Player Matchup

Gilgamesh
Gilgamesh
Auzz I 23
Gilgamesh
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 198L
1,466 Elo+
Solo
Danzaburou
Danzaburou
BigSmokes124
Danzaburou
Level 69
God Stats
18W - 15L
1,513 SR
Queue Stats
66W - 66L
1,475 Elo+
Solo
Kali
Kali
DAVINICX
Kali
Level 44
God Stats
41W - 42L
1,438 SR
Queue Stats
188W - 189L
1,424 Elo+
Solo
Amaterasu
Amaterasu
Euschwei
Amaterasu
Level 149
God Stats
87W - 69L
1,570 SR
Queue Stats
165W - 168L
1,520 Elo+
Solo
Maui
Maui
Tawhirimatea507
Maui
Level 106
God Stats
169W - 192L
1,485 SR
Queue Stats
304W - 302L
1,486 Elo+
Solo
Team Averages
Level 97
1,501 SR
1,474 Elo+

VS

Team Averages
Level 130
1,493 SR
1,424 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
A_Lil_uzi_burst
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,360 Elo+
Party 1
Ao Kuang
Ao Kuang
AlmightyCHI_CHI
Ao Kuang
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,421 Elo+
Party 1
Ra
Ra
superior_yam319
Ra
Level 138
God Stats
13W - 10L
1,481 SR
Queue Stats
1,092W - 1,052L
1,443 Elo+
Solo
Sun Wukong
Sun Wukong
xX_UKz-Trigga_Xx
Sun Wukong
Level 117
God Stats
9W - 9L
1,486 SR
Queue Stats
35W - 33L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Auzz I 23
Gilgamesh
15
1 / 9 / 3
8,990
428
11,024
24,177
10,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
BigSmokes124
Danzaburou
16
4 / 7 / 0
10,763
513
16,063
23,574
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
3
0 / 1 / 0
5,773
275
155
1,464
497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Amaterasu
Euschwei
Amaterasu
14
1 / 5 / 5
9,051
431
5,253
25,891
20,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

15
4 / 5 / 1
9,688
461
9,273
19,958
13,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
3 / 3 / 8
10,922
520
14,699
21,167
16,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
A_Lil_uzi_burst
Aphrodite
3
0 / 0 / 0
5,980
285
0
0
0
Ao Kuang
19
8 / 2 / 6
12,219
582
19,331
17,977
8,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 3 / 8
13,042
621
21,005
15,081
7,721
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
xX_UKz-Trigga_Xx
Sun Wukong
19
7 / 2 / 3
11,574
551
10,620
21,089
14,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
10
Kills
27
27
Deaths
10
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
3
8
2.33
W
Aphrodite
A_Lil_uzi_burst
Aphrodite
0
0
0
0
W
Ao Kuang
8
2
6
5.5
L
Gilgamesh
Auzz I 23
Gilgamesh
1
9
3
0.28
L
Danzaburou
BigSmokes124
Danzaburou
4
7
0
0.57
L
Kali
0
1
0
0
L
Amaterasu
Euschwei
Amaterasu
1
5
5
0.7
L
4
5
1
0.9
W
9
3
8
4.33
W
Sun Wukong
xX_UKz-Trigga_Xx
Sun Wukong
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,768
Damage
65,655
95,064
Taken
75,314
54,102
Mitigated
46,984
25,414
Healing
27,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,699
3,282
2,152
8,327
21,167
16,174
394
371
20,756
63,619
0
W
Aphrodite
A_Lil_uzi_burst
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
19,331
5,661
0
3,161
17,977
8,770
1,254
2,889
14,860
93,841
0
L
Gilgamesh
Auzz I 23
Gilgamesh
11,024
4,198
0
6,017
24,177
10,432
0
14,216
9,869
0
73,128
L
Danzaburou
BigSmokes124
Danzaburou
16,063
8,887
0
7,837
23,574
8,337
408
15,422
7,882
0
94,264
L
Kali
155
90
0
88
1,464
497
0
1,095
369
0
2,707
L
Amaterasu
Euschwei
Amaterasu
5,253
1,535
644
7,903
25,891
20,839
731
13,452
12,267
0
42,012
L
9,273
2,714
0
2,925
19,958
13,997
0
10,334
9,529
56,684
184
W
21,005
1,755
1,666
5,589
15,081
7,721
2,158
648
14,387
128,365
0
W
Sun Wukong
xX_UKz-Trigga_Xx
Sun Wukong
10,620
1,767
0
6,758
21,089
14,319
1,165
4,668
16,113
0
85,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
53,737
406
Minions Killed
524
0
Camps Cleared
0
1,564,409
Distance Traveled
1,661,369
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,922
520
74
4
0
367,772
5
W
Aphrodite
5,980
285
0
0
0
0
0
W
Ao Kuang
12,219
582
122
6
0
417,629
0
L
Gilgamesh
8,990
428
95
5
0
329,567
0
L
Danzaburou
10,763
513
143
7
0
354,351
3
L
Kali
5,773
275
8
0
0
50,501
0
L
Amaterasu
9,051
431
60
3
0
464,459
0
L
Maui
9,688
461
100
5
0
365,531
3
W
Ra
13,042
621
195
9
0
453,087
0
W
Sun Wukong
11,574
551
133
6
0
422,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role