Player Matchup

Artemis
Artemis
KAMegatron
Artemis
Level 104
God Stats
7W - 11L
1,524 SR
Queue Stats
143W - 153L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
N8TheSlay
Baron Samedi
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,645 Elo+
Party 1
Raijin
Raijin
ThePantyRaider
Raijin
Level 149
God Stats
3W - 1L
1,837 SR
Queue Stats
134W - 120L
1,483 Elo+
Party 2
Horus
Horus
WABBITFEET
Horus
Level 114
God Stats
25W - 17L
1,505 SR
Queue Stats
131W - 107L
1,478 Elo+
Party 2
Hun Batz
Hun Batz
ittner
Hun Batz
Level 149
God Stats
22W - 15L
1,692 SR
Queue Stats
150W - 142L
1,563 Elo+
Party 1
Team Averages
Level 122
1,612 SR
1,533 Elo+

VS

Team Averages
Level 105
1,569 SR
1,520 Elo+
Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GrapesNGrass
Anubis
Level 62
God Stats
0W - 1L
1,696 SR
Queue Stats
131W - 111L
1,520 Elo+
Solo
Yemoja
Yemoja
Jeriicho
Yemoja
Level 103
God Stats
1W - 5L
1,539 SR
Queue Stats
11W - 14L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
Virusfree4
Gilgamesh
Level 113
God Stats
21W - 21L
1,561 SR
Queue Stats
491W - 475L
1,569 Elo+
Solo
Set
Set
YoshDog24
Set
Level 125
God Stats
21W - 14L
1,547 SR
Queue Stats
117W - 100L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KAMegatron
Artemis
14
2 / 1 / 8
7,372
737
7,862
6,925
2,428
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
N8TheSlay
Baron Samedi
15
3 / 0 / 8
7,855
786
7,344
6,904
3,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 0 / 9
8,521
852
10,604
4,951
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
15
3 / 0 / 5
8,065
807
5,930
8,757
7,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
ittner
Hun Batz
15
4 / 0 / 6
8,122
812
5,181
6,253
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
0 / 3 / 1
6,532
653
6,516
9,906
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
13
0 / 5 / 0
6,979
698
5,023
8,287
3,507
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Jeriicho
Yemoja
12
0 / 2 / 1
6,949
695
4,215
7,196
4,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Virusfree4
Gilgamesh
12
0 / 2 / 0
6,376
638
7,094
7,181
4,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 4 / 0
7,460
746
3,860
10,942
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
16
Kills
1
1
Deaths
16
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
1
0.17
L
Anubis
0
5
0
0
L
Yemoja
Jeriicho
Yemoja
0
2
1
0.25
W
Artemis
KAMegatron
Artemis
2
1
8
6
W
Baron Samedi
N8TheSlay
Baron Samedi
3
0
8
7
W
4
0
9
8.5
L
Gilgamesh
Virusfree4
Gilgamesh
0
2
0
0
W
Horus
3
0
5
5.5
L
1
4
0
0.25
W
Hun Batz
ittner
Hun Batz
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,921
Damage
26,708
33,790
Taken
43,512
18,440
Mitigated
22,112
12,032
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,516
1,750
0
406
9,906
4,047
0
5,652
3,870
0
20,698
L
Anubis
5,023
836
0
942
8,287
3,507
0
2,426
5,300
26,740
0
L
Yemoja
Jeriicho
Yemoja
4,215
1,132
3,613
1,173
7,196
4,571
0
3,777
3,258
8,821
0
W
Artemis
KAMegatron
Artemis
7,862
2,358
0
874
6,925
2,428
411
1,531
5,386
0
20,744
W
Baron Samedi
N8TheSlay
Baron Samedi
7,344
778
1,746
3,406
6,904
3,768
439
984
5,813
26,771
0
W
10,604
662
0
1,085
4,951
2,206
864
997
3,954
31,094
0
L
Gilgamesh
Virusfree4
Gilgamesh
7,094
1,257
0
503
7,181
4,399
0
2,547
4,460
0
17,398
W
Horus
5,930
1,649
809
3,362
8,757
7,362
0
3,839
4,918
0
21,634
L
3,860
1,033
0
1,902
10,942
5,588
0
2,742
7,856
0
30,880
W
Hun Batz
ittner
Hun Batz
5,181
1,121
0
750
6,253
2,676
729
1,922
4,331
0
34,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,935
Gold Earned
34,296
246
Minions Killed
191
0
Camps Cleared
0
1,066,144
Distance Traveled
920,979
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,532
653
34
3
0
172,558
2
L
Anubis
6,979
698
55
6
0
157,914
0
L
Yemoja
6,949
695
5
1
0
187,049
0
W
Artemis
7,372
737
28
3
0
193,575
1
W
Baron Samedi
7,855
786
48
5
0
215,885
0
W
Raijin
8,521
852
67
7
0
210,074
0
L
Gilgamesh
6,376
638
33
3
0
207,816
0
W
Horus
8,065
807
40
4
0
205,271
0
L
Set
7,460
746
64
6
0
195,642
0
W
Hun Batz
8,122
812
63
6
0
241,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role