Player Matchup

Ix Chel
Ix Chel
CarpetDamon
Ix Chel
Level 78
God Stats
5W - 5L
1,340 SR
Queue Stats
235W - 205L
1,507 Elo+
Solo
Surtr
Surtr
LichKing636
Surtr
Level 37
God Stats
5W - 6L
1,500 SR
Queue Stats
60W - 87L
1,364 Elo+
Solo
Apollo
Apollo
Ocno
Apollo
Level 156
God Stats
3W - 2L
1,698 SR
Queue Stats
112W - 96L
1,490 Elo+
Solo
Thor
Thor
SAVisear
Thor
Level 124
God Stats
16W - 17L
1,514 SR
Queue Stats
512W - 485L
1,448 Elo+
Solo
Ravana
Ravana
riccocox74BDG
Ravana
Level 68
God Stats
0W - 6L
1,098 SR
Queue Stats
381W - 384L
1,436 Elo+
Solo
Team Averages
Level 93
1,430 SR
1,449 Elo+

VS

Team Averages
Level 86
1,639 SR
1,492 Elo+
Freya
Freya
DJwilldoit
Freya
Level 75
God Stats
10W - 11L
1,500 SR
Queue Stats
342W - 340L
1,501 Elo+
Solo
Bacchus
Bacchus
Mikerodel
Bacchus
Level 155
God Stats
1W - 0L
1,738 SR
Queue Stats
66W - 75L
1,472 Elo+
Solo
Artemis
Artemis
RoastyFlambe
Artemis
Level 92
God Stats
23W - 9L
1,681 SR
Queue Stats
65W - 45L
1,531 Elo+
Solo
Mulan
Mulan
TrifektaSephtis
Mulan
Level 46
God Stats
1W - 3L
1,772 SR
Queue Stats
106W - 96L
1,470 Elo+
Solo
Serqet
Serqet
itsxsplice333
Serqet
Level 63
God Stats
1W - 1L
1,503 SR
Queue Stats
53W - 46L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CarpetDamon
Ix Chel
7
0 / 1 / 1
4,067
678
1,211
4,067
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
2,897
483
162
1,383
410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
Ocno
Apollo
6
1 / 1 / 2
3,743
624
3,420
3,318
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
8
3 / 0 / 0
4,235
706
1,624
4,441
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 2
3,859
643
1,354
5,440
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
8
1 / 1 / 0
4,273
712
2,159
3,079
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
Mikerodel
Bacchus
5
0 / 2 / 1
3,647
608
1,705
4,001
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
RoastyFlambe
Artemis
7
0 / 1 / 2
3,996
666
4,135
3,318
899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 0 / 0
5,195
866
865
2,043
788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 0 / 1
4,216
703
2,108
3,402
1,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
4
4
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
CarpetDamon
Ix Chel
0
1
1
0.5
W
Freya
1
1
0
1
L
0
1
0
0
W
Bacchus
Mikerodel
Bacchus
0
2
1
0.25
L
Apollo
Ocno
Apollo
1
1
2
2
W
Artemis
RoastyFlambe
Artemis
0
1
2
1
L
Thor
3
0
0
3
W
1
0
0
1
W
2
0
1
2.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,771
Damage
10,972
18,649
Taken
15,843
6,083
Mitigated
6,816
6,403
Healing
5,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
CarpetDamon
Ix Chel
1,211
205
100
1,450
4,067
1,138
0
1,459
2,310
21,686
0
W
Freya
2,159
641
0
1,471
3,079
958
0
791
2,218
18,154
0
L
162
162
0
276
1,383
410
0
0
1,383
26
2,454
W
Bacchus
Mikerodel
Bacchus
1,705
174
0
1,136
4,001
3,036
0
0
4,001
7,401
0
L
Apollo
Ocno
Apollo
3,420
2,784
0
1,733
3,318
922
0
900
2,418
0
22,094
W
Artemis
RoastyFlambe
Artemis
4,135
2,168
0
1,616
3,318
899
0
35
3,283
0
25,147
L
Thor
1,624
58
0
1,000
4,441
1,457
0
496
3,907
0
22,066
W
865
215
0
794
2,043
788
350
42
2,001
0
27,103
W
2,108
288
0
452
3,402
1,135
0
297
3,052
0
18,766
L
1,354
33
0
1,844
5,440
2,156
0
805
4,595
0
7,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,801
Gold Earned
21,327
141
Minions Killed
178
0
Camps Cleared
0
530,259
Distance Traveled
677,403
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,067
678
51
9
0
123,085
2
W
Freya
4,273
712
41
7
0
133,566
0
L
Surtr
2,897
483
5
1
0
29,395
0
W
Bacchus
3,647
608
8
1
0
143,273
1
L
Apollo
3,743
624
40
7
0
126,872
2
W
Artemis
3,996
666
40
7
0
110,337
0
L
Thor
4,235
706
38
6
0
127,497
0
W
Mulan
5,195
866
55
9
0
124,024
0
W
Serqet
4,216
703
34
6
0
166,203
0
L
Ravana
3,859
643
7
1
0
123,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role