Player Matchup

Charybdis
Charybdis
AleMirkoMeana
Charybdis
Level 91
God Stats
6W - 3L
1,500 SR
Queue Stats
218W - 186L
1,410 Elo+
Solo
Ymir
Ymir
Fashu_
Ymir
Level 128
God Stats
13W - 9L
1,578 SR
Queue Stats
785W - 781L
1,424 Elo+
Solo
Mercury
Mercury
J-dawg90085
Mercury
Level 149
God Stats
2W - 1L
1,269 SR
Queue Stats
119W - 115L
1,431 Elo+
Solo
Anubis
Anubis
YoshiNoir
Anubis
Level 170
God Stats
33W - 29L
1,488 SR
Queue Stats
271W - 260L
1,451 Elo+
Solo
Odin
Odin
p00ch28
Odin
Level 161
God Stats
27W - 22L
1,570 SR
Queue Stats
274W - 265L
1,479 Elo+
Solo
Team Averages
Level 140
1,481 SR
1,439 Elo+

VS

Team Averages
Level 84
1,454 SR
1,494 Elo+
Chernobog
Chernobog
GavSmells
Chernobog
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 54L
1,399 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Glitch 013
Cu Chulainn
Level 157
God Stats
23W - 13L
1,568 SR
Queue Stats
508W - 495L
1,546 Elo+
Solo
Bacchus
Bacchus
RoastyFlambe
Bacchus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 45L
1,546 Elo+
Solo
Olorun
Olorun
Romano22812
Olorun
Level 95
God Stats
4W - 3L
1,567 SR
Queue Stats
349W - 355L
1,558 Elo+
Solo
Awilix
Awilix
cB Radiation
Awilix
Level 57
God Stats
0W - 6L
1,133 SR
Queue Stats
51W - 59L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AleMirkoMeana
Charybdis
6
1 / 0 / 1
3,682
614
1,875
4,333
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Fashu_
Ymir
5
0 / 1 / 1
3,263
544
741
3,686
2,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
J-dawg90085
Mercury
6
0 / 0 / 1
3,947
658
1,468
4,039
1,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
YoshiNoir
Anubis
8
3 / 0 / 0
4,790
798
4,405
2,981
1,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
p00ch28
Odin
8
2 / 0 / 0
4,730
788
1,884
3,768
1,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GavSmells
Chernobog
6
1 / 1 / 0
3,649
608
2,853
3,337
777
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cu Chulainn
Glitch 013
Cu Chulainn
6
0 / 2 / 0
3,575
596
1,690
5,660
3,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
RoastyFlambe
Bacchus
5
0 / 1 / 1
3,751
625
1,886
4,846
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
6
0 / 1 / 0
3,481
580
1,027
3,241
852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
6
0 / 1 / 1
3,724
621
1,479
4,717
1,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
6
Kills
1
1
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AleMirkoMeana
Charybdis
1
0
1
1.5
W
Ymir
Fashu_
Ymir
0
1
1
0.5
L
Chernobog
GavSmells
Chernobog
1
1
0
1
L
Cu Chulainn
Glitch 013
Cu Chulainn
0
2
0
0
W
Mercury
J-dawg90085
Mercury
0
0
1
0.5
L
Bacchus
RoastyFlambe
Bacchus
0
1
1
0.5
L
Olorun
0
1
0
0
W
Anubis
YoshiNoir
Anubis
3
0
0
3
L
Awilix
0
1
1
0.5
W
Odin
p00ch28
Odin
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,373
Damage
8,935
18,807
Taken
21,801
7,488
Mitigated
8,888
8,397
Healing
6,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AleMirkoMeana
Charybdis
1,875
974
0
2,453
4,333
1,222
0
1,042
3,291
0
18,706
W
Ymir
Fashu_
Ymir
741
0
101
1,386
3,686
2,504
0
626
3,060
7,187
0
L
Chernobog
GavSmells
Chernobog
2,853
2,129
75
1,431
3,337
777
0
1,200
2,137
0
20,079
L
Cu Chulainn
Glitch 013
Cu Chulainn
1,690
711
0
1,368
5,660
3,166
0
0
5,660
0
20,871
W
Mercury
J-dawg90085
Mercury
1,468
736
0
1,210
4,039
1,159
0
406
3,633
0
20,207
L
Bacchus
RoastyFlambe
Bacchus
1,886
226
84
1,874
4,846
2,882
0
775
4,071
11,806
0
L
Olorun
1,027
550
0
1,569
3,241
852
0
2,329
860
12,407
2,040
W
Anubis
YoshiNoir
Anubis
4,405
51
0
1,813
2,981
1,255
0
736
2,245
26,421
0
L
Awilix
1,479
528
0
180
4,717
1,211
0
842
3,875
0
17,900
W
Odin
p00ch28
Odin
1,884
744
0
1,434
3,768
1,348
0
0
3,768
0
28,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,412
Gold Earned
18,180
182
Minions Killed
124
0
Camps Cleared
0
666,232
Distance Traveled
624,916
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,682
614
29
5
0
107,316
0
W
Ymir
3,263
544
10
2
0
125,825
0
L
Chernobog
3,649
608
28
5
0
115,056
0
L
Cu Chulainn
3,575
596
29
5
0
120,426
0
W
Mercury
3,947
658
35
6
0
169,721
0
L
Bacchus
3,751
625
9
2
0
140,735
0
L
Olorun
3,481
580
24
4
0
90,407
0
W
Anubis
4,790
798
56
9
0
126,788
0
L
Awilix
3,724
621
34
6
0
158,292
0
W
Odin
4,730
788
52
9
0
136,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role