Player Matchup

Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
ColdDayInHELL
Ao Kuang
Level 147
God Stats
7W - 2L
1,679 SR
Queue Stats
135W - 129L
1,521 Elo+
Party 2
Khepri
Khepri
Qastym
Khepri
Level 158
God Stats
8W - 8L
1,711 SR
Queue Stats
602W - 621L
1,516 Elo+
Solo
Skadi
Skadi
TG217
Skadi
Level 141
God Stats
1W - 2L
1,288 SR
Queue Stats
104W - 95L
1,557 Elo+
Solo
Team Averages
Level 152
1,536 SR
1,519 Elo+

VS

Team Averages
Level 146
1,390 SR
1,559 Elo+
Thor
Thor
Cheopss
Thor
Level 157
God Stats
2W - 3L
1,290 SR
Queue Stats
368W - 367L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
Nesquikgo
Zhong Kui
Level 156
God Stats
3W - 7L
1,316 SR
Queue Stats
927W - 921L
1,512 Elo+
Solo
Chaac
Chaac
RedRavenn
Chaac
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 139L
1,547 Elo+
Solo
Chronos
Chronos
Shārktār
Chronos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,624 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vondedob
Tsukuyomi
Level 157
God Stats
0W - 2L
1,344 SR
Queue Stats
46W - 39L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
8 / 3 / 10
10,830
903
16,059
11,362
6,092
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
 
Tyr
15
1 / 5 / 16
9,106
759
5,152
14,332
17,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
ColdDayInHELL
Ao Kuang
16
8 / 4 / 12
10,370
864
13,256
20,110
16,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Qastym
Khepri
16
1 / 4 / 17
9,377
781
3,603
11,583
10,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
TG217
Skadi
18
5 / 2 / 13
10,427
869
12,666
8,357
4,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cheopss
Thor
15
3 / 5 / 7
8,741
728
9,651
10,554
7,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Nesquikgo
Zhong Kui
15
0 / 5 / 12
8,534
711
11,146
13,156
16,658
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
RedRavenn
Chaac
15
1 / 4 / 11
9,097
758
11,332
12,395
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Shārktār
Chronos
14
6 / 4 / 7
9,118
760
10,711
10,286
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Vondedob
Tsukuyomi
17
6 / 5 / 4
9,828
819
11,261
12,277
7,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
57
23
Kills
16
18
Deaths
23
68
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
3
10
4.33
W
Tyr
 
Tyr
1
5
16
1.8
L
Thor
Cheopss
Thor
3
5
7
1.3
W
Ao Kuang
ColdDayInHELL
Ao Kuang
8
4
12
3.5
L
Zhong Kui
Nesquikgo
Zhong Kui
0
5
12
1.2
W
Khepri
Qastym
Khepri
1
4
17
2.38
L
Chaac
RedRavenn
Chaac
1
4
11
1.63
L
Chronos
Shārktār
Chronos
6
4
7
2.38
W
Skadi
TG217
Skadi
5
2
13
5.75
L
Tsukuyomi
Vondedob
Tsukuyomi
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,736
Damage
54,101
65,744
Taken
58,668
54,378
Mitigated
48,605
21,568
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,059
5,530
2,418
2,039
11,362
6,092
2,365
4,130
7,192
0
32,088
W
Tyr
 
Tyr
5,152
165
1,090
3,091
14,332
17,220
0
5,589
8,723
0
9,896
L
Thor
Cheopss
Thor
9,651
1,513
223
898
10,554
7,616
0
2,878
7,308
0
21,598
W
Ao Kuang
ColdDayInHELL
Ao Kuang
13,256
2,511
1,241
7,755
20,110
16,199
1,080
6,565
13,493
16,382
0
L
Zhong Kui
Nesquikgo
Zhong Kui
11,146
766
350
2,851
13,156
16,658
232
2,787
10,138
21,315
0
W
Khepri
Qastym
Khepri
3,603
0
1,405
735
11,583
10,528
443
2,989
8,594
10,581
0
L
Chaac
RedRavenn
Chaac
11,332
989
244
2,457
12,395
12,570
211
3,400
8,619
0
24,227
L
Chronos
Shārktār
Chronos
10,711
3,209
0
1,325
10,286
4,671
910
3,467
6,438
14,924
0
W
Skadi
TG217
Skadi
12,666
4,809
269
1,525
8,357
4,339
3,271
2,587
5,720
0
35,346
L
Tsukuyomi
Vondedob
Tsukuyomi
11,261
2,207
761
2,440
12,277
7,090
456
3,046
8,569
0
23,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,110
Gold Earned
45,318
122
Minions Killed
121
0
Camps Cleared
0
943,974
Distance Traveled
1,043,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,830
903
41
3
0
181,609
0
W
Tyr
9,106
759
7
1
0
198,955
0
L
Thor
8,741
728
19
2
0
205,366
0
W
Ao Kuang
10,370
864
7
1
0
205,011
0
L
Zhong Kui
8,534
711
32
3
0
199,228
0
W
Khepri
9,377
781
10
1
0
167,059
0
L
Chaac
9,097
758
17
1
0
206,356
0
L
Chronos
9,118
760
12
1
0
220,497
0
W
Skadi
10,427
869
57
5
0
191,340
0
L
Tsukuyomi
9,828
819
41
3
0
211,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role