Player Matchup

Fenrir
Fenrir
Biig_Jy
Fenrir
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,526 Elo+
Party 2
Anubis
Anubis
Lokoo_94
Anubis
Level 129
God Stats
51W - 34L
1,630 SR
Queue Stats
158W - 121L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
Mimo_dz94
Kukulkan
Level 23
God Stats
12W - 18L
1,375 SR
Queue Stats
13W - 19L
1,434 Elo+
Party 2
Team Averages
Level 75
1,502 SR
1,493 Elo+

VS

Team Averages
Level 108
1,654 SR
1,476 Elo+
Izanami
Izanami
Katrinа
Izanami
Level 148
God Stats
1W - 0L
1,675 SR
Queue Stats
14W - 12L
1,419 Elo+
Party 1
Bacchus
Bacchus
Taranmen
Bacchus
Level 48
God Stats
4W - 1L
1,724 SR
Queue Stats
15W - 12L
1,508 Elo+
Party 1
Nox
Nox
WhyWebb
Nox
Level 127
God Stats
15W - 9L
1,564 SR
Queue Stats
16W - 10L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Biig_Jy
Fenrir
15
4 / 8 / 4
12,240
765
7,962
20,220
14,254
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Lokoo_94
Anubis
14
2 / 7 / 3
12,827
802
6,342
10,155
5,290
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Mimo_dz94
Kukulkan
15
2 / 8 / 2
11,933
746
9,389
11,864
4,807
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Katrinа
Izanami
17
6 / 1 / 16
13,847
865
9,294
10,238
4,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

Bacchus
Taranmen
Bacchus
15
4 / 6 / 19
13,180
824
13,818
19,528
26,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
17
13 / 2 / 5
14,603
913
14,650
8,893
3,896
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
23
23
Deaths
9
9
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Biig_Jy
Fenrir
4
8
4
0.75
W
Izanami
Katrinа
Izanami
6
1
16
14
L
Anubis
Lokoo_94
Anubis
2
7
3
0.5
L
Kukulkan
Mimo_dz94
Kukulkan
2
8
2
0.38
W
Bacchus
Taranmen
Bacchus
4
6
19
2.25
W
Nox
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,693
Damage
37,762
42,239
Taken
38,659
24,351
Mitigated
34,059
2,462
Healing
4,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Biig_Jy
Fenrir
7,962
1,254
0
422
20,220
14,254
0
13,326
6,716
0
25,089
W
Izanami
Katrinа
Izanami
9,294
4,666
0
3,565
10,238
4,002
2,266
6,054
4,184
0
66,968
L
Anubis
Lokoo_94
Anubis
6,342
0
0
1,903
10,155
5,290
0
5,384
4,771
45,718
0
L
Kukulkan
Mimo_dz94
Kukulkan
9,389
335
0
137
11,864
4,807
0
8,286
3,578
57,107
0
W
Bacchus
Taranmen
Bacchus
13,818
1,414
113
1,161
19,528
26,161
0
5,917
13,611
25,281
1,883
W
Nox
14,650
967
0
0
8,893
3,896
888
4,382
4,476
53,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,000
Gold Earned
41,630
149
Minions Killed
175
0
Camps Cleared
0
667,852
Distance Traveled
840,391
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,240
765
25
2
0
272,792
0
W
Izanami
13,847
865
101
6
0
274,052
6
L
Anubis
12,827
802
54
3
0
152,232
0
L
Kukulkan
11,933
746
70
4
0
242,828
0
W
Bacchus
13,180
824
14
1
0
277,550
0
W
Nox
14,603
913
60
4
0
288,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role