Player Matchup

Jormungandr
Jormungandr
Bronze II
Diretore
Jormungandr
Bronze II
Level 145
God Stats
5W - 2L
1,484 SR
Queue Stats
263W - 305L
273 MMR
Solo
Ra
Ra
Silver V
GraphyPepper
Ra
Silver V
Level 128
God Stats
1W - 1L
1,275 SR
Queue Stats
25W - 42L
824 MMR
Solo
Vamana
Vamana
Silver V
jojodurd
Vamana
Silver V
Level 69
God Stats
9W - 16L
1,405 SR
Queue Stats
76W - 106L
622 MMR
Party 1
Neith
Neith
Bronze I
paoloalca
Neith
Bronze I
Level 128
God Stats
107W - 111L
1,509 SR
Queue Stats
379W - 452L
475 MMR
Solo
Ao Kuang
Ao Kuang
Silver IV
yostar_Xhunter
Ao Kuang
Silver IV
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
69W - 97L
762 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,435 SR
592 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,509 SR
1,049 MMR
Ratatoskr
Ratatoskr
Bronze I
 
Ratatoskr
Bronze I
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Shaadow_R7
Cernunnos
Silver IV
Level 167
God Stats
20W - 19L
1,429 SR
Queue Stats
775W - 794L
560 MMR
Solo
Bacchus
Bacchus
Bronze V
Xam3693
Bacchus
Bronze V
Level 84
God Stats
3W - 3L
1,667 SR
Queue Stats
13W - 42L
829 MMR
Solo
Agni
Agni
Silver IV
uJIJIapuoH
Agni
Silver IV
Level 126
God Stats
21W - 27L
1,449 SR
Queue Stats
454W - 474L
855 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Diretore
Jormungandr
12
2 / 1 / 8
8,152
510
10,804
14,318
14,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
3 / 5 / 5
8,088
506
9,583
10,797
4,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
jojodurd
Vamana
15
3 / 0 / 6
8,764
548
7,597
9,640
8,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
paoloalca
Neith
13
1 / 3 / 2
7,591
474
8,233
11,703
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
13
4 / 1 / 5
7,752
485
7,305
13,830
4,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
ThanatosChaacJanusLoki

VS

Bans
AnubisRavanaKaliMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
14
6 / 5 / 3
8,734
546
10,294
15,372
6,294
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
 
Hercules
14
2 / 2 / 0
7,959
497
6,238
12,369
8,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Shaadow_R7
Cernunnos
13
1 / 2 / 2
7,719
482
6,696
11,394
4,584
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Xam3693
Bacchus
11
1 / 1 / 2
7,027
439
5,922
15,084
16,691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 3
7,783
486
10,953
10,969
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
13
Kills
10
10
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
6
5
3
1.5
L
Hercules
 
Hercules
2
2
0
1
W
Jormungandr
Diretore
Jormungandr
2
1
8
6
W
3
5
5
1.1
L
Cernunnos
Shaadow_R7
Cernunnos
1
2
2
1
L
Bacchus
Xam3693
Bacchus
1
1
2
2
W
Vamana
jojodurd
Vamana
3
0
6
6
W
Neith
paoloalca
Neith
1
3
2
0.67
L
0
4
3
0.38
W
Ao Kuang
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,522
Damage
40,103
60,288
Taken
65,188
36,710
Mitigated
40,189
14,595
Healing
19,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
10,294
1,094
0
3,875
15,372
6,294
0
5,750
9,444
0
62,536
L
Hercules
 
Hercules
6,238
3,323
0
2,643
12,369
8,201
653
2,674
9,625
0
51,937
W
Jormungandr
Diretore
Jormungandr
10,804
2,357
0
4,249
14,318
14,591
0
5,309
8,747
38,114
0
W
9,583
471
974
2,621
10,797
4,588
0
4,924
5,515
55,009
0
L
Cernunnos
Shaadow_R7
Cernunnos
6,696
3,822
0
4,738
11,394
4,584
853
3,555
7,825
0
55,018
L
Bacchus
Xam3693
Bacchus
5,922
970
0
5,194
15,084
16,691
0
8,536
6,254
18,371
0
W
Vamana
jojodurd
Vamana
7,597
4,044
0
2,296
9,640
8,025
524
1,264
8,308
44
65,794
W
Neith
paoloalca
Neith
8,233
3,327
0
3,073
11,703
4,602
1,240
1,557
10,144
0
56,251
L
10,953
722
0
3,375
10,969
4,419
354
6,499
4,262
65,757
0
W
Ao Kuang
7,305
1,684
0
1,382
13,830
4,904
0
2,988
10,608
35,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
39,222
356
Minions Killed
407
0
Camps Cleared
0
1,534,724
Distance Traveled
1,593,001
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,734
546
86
5
0
338,792
0
L
Hercules
7,959
497
97
6
0
304,365
1
W
Jormungandr
8,152
510
28
2
0
303,310
0
W
Ra
8,088
506
100
6
0
315,462
4
L
Cernunnos
7,719
482
96
6
0
301,245
3
L
Bacchus
7,027
439
17
1
0
337,563
0
W
Vamana
8,764
548
98
6
0
312,756
0
W
Neith
7,591
474
92
6
0
245,539
2
L
Agni
7,783
486
111
7
0
311,036
0
W
Ao Kuang
7,752
485
38
2
0
357,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role