Player Matchup

Ix Chel
Ix Chel
Goruji
Ix Chel
Level 159
God Stats
1W - 0L
1,090 SR
Queue Stats
21W - 16L
1,419 Elo+
Party 3
Cupid
Cupid
HornyPancake
Cupid
Level 141
God Stats
3W - 0L
1,943 SR
Queue Stats
297W - 52L
1,772 Elo+
Party 2
Tiamat
Tiamat
HornyVampire
Tiamat
Level 158
God Stats
3W - 1L
1,785 SR
Queue Stats
302W - 60L
1,743 Elo+
Party 2
Hun Batz
Hun Batz
Kaosuke
Hun Batz
Level 157
God Stats
2W - 5L
1,317 SR
Queue Stats
44W - 56L
1,393 Elo+
Party 3
Cabrakan
Cabrakan
ViltsuV
Cabrakan
Level 149
God Stats
6W - 6L
1,591 SR
Queue Stats
81W - 81L
1,517 Elo+
Solo
Team Averages
Level 153
1,545 SR
1,569 Elo+

VS

Team Averages
Level 104
1,556 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
Dhaku
Morgan Le Fay
Level 144
God Stats
6W - 3L
1,443 SR
Queue Stats
26W - 20L
1,472 Elo+
Party 4
Charon
Charon
Edsanity207
Charon
Level 14
God Stats
1W - 2L
1,556 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 1
Chiron
Chiron
Frostkick
Chiron
Level 158
God Stats
3W - 4L
1,487 SR
Queue Stats
98W - 123L
1,470 Elo+
Party 1
Neith
Neith
Jeremalla02
Neith
Level 85
God Stats
1W - 1L
1,638 SR
Queue Stats
46W - 34L
1,545 Elo+
Party 4
Susano
Susano
SunnyVain_207
Susano
Level 117
God Stats
3W - 4L
1,656 SR
Queue Stats
96W - 123L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Goruji
Ix Chel
18
2 / 2 / 5
10,533
752
5,832
9,115
4,976
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
8 / 3 / 8
11,984
856
12,838
12,457
6,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
20
9 / 1 / 10
12,062
862
22,818
12,911
9,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Kaosuke
Hun Batz
18
4 / 5 / 6
10,885
778
9,258
17,659
9,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
ViltsuV
Cabrakan
17
1 / 0 / 8
10,774
770
6,318
14,177
18,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dhaku
Morgan Le Fay
18
3 / 6 / 6
10,570
755
14,128
13,781
5,645
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
17
3 / 4 / 3
9,809
701
9,716
15,338
8,336
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Frostkick
Chiron
15
2 / 4 / 3
9,272
662
7,653
11,618
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 4 / 4
9,956
711
10,521
14,762
6,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 5
9,031
645
9,966
13,794
5,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
24
Kills
11
11
Deaths
24
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dhaku
Morgan Le Fay
3
6
6
1
L
Charon
3
4
3
1.13
L
Chiron
Frostkick
Chiron
2
4
3
0.88
W
Ix Chel
Goruji
Ix Chel
2
2
5
2.25
W
8
3
8
4
W
Tiamat
9
1
10
14
L
2
4
4
1
W
Hun Batz
Kaosuke
Hun Batz
4
5
6
1.4
L
1
6
5
0.58
W
Cabrakan
ViltsuV
Cabrakan
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,064
Damage
51,984
66,319
Taken
69,293
48,653
Mitigated
29,573
11,379
Healing
11,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dhaku
Morgan Le Fay
14,128
1,450
0
343
13,781
5,645
0
7,949
5,832
45,902
0
L
Charon
9,716
1,327
0
2,734
15,338
8,336
0
11,315
4,023
23,637
959
L
Chiron
Frostkick
Chiron
7,653
2,250
633
1,882
11,618
4,380
0
2,809
8,805
0
29,197
W
Ix Chel
Goruji
Ix Chel
5,832
738
2,585
2,163
9,115
4,976
2,241
3,022
6,093
43,651
0
W
12,838
7,688
580
1,190
12,457
6,121
2,648
4,863
7,466
0
39,952
W
Tiamat
22,818
1,263
0
1,998
12,911
9,852
1,169
4,821
7,916
52,879
0
L
10,521
4,661
0
4,573
14,762
6,036
252
7,118
7,644
0
42,341
W
Hun Batz
Kaosuke
Hun Batz
9,258
365
0
500
17,659
9,108
1,164
4,586
12,970
0
43,344
L
9,966
473
0
860
13,794
5,176
0
5,787
8,007
0
19,408
W
Cabrakan
ViltsuV
Cabrakan
6,318
758
0
2,363
14,177
18,596
327
5,139
8,941
20,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,238
Gold Earned
48,638
311
Minions Killed
244
0
Camps Cleared
0
1,518,859
Distance Traveled
1,292,890
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,570
755
84
6
0
274,000
0
L
Charon
9,809
701
30
2
0
245,394
0
L
Chiron
9,272
662
42
3
0
238,003
0
W
Ix Chel
10,533
752
78
6
0
243,838
0
W
Cupid
11,984
856
62
4
0
332,697
0
W
Tiamat
12,062
862
86
6
0
339,038
4
L
Neith
9,956
711
74
5
0
276,172
0
W
Hun Batz
10,885
778
69
5
0
294,819
5
L
Susano
9,031
645
14
1
0
259,321
0
W
Cabrakan
10,774
770
16
1
0
308,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role