
612
41
5
0
164,134
0
W
Atlas
4,065
508
16
2
0
158,771
0
W
Awilix
5,425
678
78
10
0
180,962
0
L
Thanatos
3,907
488
26
3
0
124,962
0
W
Chang'e
5,626
703
74
9
0
150,322
0
L
Ishtar
4,258
532
34
4
0
141,731
0
L
Ah Puch
3,682
460
25
3
0
62,484
0
W
Hachiman
3,814
477
31
4
0
131,460
0
W
Kukulkan
4,630
579
36
5
0
169,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role