Player Matchup

Nu Wa
Nu Wa
Electrox_Estelar
Nu Wa
Level 127
God Stats
21W - 7L
1,621 SR
Queue Stats
96W - 104L
1,417 Elo+
Solo
Cerberus
Cerberus
kyle rocks 141
Cerberus
Level 33
God Stats
2W - 1L
1,355 SR
Queue Stats
45W - 51L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
rohannnn007
Danzaburou
Level 15
God Stats
4W - 4L
1,647 SR
Queue Stats
29W - 38L
1,417 Elo+
Party 1
Team Averages
Level 58
1,541 SR
1,432 Elo+

VS

Team Averages
Level 81
1,570 SR
1,398 Elo+
Atlas
Atlas
Jump-Man93
Atlas
Level 106
God Stats
10W - 11L
1,698 SR
Queue Stats
104W - 122L
1,450 Elo+
Solo
Tiamat
Tiamat
mal322
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,332 Elo+
Party 2
Hou Yi
Hou Yi
zilla234
Hou Yi
Level 131
God Stats
10W - 11L
1,514 SR
Queue Stats
112W - 117L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 3
13,322
784
25,105
6,340
2,495
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
14
2 / 2 / 6
11,640
685
11,626
18,148
18,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
rohannnn007
Danzaburou
14
2 / 3 / 6
12,219
719
10,329
11,352
5,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 1 / 3
11,800
694
10,270
21,945
18,133
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
mal322
Tiamat
13
0 / 4 / 2
11,163
657
5,051
14,017
7,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
zilla234
Hou Yi
14
3 / 4 / 1
11,618
683
11,688
19,058
6,635
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
5
5
Deaths
9
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
Atlas
2
1
3
3.5
W
Cerberus
2
2
6
2.5
L
Tiamat
mal322
Tiamat
0
4
2
0.25
W
Danzaburou
rohannnn007
Danzaburou
2
3
6
1.67
L
Hou Yi
zilla234
Hou Yi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,060
Damage
27,009
35,840
Taken
55,020
25,650
Mitigated
32,205
9,314
Healing
12,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,105
9,610
0
3,005
6,340
2,495
899
3,149
3,031
96,250
0
L
Atlas
10,270
3,841
0
5,523
21,945
18,133
0
15,063
6,882
42,911
0
W
Cerberus
11,626
517
0
5,300
18,148
18,126
110
7,851
10,175
26,672
831
L
Tiamat
mal322
Tiamat
5,051
787
286
2,249
14,017
7,437
204
8,570
5,447
50,697
0
W
Danzaburou
rohannnn007
Danzaburou
10,329
4,797
0
1,009
11,352
5,029
907
4,824
6,528
0
39,072
L
Hou Yi
zilla234
Hou Yi
11,688
6,408
0
4,177
19,058
6,635
472
12,935
6,123
0
52,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,181
Gold Earned
34,581
208
Minions Killed
179
0
Camps Cleared
0
950,796
Distance Traveled
897,917
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,322
784
94
6
0
304,340
13
L
Atlas
11,800
694
48
3
0
318,732
0
W
Cerberus
11,640
685
53
3
0
327,600
1
L
Tiamat
11,163
657
71
4
0
292,389
0
W
Danzaburou
12,219
719
61
4
0
318,856
0
L
Hou Yi
11,618
683
60
4
0
286,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role