Player Matchup

Ra
Ra
Celocanalp
Ra
Level 57
God Stats
1W - 4L
1,213 SR
Queue Stats
15W - 14L
1,487 Elo+
Party 1
Pele
Pele
FearfulClay
Pele
Level 100
God Stats
15W - 10L
1,695 SR
Queue Stats
132W - 125L
1,578 Elo+
Party 2
Erlang Shen
Erlang Shen
KAMiKAZEMP1
Erlang Shen
Level 127
God Stats
2W - 5L
1,522 SR
Queue Stats
82W - 81L
1,553 Elo+
Party 2
Ne Zha
Ne Zha
Maynn
Ne Zha
Level 136
God Stats
0W - 2L
1,290 SR
Queue Stats
26W - 25L
1,489 Elo+
Party 1
Anubis
Anubis
XxFrAnCo_SSJ
Anubis
Level 147
God Stats
46W - 42L
1,662 SR
Queue Stats
456W - 440L
1,509 Elo+
Solo
Team Averages
Level 113
1,476 SR
1,523 Elo+

VS

Team Averages
Level 131
1,579 SR
1,507 Elo+
Gilgamesh
Gilgamesh
BloodAbsolem
Gilgamesh
Level 182
God Stats
3W - 0L
1,314 SR
Queue Stats
243W - 242L
1,529 Elo+
Solo
Cerberus
Cerberus
E-man375
Cerberus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 173L
1,477 Elo+
Solo
Bakasura
Bakasura
Evolutions1
Bakasura
Level 94
God Stats
6W - 2L
1,960 SR
Queue Stats
41W - 42L
1,515 Elo+
Party 3
Neith
Neith
HIPPO DOCTOR
Neith
Level 146
God Stats
62W - 53L
1,620 SR
Queue Stats
507W - 470L
1,507 Elo+
Solo
Eset
Eset
aaidn
Eset
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 40L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
7,217
555
1,928
8,155
2,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 0 / 0
6,263
482
4,491
6,583
2,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
KAMiKAZEMP1
Erlang Shen
10
2 / 3 / 3
6,974
536
4,837
12,429
12,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Maynn
Ne Zha
11
0 / 4 / 0
6,232
479
5,665
12,828
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
12
3 / 2 / 1
6,843
526
9,048
9,513
4,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BloodAbsolem
Gilgamesh
13
4 / 0 / 0
7,662
589
8,766
11,772
11,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
E-man375
Cerberus
8
0 / 4 / 3
5,885
453
3,408
11,540
5,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
Evolutions1
Bakasura
11
2 / 2 / 3
6,880
529
4,100
10,142
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 3
6,943
534
6,814
4,628
1,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Eset
aaidn
Eset
14
4 / 0 / 1
8,188
630
6,266
4,555
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
12
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BloodAbsolem
Gilgamesh
4
0
0
4
L
0
3
1
0.17
W
Cerberus
E-man375
Cerberus
0
4
3
0.38
W
Bakasura
Evolutions1
Bakasura
2
2
3
1.75
L
1
0
0
1
W
2
0
3
3.5
L
Erlang Shen
KAMiKAZEMP1
Erlang Shen
2
3
3
1.17
L
Ne Zha
Maynn
Ne Zha
0
4
0
0
L
Anubis
3
2
1
1.75
W
Eset
aaidn
Eset
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,969
Damage
29,354
49,508
Taken
42,637
27,116
Mitigated
24,633
14,709
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BloodAbsolem
Gilgamesh
8,766
3,116
0
3,514
11,772
11,959
0
0
11,772
0
49,935
L
1,928
326
235
1,172
8,155
2,906
0
3,219
4,870
77,268
0
W
Cerberus
E-man375
Cerberus
3,408
60
1,034
2,124
11,540
5,906
253
5,559
5,881
15,508
0
W
Bakasura
Evolutions1
Bakasura
4,100
2,554
0
1,873
10,142
3,448
0
2,404
7,738
0
37,944
L
4,491
1,057
0
2,166
6,583
2,285
0
1,645
4,826
0
45,820
W
6,814
2,201
0
1,533
4,628
1,432
612
2,210
2,338
0
52,429
L
Erlang Shen
KAMiKAZEMP1
Erlang Shen
4,837
2,287
0
2,260
12,429
12,001
0
2,825
9,459
0
19,159
L
Ne Zha
Maynn
Ne Zha
5,665
2,402
0
3,696
12,828
5,631
0
77
11,835
0
42,525
L
Anubis
9,048
470
0
5,180
9,513
4,293
0
2,135
7,378
66,340
0
W
Eset
aaidn
Eset
6,266
695
0
965
4,555
1,888
287
779
3,776
65,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
35,558
420
Minions Killed
372
0
Camps Cleared
0
1,294,141
Distance Traveled
1,351,146
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,662
589
71
5
0
243,358
0
L
Ra
7,217
555
125
10
0
277,218
0
W
Cerberus
5,885
453
20
2
0
255,971
0
W
Bakasura
6,880
529
66
5
0
331,867
3
L
Pele
6,263
482
75
6
0
279,294
0
W
Neith
6,943
534
92
7
0
258,901
1
L
Erlang Shen
6,974
536
20
2
0
281,716
0
L
Ne Zha
6,232
479
71
5
0
218,678
0
L
Anubis
6,843
526
129
10
0
237,235
0
W
Eset
8,188
630
123
9
0
261,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role