Player Matchup

Susano
Susano
Appelqvist1
Susano
Level 25
God Stats
9W - 14L
1,243 SR
Queue Stats
105W - 142L
1,445 Elo+
Party 2
Hel
Hel
CloseYourTabs
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 73L
1,460 Elo+
Party 2
Artemis
Artemis
Infinite__Plays
Artemis
Level 104
God Stats
0W - 1L
1,282 SR
Queue Stats
466W - 470L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
Remire__
Aphrodite
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 68L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
jfling68
Sun Wukong
Level 67
God Stats
7W - 11L
1,450 SR
Queue Stats
378W - 373L
1,449 Elo+
Solo
Team Averages
Level 54
1,395 SR
1,431 Elo+

VS

Team Averages
Level 81
1,492 SR
1,419 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
TotesSussBruh
He Bo
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
244W - 261L
1,464 Elo+
Party 1
Sylvanus
Sylvanus
Viper851
Sylvanus
Level 135
God Stats
8W - 10L
1,630 SR
Queue Stats
459W - 433L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
WaveringAtol833
Sun Wukong
Level 17
God Stats
1W - 2L
1,331 SR
Queue Stats
1W - 6L
1,136 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
1 / 1 / 2
6,327
527
5,245
10,132
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 2 / 1
6,282
524
7,887
7,755
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 1
6,567
547
3,866
5,316
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Remire__
Aphrodite
10
2 / 1 / 1
6,350
529
3,590
9,167
5,923
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
jfling68
Sun Wukong
8
1 / 1 / 0
5,807
484
5,275
5,602
3,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 0 / 1
7,105
592
7,961
10,856
9,358
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
 
Hou Yi
9
0 / 2 / 0
5,034
420
2,041
7,708
2,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 0 / 1
6,512
543
7,084
6,046
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Viper851
Sylvanus
9
0 / 2 / 2
5,517
460
2,741
9,680
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
WaveringAtol833
Sun Wukong
11
0 / 1 / 0
6,096
508
2,071
7,715
4,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
5
Kills
5
5
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
1
2.5
W
Hou Yi
 
Hou Yi
0
2
0
0
L
Susano
1
1
2
2
L
0
2
1
0.25
L
1
0
1
1.5
L
Aphrodite
Remire__
Aphrodite
2
1
1
2.5
W
3
0
1
3.5
W
Sylvanus
Viper851
Sylvanus
0
2
2
0.5
W
Sun Wukong
WaveringAtol833
Sun Wukong
0
1
0
0
L
Sun Wukong
jfling68
Sun Wukong
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,863
Damage
21,898
37,972
Taken
42,005
18,391
Mitigated
24,224
19,110
Healing
21,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,961
1,968
0
9,179
10,856
9,358
342
5,387
5,469
70,194
0
W
Hou Yi
 
Hou Yi
2,041
772
0
1,500
7,708
2,471
0
439
7,269
0
23,572
L
Susano
5,245
1,406
0
4,834
10,132
4,111
0
4,060
6,056
0
47,942
L
7,887
345
1,736
3,640
7,755
3,139
0
5,887
1,868
55,696
0
L
3,866
1,527
0
2,283
5,316
2,100
622
594
4,722
0
52,525
L
Aphrodite
Remire__
Aphrodite
3,590
1,050
1,794
3,573
9,167
5,923
0
5,545
3,622
25,332
0
W
7,084
963
0
3,586
6,046
1,635
0
714
5,268
49,726
0
W
Sylvanus
Viper851
Sylvanus
2,741
562
480
3,878
9,680
6,696
0
4,816
4,864
16,671
0
W
Sun Wukong
WaveringAtol833
Sun Wukong
2,071
479
0
2,547
7,715
4,064
0
149
7,566
0
41,615
L
Sun Wukong
jfling68
Sun Wukong
5,275
1,692
0
1,250
5,602
3,118
0
1,684
3,918
0
29,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,333
Gold Earned
30,264
356
Minions Killed
333
0
Camps Cleared
0
1,122,602
Distance Traveled
1,201,415
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,105
592
111
9
0
231,341
0
W
Hou Yi
5,034
420
43
4
0
242,343
0
L
Susano
6,327
527
79
7
0
281,649
0
L
Hel
6,282
524
97
8
0
244,794
0
L
Artemis
6,567
547
101
8
0
217,736
3
L
Aphrodite
6,350
529
35
3
0
218,148
0
W
He Bo
6,512
543
91
8
0
272,919
0
W
Sylvanus
5,517
460
15
1
0
189,210
3
W
Sun Wukong
6,096
508
73
6
0
265,602
0
L
Sun Wukong
5,807
484
44
4
0
160,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role